(2002)
Concept analysis as empirical method
, International Journal of Qualitative Methods, 1(1), 35–48
(2002)
A “Social Model” of Design: Issues of Practice and Research
, Design Issues 18:4, 24–30
(2002)
Design patterns: abstraction and reuse of object-oriented design
, B. Manfred and D. Ernst (eds). Software pioneers, Springer-Verlag New York, Inc.: 701-717
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Affect and processing dynamics Perceptual fluency enhances evaluations
, Emotional cognition: From brain to behaviour, 44, 111
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Architectural interpretation of cellular automata
, C. Soddu (Ed.), GA2002 Proc, Milan, Italy
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Light widgets: interacting in every-day spaces
, Proc. IUI '02. 63-69
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From user-centred to participatory design approaches
, J. Frascara (Ed.), Design and the social sciences: Making connections (pp. 1-8). London: Taylor y Francis
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Herzog & de Meuron 1978-2002
, U+U Feb 2002. Special issue. 202
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CAD and creativity: does the computer really help?
, Leonardo, 35(3), 327-331
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Modeling architectural design objectives in physically based space planning
, Automation in Construction
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Game engines in scientific research
, Communications of the ACM, 45 (1), 27-31
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The New Horizon: Buildings, Diagrams and the Body Topologic Parables for the Virtual
, Duke Press, 177-20
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Looking American: Louise Dahl-Wolfe’s Fashion Photographs of the 1930s and 1940s
, Fashion Theory, Volume 6, Issue 1, United Kingdom: Berg. 2002, p. 45, 49
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Virtual heritage: from the research lab to the broad public
, BAR International Series, 1075, 93–100.
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A New Kind of Science
, Champaign, Wolfram Media
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Analyzing the past to prepare for the future: writing a literature review
, MIS Quarterly & The Society for Information Management, v.26, n.2, pp.13-23
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A GIS-based decision support system for brownfield redevelopment
, Landscape and Urban Planning, 58(1), pp.7–23
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A motion base with 6-DOF by parallel cable drive architecture
, IEEE/ASME transactions on mechatronics, 7(2), 115-123
(2002)
Digital surface representation and the constructibility of Gehry's architecture
, MIT, Boston
(2002)
Intentional Social Actions in Virtual Communities
, Journal of Interactive Marketing, 16, 2, 2-21