CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
id caadria2017_147
authors Agirachman, Fauzan Alfi, Ozawa, Yo, Indraprastha, Aswin, Shinozaki, Michihiko, Sitompul, Irene Debora Meilisa, Nuraeni, Ruri, Chirstanti, Augustine Nathania, Putra, Andrew Cokro and Zefanya, Teresa
year 2017
title Reimagining Braga - Remodeling Bandung's Historical Colonial Streetscape in Virtual Reality
source P. Janssen, P. Loh, A. Raonic, M. A. Schnabel (eds.), Protocols, Flows, and Glitches - Proceedings of the 22nd CAADRIA Conference, Xi'an Jiaotong-Liverpool University, Suzhou, China, 5-8 April 2017, pp. 23-32
summary This paper presents the experience of the first phase of remodeling existing historical and colonial district in Bandung, Indonesia, including existing building façade, streetscape and street furniture. Braga Street is chosen as study case because it is a well-known historical street in Bandung with art deco style buildings constructed during Dutch colonial era. By remodeling it, it could help stakeholders to evaluate existing Braga street condition, to test any modification of buildings along the street and to determine specific regulation for the street. In this case, we use Unity3D and Oculus Rift DK2 for remodeling current situation. We gathered feedback from respondents using a questionnaire given after they experienced the model in VR. Many lessons learned from modeling process and respondents' feedback: higher frame rate to make seamless VR experience by having all components on a low poly model and provide smoother movement to prevent visual discomfort. This paper's conclusion gives suggestions for anyone who want to start architecture modeling in virtual reality for the very first time and how to optimize it.
keywords Virtual reality; historical building; digital reconstruction; streetscape
series CAADRIA
full text file.pdf (11,603,648 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Craig, AB and Sherman, WR (2003) Find in CUMINCAD Understanding Virtual Reality: Interface, application and design , Morgan Kaufmann Publishers

100%; open Creswell, JW (2008) Find in CUMINCAD Research Design: Qualitative, Quantitative, and Mixed Methods Approaches , Sage Publications

100%; open Dorta, T, Lesage, A, P?İrez, E and Bastien, JC (2011) Find in CUMINCAD Signs of Collaborative Ideation and the Hybrid Ideation Space , Springer, London

100%; open Groat, L and Wang, D (2002) Find in CUMINCAD Architectural Research Methods , John Wiley & Sons Inc

100%; open Guti?İrrez, MA, Vexo, F and Thalmann, D (2008) Find in CUMINCAD Stepping into Virtual Reality , Springer Science, London

100%; open Koutsabasis, P, Vosinakis, S, Malisova, K and Paparounas, N (2012) Find in CUMINCAD On the value of Virtual Worlds for collaborative design , Design Studies, 33, pp 357-390

100%; open Patel, NK, Campion, SP and Fernando, T (2002) Find in CUMINCAD Evaluating the use of Virtual Reality as a tool , Proceedings of the Sixth International Conference on Information Visualisation

100%; open Ries, BT (2011) Find in CUMINCAD Facilitating Effective Virtual Reality for Architectural Design , PhD Thesis, University of Minnesota

100%; open Wang, X (2007) Find in CUMINCAD Mutually Augmented Virtual Environments for Architectural Design and Collaboration , Proceedings of the 12th International CAADFutures Conference

100%; open Whyte, J (2002) Find in CUMINCAD Virtual Reality and The Built Environment , Architectural Press

last changed 2017/05/09 08:05
pick and add to favorite papersHOMELOGIN (you are user _anon_111163 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002