CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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17%; open Ennis, G. and Maver, T. (2001) Find in CUMINCAD Visit VR Glasgow – Welcoming multiple visitors to the Virtual City , Architectural Information Management [Proceedings 19th eCAADe-Conference Helsinki], 2001, pp. 423-429

17%; open Ennis, G. and Maver, T. (2001) Find in CUMINCAD Visit VR Glasgow: Welcoming multiple visitors to the Virtual City , Proceedings of eCAADe19 (Helsinki), no.19, 423-429

17%; open Ennis, Gary; Maver, Tom (2001) Find in CUMINCAD Visit VR Glasgow – Welcoming multiple visitors to the Virtual City , Helsinki (Finland)

17%; open Ergan, Semiha & Radwan, Ahmed & Zou, Zhengbo & Tseng, Hua-an & Han, Xue. (2018) Find in CUMINCAD Quantifying Human Experience in Architectural Spaces with Integrated Virtual Reality and Body Sensor Networks , Journal of Computing in Civil Engineering. 33. 10.1061/(ASCE)CP.1943-5487.0000812

17%; open Eschenbrenner, B., Nah, F., & Siau, K (2008) Find in CUMINCAD 3-D Virtual Worlds in Education: Application, Benefits, Issues, and Opportunities , Journal of Database Management, Vol 19, Issue 4, pp. 91-110

17%; open Esposito, C., Paley, W.B., and Ong, J. (1995) Find in CUMINCAD Of mice and monkeys: A specialized input device for virtual body animation , Symposium on Interactive 3D Graphics: Monterrey, 1995, 109-114

17%; open Ettlinger, O. (2008) Find in CUMINCAD The Architecture of Virtual Space , University of Ljubljana, Faculty of Architecture, Ljubljana

17%; open Eunsoo Baek, Ho Jung Choo, Xiaoyong Wei, and So Yeon Yoon (2020) Find in CUMINCAD Understanding the Virtual Tours of Retail Stores: How Can Store Brand Experience Promote Visit Intentions? , International Journal of Retailand Distribution Management 48 (7): 649–66

17%; open Ewa, L, Iwona, B and Krzysztof, Z et al (2020) Find in CUMINCAD Immersive Virtual Reality for Assisting in Inclusive Architectural Design , Man-Machine Interactions 6, pp. 23-33

17%; open Ewart, IJ and Johnson, H (2021) Find in CUMINCAD Virtual Reality As a Tool to Investigate and Predict Occupant Behaviour in the Real World: The Example of Wayfinding , Journal of Information Technology in Construction, 26, pp. 286-302

17%; open F. Kharvari, and W. Höhl (2019) Find in CUMINCAD The Role of Serious Gaming using Virtual Reality Applications for 3D Architectural Visualization , 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). 1–2

17%; open F. Lotte, a. Lecuyer, r. Reilly, r. Leeb, m. Hirose, m. Slater (2008) Find in CUMINCAD Brain-Computer Interfaces, Virtual Reality, and Videogames , IEEE Computer, vol. 41, no. 10, pp 66-72

17%; open F. Lotte, a. Lecuyer, r. Reilly, r. Leeb, m. Hirose, m. Slater (2008) Find in CUMINCAD Brain-Computer Interfaces, Virtual Reality, and Videogames , IEEE Computer, vol. 41, no. 10, pp 66-72

17%; open F. Lotte, y. Renard, a. Lecuyer (2008) Find in CUMINCAD Self-paced Brain-Computer Interaction with Virtual Worlds: a Quantitative and Qualitative Study 'Out of the Lab , 4th International Brain-Computer Interface Workshop, pp. 373-378

17%; open F. Lotte, y. Renard, a. Lecuyer (2008) Find in CUMINCAD Self-paced Brain-Computer Interaction with Virtual Worlds: a Quantitative and Qualitative Study 'Out of the Lab , 4th International Brain-Computer Interface Workshop, pp. 373-378

17%; open Fabio, B., et al. (2010) Find in CUMINCAD From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition , Journal of Cultural Heritage, 11(1), 42-49 (2010) (6) Anderson, E.F., et al.: Developing Serious Games for Cultural Heritage: A State-of-the-Art Review,14 (4), 255–275

17%; open Fairuz, S and Walid T. (2002) Find in CUMINCAD Virtual Office Walkthrough Using a 3D Game Engine , Journal of Design Computing, 1V(2002)

17%; open Faliu, B. et al. (2019) Find in CUMINCAD Design and Prototyping of an Interactive Virtual Environment to Foster Citizen Participation and Creativity in Urban Design , Lecture NotesInformation Systems and Organisation, pp. 55-78. Available at: doi:10.1007/978-3-030-22993-1_4

17%; open Faliu, B., Siarheyeva, A., Lou, R., & Merienne, F. (2018) Find in CUMINCAD Design and Prototyping of an Interactive Virtual Environment to Foster Citizen Participation and Creativity in Urban Design , Proceedings of 27th International Conference on Information Systems Development, Sweden, 1-13. https://doi.org/10.1007/978-3-030-22993-1_4

17%; open Falk, L., Ceccato, C., Hu, C., Wong, P. and Fischer, T. (2000) Find in CUMINCAD Towards a Networked Education in Design. A First Manifestation Through the ‘Virtual Design Company’ Studio , Tan, Beng- Kiang et. al (ed.): CAADRIA 2000. Proceedings of the Fifth Conference on Computer Aided Design Research in Asia. School of Architecture, National University of Singapore, pp. 157-167

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