CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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40%; open Llopis, N. (2003) Find in CUMINCAD C++ for Game Programmers. Game Development Series , Charles River Media Inc.

40%; open Mann, B. D. (2002) Find in CUMINCAD The development of an interactive game-based tool for learning surgical management algorithms via computer. , American Journal of Surgery, 183 (3), 305-308

40%; open Nandavar, A, Petzold, F, Nassif, J and Schubert, G (2018) Find in CUMINCAD Interactive Virtual Reality Tool for BIM Based on IFC - Development of OpenBIM and Game Engine Based Layout Planning Tool , Proceedings of the 23rd CAADRIA Conference - Volume 1, Beijing, China, pp. 453-462

40%; open Nandavar, A., F. Petzold, J. Nassif, and G. Schubert. (2018) Find in CUMINCAD Interactive Virtual Reality Tool For BIM Based on IFC: Development of OpenBIM and Game Engine Based Layout Planning Tool , Proceedings of the 23rd CAADRIA, 5-13

40%; open Nandavar, A., Petzold, F., Nassif, J. & Schubert, G. (2018) Find in CUMINCAD Interactive Virtual Reality Tool for BIM Based on IFC-Development of OpenBIM and Game Engine Based Layout Planning Tool-A Novel Concept to Integrate BIM and VR with Bi-Directional Data Exchange , Proceedings of the 13th International Conference on Computer Aided Architectural Design Research in Asia (CAADRIA)

40%; open Nikolic, D, Messner, J., Lee S., and Anumba, C. (2010 ) Find in CUMINCAD The virtual construction simulator-development of an educational simulation game , Computing in Civil and Building Engineering, Proceedings of the International Conference, vol. 30, p. 17

40%; open Nonaka I. y Takeuchi H. (1986) Find in CUMINCAD The New New Product Development Game , Harvard Business Review

40%; open Samuel, A (1959) Find in CUMINCAD Some Studies in Machine Learning Using the Game of Checkers , IBM Journal of Research and Development, 3(3), pp. 210-229

40%; open Samuel, A.L. (1959) Find in CUMINCAD Some studies in machine learning using the game of checkers. , IBM Journal of research and development, 3(3), pp. 210-229

40%; open Samuel, A.L. (1959) Find in CUMINCAD Some Studies in Machine Learning Using the Game of Checkers , IBM Journal of Research and Development, Vol.3. No.3

40%; open Samuel, AL (1959) Find in CUMINCAD Some studies in machine learning using the game of checkers , IBM Journal of research development, 3, pp. 210-229

40%; open Samuel, Arthur L (1959) Find in CUMINCAD Some Studies in Machine Learning Using the Game of Checkers , IBM Journal of Research and Development 3 (3): 210–229

40%; open Samuel, Arthur L (1959) Find in CUMINCAD Some Studies in Machine Learning Using the Game of Checkers , IBM Journal of Research and Development 3 (3): 210–229

40%; open Samuel, Arthur L. (1967) Find in CUMINCAD Some Studies in Machine Learning using the Game of Checkers; II—Recent Progress , IBM Journal of Research and Development 11(6): 601-617

40%; open Shiratuddin, M and Thabet, W. (2003) Find in CUMINCAD A Framework for a Collaborative Design Review System Utilizing the Unreal Tournament (UT) Game Development Tool , Proceedings of the CIB W78 Conference on IT in Construction, Auckland, New Zealand

40%; open Torres, M. and Macedo, J. (2000) Find in CUMINCAD Learning Sustainable Development with a New Simulation Game , Simulation & Gaming 2000 31, pp. 119-126

40%; open Xu, Y., Johnson, P. M., Lee, G. E., Moore, C. A., & Brewer, R. S. (2014) Find in CUMINCAD Makahiki: An Open-Source Serious Game Framework for Sustainability Education and Conservation , International Association for the Development of the Information Society

40%; open Šisler, V. (2013) Find in CUMINCAD Video game development in the Middle East: Iran, the Arab world, and beyond , Gaming Globally. Palgrave Macmillan, New York, 251-271

40%; open Örnek, M. A., and Seçkin, Y. Ç. (2016) Find in CUMINCAD Development of an Educational Video Game for the Teaching of Landscape Grading Principles , Journal of Digital Landscape Architecture, 1(1), pp. 308-315.

40%; open Örnek, MA and Seçkin, YC (2016) Find in CUMINCAD Development of an Educational Video Game for the Teaching of Landscape Grading Principles , Journal of Digital Landscape Architecture, 1, pp. 308-315

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