CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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17%; open Boeykens, S, Himpe, C and Martens, B (2012) Find in CUMINCAD A Case Study of Using BIM in Historical Reconstruction: The Vinohrady synagogue in Prague , Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1., Prague, pp. 729-737

17%; open Boeykens, S, Himpe, C, Martens, B (2012) Find in CUMINCAD A Case Study of Using BIM in Historical Reconstruction: The Vinohrady synagogue in Prague , H Achten, J Pavlicek, J Hulin, D Matejovska (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1, Czech Technical University in Prague, Prague, pp. 729-737

17%; open Boeykens, S (2011) Find in CUMINCAD Using 3D Design software, BIM and game engines for architectural historical reconstruction , Proceedings of the CAADfutures Conference, pp. 493-509

17%; open Boeykens, S (2012) Find in CUMINCAD Bridging building information modeling and parametric design , Proceedings of the European conference on product and process modelling, Reykjavik, pp. 453-458

17%; open Boeykens, S. and Neuckermans, H. (2003) Find in CUMINCAD Implementation of an Architectural DesignEnvironment:The Development of IDEA+, in:E-activities in design and design education , 9th EuropIA International Conference, EIA, Istanbul (Turkey), 2003, 6 pages

17%; open Boeykens, S. and Neuckermans, H. (2009) Find in CUMINCAD Architectural design analysis, historical reconstruction and structured archival using 3D models: Techniques, methodology and long term preservation of digital models , Joining Languages, Cultures and Visions: Proceedings of the 13th International CAAD Futures Conference, 119–132

17%; open Boeykens, S., De Somer, P., Klein, R. and Saey, R. (2013) Find in CUMINCAD Experiencing BIM Collaboration in Education, Stouffs, Rudi and Sariyildiz, Sevil (eds.) , Computation and Performance – Proceedings of the 31st eCAADe Conference – Vol. 2, Faculty of Architecture, Delft University of Technology, Delft, Netherlands, 18-20 September 2013, pp. 505-513

17%; open Boeykens, S., Neuckermans, H. (2003) Find in CUMINCAD Implementation of an Architectural Design Environment. The development of IDEA+ , E-activities in design and design education, 9th EuropIA International Conference, 6 pages, Istanbul (Turkey)

33%; open Fiorentino M, Amicis R, Monno G (2002) Find in CUMINCAD Spacedesign: a mixed reality workspace for aesthetic industrial design , Proceedings of the 1st international symposium on mixed and augmented reality (ISMAR’02), Darmstadt, Germany, 30 September 2002, pp. 86–94. New York: ACM

17%; open Boeykens, Stefan and Herman Neuckermans (2008) Find in CUMINCAD Representational Limitations and Improvements in Building Information Modeling , Architecture 'in computro' - Integrating Methods and Techniques: 26th eCAADe Conference Proceedings. 35-42. Antwerpen, Belgium: The Higher Institute of Architectural Sciences, Septmeber 17-20, 2008

17%; open Bogdanovych, A, Berger, H, Sierra and Simoff, S (2005) Find in CUMINCAD Narrowing the Gap between Humans and Agents in E-Commerce: 3D Electronic Institutions , Proceedings of the 6th International Conference on Electronic Commerce and Web Technologies, Copenhagen, Denmark, pp. 128-137

17%; open Bogen, D. (1999) Find in CUMINCAD Order Without Rules: critical theory and the logic of conversation , Albany: State University of New York Press

17%; open Bognar, Botond, and Hiroshi Hara (2001) Find in CUMINCAD Hiroshi Hara: The Floating World of His Architecture. , West Sussex: Wiley-Academy

17%; open Bogner, D. (1997) Find in CUMINCAD Friedrich Kiesler: Inside the endless house , Böhlau, Wien

17%; open Bogost I. (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , Cambridge, MA: MIT Press

17%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , MIT Press, Cambridge, MA

17%; open Bogost, I (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , MIT Press

17%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

17%; open Bogost, I (2009) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , American Journal of Play, 2, pp. 230-232

17%; open Bogost, I. (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

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