CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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25%; open Aydin S. and Schnabel M.A. (2016) Find in CUMINCAD The museum of gamers: unmediated cultural heritage through gaming , Borowiecki KJ, Forbes N and Fresa A (eds) Cultural heritage in a changing world . Basel: Springer, pp. 125–141

25%; open Aydin, S and Schnabel, MA (2013) Find in CUMINCAD Coding Shape Grammars: Hints for generating a parametric design tool for large-scale urban renewal projects , Proceedings of the 47th International Architectural Science Association Conference (formerly ANZAScA), Hong Kong, p. 177 – 186

25%; open Aydin, S and Schnabel, MA (2014) Find in CUMINCAD A Survey on the Visual Communication Skills of BIM Tools , Proceedings of CAADRIA 2014, Kyoto

25%; open Aydin, S and Schnabel, MA (2015) Find in CUMINCAD Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming , Proceedings of CAADRIA 2015, Daegu, pp. 839-848

25%; open Aydin, S and Schnabel, MA (2015) Find in CUMINCAD Fusing Conflicts within Digital Heritage Through the Ambivalence of Gaming , Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, Daegu, pp. 839-848

25%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated cultural heritage through gaming , Borowiecki, KJ, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer, Cham, pp. 125-141

25%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, KJ, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer International Publishing, pp. 125-141

25%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, K, Forbes, N and Fresa, A (eds), Download book PDF EPUB Cultural Heritage in a Changing World, Springer, pp. 125-141

25%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, K, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer, Cham, pp. 125-141

25%; open Aydin, S and Schnabel. M. A. (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage through Gaming , K. J. Borowiecki, N. Forbes and A. Fresa (eds.) Cultural Heritage a Changing World, Springer, Basel, 18 (press)

25%; open Aydin, S, Schnabel, MA and Moleta, T (2016) Find in CUMINCAD Transcoding of Game Design into Museology: An Object-Oriented Perspective , 2016 Design Communication European Conference, Ozyegin University, Istanbul, pp 422-431

25%; open Aydin, S (2012) Find in CUMINCAD A parametric quasi-grammar for generating a flexible urban design tool: Shape grammars and genetic algorithms , Master's Thesis, University of Liverpool

25%; open Aydin, S. & Schnabel, M. A. (2015) Find in CUMINCAD Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming , 20th International Conference of the Association for Computer-Aided Architectural Design Research Asia: Emerging Experience Past, Present and Future of Digital Architecture, CAADRIA 2015 (pp. 839-848). The Association for Computer-Aided Architectural Design Research Asia (CAADRIA)

25%; open Aydin, S. and Schnabel, M. A. (2014) Find in CUMINCAD Information requirements for the assessment of Landscape and Visual Effects , Rethinking Comprehensive Design: Speculative Counterculture, Proceedings of the 19th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2014) / Kyoto 14-16 May 2014, pp. 337-346

25%; open Aydin, S. and Schnabel, M.A. (2015) Find in CUMINCAD Fusing Conflicts Within Digital Heritage Through the Ambivalence of Gaming , 20th Proceedings CAADRIA, Hong Kong, pp. 839-848

25%; open Aydin, S. And Schnabel, M.A. (2017) Find in CUMINCAD A Collective Intelligence Assessment Approach through Alternate Realities in ‘The Museum of Gamers’ , Proceedings of the In-Programme Personalisation for Broadcast (IPP4B) Workshop, ACM TVX 2017 International Conference on Interactive Experiences for Television and Online Media

25%; open Aydin, S., Lo, T. T. and Schnabel, M. A. (2014) Find in CUMINCAD Gamification of Shape Grammars-Collaborative and Participatory Mass-Housing Design for Kashgar Old Town , Fusion-Proceedings of the 32nd eCAADe Conference, Department of Architecture and Built Environment, aculty of Engineering and Environment, Newcastle upon Tyne, England, UK

25%; open Aydin, S., Schnabel, M. A. and Moleta, T. (2016) Find in CUMINCAD Transcoding of Game Design into Museology: An Object-Oriented Perspective , M. Sahand S. Udd(eds.) DCA European Conference 2016, Istanbul (press)

25%; open Ayer, S K, Messner, J I and Anumba, C J (2016) Find in CUMINCAD Augmented Reality Gaming in Sustainable Design Education , Journal of Architectural Engineering, 25, pp 37-41

25%; open Aygen, Z. and Flemming, U. (1998) Find in CUMINCAD Classification of precedents , CAADRIA ‘98, CAADRIA, Osaka, pp. 435-444

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