CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

authors Montagu, A., Rodriguez Barros, D. and Chernobilsky, L.
year 2000
title The New Reality through Virtuality
source Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 225-229
summary In this paper we want to develop some conceptual reflections of the processes of virtualization procedures with the aim to indicate a series of misfits and mutations as byproducts of the “digital-graphic culture” (DGC) when we are dealing with the perception of the “digital space”. Considering the present situation, a bit chaotic from a pedagogical point of view, we also want to propose a set of “virtual space parameters” in order to organize in a systemic way the teaching procedures of architectural design when using digital technology. Nowadays there is a great variety of computer graphics applications comprising practically all the fields of “science & technology”, “architecture, design & urbanism”, “video & film”, “sound” and the massive amount of information technology protocols. This fact obliges us to have an overall view about the meaning of “the new reality through virtuality”. The paper is divided in two sections and one appendix. In the first section we recognise the relationships among the sensory apparatus, the cognitive structures of perception and the cultural models involved in the process of understanding the reality. In the second section, as architects, we use to have “a global set of social and technical responsabilities” to organize the physical space, but now we must also be able to organize the “virtual space” obtained from a multidimensional set of computer simulations. There are certain features that can be used as “sensory parameters” when we are dealing with architectural design in the “virtual world”, taking into consideration the differences between “immersive virtual reality” and “non inmersive virtual reality”. In the appendix we present a summary of some conclusions based on a set of pedagogical applications analysing the positive and the negative consequences of working exclusively in a “virtual world”.
keywords Virtualisation Processes, Simulation, Philosophy, Space, Design, Cyberspace
series eCAADe
email amontagu@fadu.uba.ar
more http://www.uni-weimar.de/ecaade/
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100%; open Bauman, Zygmunt (1998) Find in CUMINCAD Globalization. The Human Consequences , Polity Press and Blackweel P.p. 39.
100%; open Bermudez, Julio and Neiman, Bennet (1998) Find in CUMINCAD The analog and the digital domain. The media workshop and spatial manipulation between , II SIGRADI Proceedings. Universidad Nacional de Mar del Plata Mar del Plata Argentina. pp. 47-55.
100%; open Galofaro, Luca (1999) Find in CUMINCAD Digital Eisenman. An Office of the Electronic Era , Birkhauser Basel. pp. 66-67, 86.
100%; open Jakimowicz, Adam (1999) Find in CUMINCAD An Intuitive CAAD , eCAADe 17 Proceedings. Univ. of Liverpool. Liverpool. pp. 81-82.
100%; open Puglisi, Luigi P. (1999) Find in CUMINCAD Hyper Architecture. Spaces in the Electronic Age , Birkhauser Basel. p. 6.
100%; open Schmitt, Gerhard (1999) Find in CUMINCAD Information Architecture, basis of CAAD and its future , Birkhauser Basel. p. 59.

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