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Blinn, James F.
A Trip Down the Graphics Pipeline: Line Clipping
IEEE Computer Graphics and Applications January, 1991. vol. 11: pp. 98-105 : ill. includes bibliography.
The classic computer graphics pipeline is an assembly-line like process that geometric objects must experience on their journey to becoming pixels on the screen. This is a first of a series of columns on the graphics pipeline. In this column the author concentrate on the algorithm aspects of the line- clipping part of the pipeline