CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
id ecaadesigradi2019_218
authors Grasser, Alexander
year 2019
title Towards an Architecture of Collaborative Objects
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 325-332
summary Towards an Architecture of Collaborative Objects, explores the potential of playing with Collaborative Objects in real, augmented and mixed realities. A multi-player game platform App: VoxelCO, developed by the author, provides a speculative playground to research, the interaction with objects, things and people, as well as provokes new opportunities to engage deeply with its content and context. Furthermore, VoxelCO, reveals new modes of participation, to design and collaborate in real-time with augmented reality, using millennial tools: mobile devices. A case study project, the VoxelStage, offered an opportunity to apply VoxelCO to design a stage together with a group of students. To merge the collaboratively aggregated virtual objects of VoxelCO with reality, real WireCubes were augmented and assembled, proposing an architecture of socially augmented fuzzy formations.
keywords Collaborative Objects; Augmented Reality; Realtime; Fuzzy; Play
series eCAADeSIGraDi
full text file.pdf (16,495,501 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Ariel, Galit (2017) Find in CUMINCAD Augmenting Alice: the future of identity, experience and reality , BIS Publishers

100%; open Bogost, Ian (2009) Find in CUMINCAD Puzzling the Sublime , Accessed December 10.

100%; open Bogost, Ian (2016) Find in CUMINCAD Play Anything: the pleasure of limits, the uses of boredom, and the secret of games , Basic Books

100%; open Carpo, Mario (2017) Find in CUMINCAD The Second Digital Turn: Design Beyond Intelligence , MIT Press

100%; open Negroponte, Nicholas (1996) Find in CUMINCAD Being Digital , Vintage Books

100%; open Niantic, Inc. (2019) Find in CUMINCAD The Niantic Story , Accessed January 20.

100%; open Ratti, Carlo (2015) Find in CUMINCAD Open Source Architecture , Thames & Hudson Ltd

100%; open Sanchez, Jose (2014) Find in CUMINCAD Post-Capitalist Design: Design in the age of access , Gerber, David Janson and Iba?ez, Mariana (eds), Paradigms in Computing: Making, Machines, and Models for Design Agency in Architecture., eVolo Press

last changed 2019/08/26 20:25
pick and add to favorite papersHOMELOGIN (you are user _anon_218197 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002