CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Mathews, S. (2005) Find in CUMINCAD The Fun Palace: Cedric Prices experiment in architecture and technology , Technoetic Arts, 3(2), pp. 73-92. Available at: https://doi.org/10.1386/tear.3.2.73/1

100%; open Mathews, S. (2005) Find in CUMINCAD The Fun Palace: Cedric Prices Experiment in Architecture and Technology , Technoetic Arts a Journal of Speculative Research, 3(2), 73-92. Available at: https://doi.org/1.1386/tear.3.2.73/1.

100%; open Mathews, S. (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture: Cedric Price and the Practices of Indeterminacy , Journal of Architectural Education (1984-), 59(3), pp. 39-48

100%; open Mathews, S. (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture: Cedric Price and the Practices of Indeterminacy , Journal of Architectural Education, 2006, 59(3), 39-48

100%; open Mathews, SM (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture , Journal of Architectural Education, 59, pp. 39-48

100%; open Mathews, Stanley (2005) Find in CUMINCAD The Fun Palace: Cedric Price's Experiment in Architecture and Technology , Technoetic Arts: A Journal of Speculative Research 3.2 (2005): 73-91

100%; open Mathews, Stanley (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture , Journal of Architectural Education 59 (3): 39–48

100%; open Mathews, Stanley (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture , Journal of Architectural Education 59 (3): 39–48

100%; open Mathews, Stanley (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture , Journal of Architectural Education 59.3 (2006): 39-48

100%; open Matthews S. (2016) Find in CUMINCAD The fun palace at fifty , Art Am; 104(9): 114–121

100%; open Matthews, S (2005) Find in CUMINCAD The Fun Palace: Cedric Price's experiment in architecture and technology , Technoetic Arts: A Journal of Speculative Research, 3(2), p. 73-91

100%; open Matthews, S (2005) Find in CUMINCAD The Fun Palace: Cedric Price , Technoetic Arts: A Journal of Speculative Research, 3.2, pp. 73-91

100%; open Matthews, S (2006) Find in CUMINCAD The Fun Palace as Virtual Architecture: Cedric Price and thePractices of Inderterminacy. , Journal of Architectural Education, 1, pp. 39-48

100%; open Price, C (1965) Find in CUMINCAD The Fun Palace Project , Architectural Review, 74, pp. 15-27

100%; open Price, C. (1965) Find in CUMINCAD Fun Palace Project , Architectural Review, v.137, n.815–816, Jan/Feb.1965, 74

100%; open Price, Cedric, and Joan Littlewood (1968) Find in CUMINCAD The Fun Palace , The Drama Review: TDR 12.3 (1968): 127-34

100%; open Price, CP and Littlewood, JL (1968) Find in CUMINCAD the fun Palace , Drama Review: TDR, 12(3), pp. 127-134

100%; open Price, CP (1968) Find in CUMINCAD The Fun Palace , The Drama Review: TDR, 12, pp. 127-134

100%; open Robertson, A (2019) Find in CUMINCAD The Valve Index might have the most fun VR controllers I've ever tried , The Verge

100%; open Salge, C., Lipski, C., Mahlmann, T., & Mathiak, B. (2008) Find in CUMINCAD Using genetically optimized artificial intelligence to improve game playing fun for strategical games , Proceedings of the 2008 ACMSIGGRAPH symposium on video games. Los Angeles, California: ACM.7e14

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