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supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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id sigradi2015_8.27
authors Boas, Naylor Vilas
year 2015
title Digital Urban Simulators: Representation and Interaction with the History of the Cities
source SIGRADI 2015 [Proceedings of the 19th Conference of the Iberoamerican Society of Digital Graphics - vol. 1 - ISBN: 978-85-8039-135-0] Florianópolis, SC, Brasil 23-27 November 2015, pp. 308-316.
summary This work aims to expose the methodological process of the construction of a digital urban simulator called “SIMRio”, that is being developed at the Laboratory of Digital Representation and Urban Analysis. Constructed with the technology of videogames, through the use of its engines applied to digital 3d models of central area of Rio de Janeiro, the research has the objective to develop interactive systems where one could virtually visit, in real time, not only the spaces of the city, but also different times of its history, walking between them as if were in a digital time machine.
series SIGRADI
email naylor.vilasboas@ufrj.br
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100%; open Boron, Dariusz Jacob (2007) Find in CUMINCAD A Short History of Digital Gamespace , Von Borries, Friedrich; Walz, Stefen; Bottger, Matthias (Ed.) (2007). Space Time Play. Computer Games, Architecture and Urbanism: The Next Level. Boston: Birkhäuser

100%; open Kós, José Ripper (2001) Find in CUMINCAD Modeling the City History , Anais do 19th ECAADE Conference. Helsinki

100%; open Segre, Roberto; Barki, José; Vilas Boas, Naylor e Leit?o, Thiago (2012) Find in CUMINCAD Rio de Janeiro: Monumentality and Transfiguration of a Lost Capital-City , Anais do 15th IPHS Conference - International Planning History Society. S?o Paulo: FAUUSP

100%; open Segre, Roberto; Koatz, Gilson e Vilas Boas, Naylor (2012) Find in CUMINCAD The Center of Rio de Janeiro: Urban Cultural Paradoxes , Anais do 15th IPHS Conference - International Planning History Society. S?o Paulo: FAUUSP

100%; open Von Borries, Friedrich; Walz, Stefen; Bottger, Matthias (2007) Find in CUMINCAD Space Time Play , Computer Games, Architecture and Urbanism: The Next Level. Boston: Birkhäuser

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