CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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50%; open Wing, S. (1999) Find in CUMINCAD Team Play: Balancing Collective Activity and Individual Initiative , Proceedings of the 16th National Conference on the Beginning Design Student, School of Architecture, University of Nevada Las Vegas, September 16-18, 1999, pp. 109-115

50%; open Wing, S. (1999) Find in CUMINCAD Team Play: Balancing Collective Activity and Individual Initiative , Proceedings of the 16th National Conference on the Beginning DesignStudent, School of Architecture, University of Nevada Las Vegas, September 16-18, 1999: 109-115

50%; open Woodbury R.F., Shannon S.J. and Sterk T.D. (2001) Find in CUMINCAD What works in a design game? - Supported by student reactions to being made to play , JS Gero, S Chase and M Rosenman (eds), 6th CAADRIA 2001, Sydney, 19-21 April 2001, pp. 411-420

50%; open Woodbury, R.F. Shannon, S.J. and Sterk, T.D. (2001) Find in CUMINCAD What works in a Design Game? Supported by Student Reactions to Being Made to Play , CAADRIA2001 (S. Chase and M. Rosenman, eds.), Sydney, Australia, pp. 411-420

50%; open Woodbury, R.F., S.J. Shannon and T.D. Sterk (2001) Find in CUMINCAD What works in a design game? Supported by student reactions to being made to play , CAADRIA, Sydney, p. 411-420

50%; open Woodbury, R.F., Shannon, S.J. and Sterk, T.D. (2001) Find in CUMINCAD What works in a design game? Supported by student reactions to being made to play , CAADRIA 2001

50%; open Woodbury, R.F., Shannon, S.J. and Sterk, T.D. (2001) Find in CUMINCAD What works in a Design Game? Supported by Student Reactions to Being Made to Play , Proceedings of The Sixth Conference on Computer Aided Architectural Design Research in Asia (CAADRIA’2001), Sydney, Australia, April, to appear

50%; open Woodbury, R.F., Shannon, S.J. and Sterk, T.D. (2001) Find in CUMINCAD What works in a design game? - Supported by student reactions to being made to play , JS Gero, S Chase and M Rosenman (eds), 6th CAADRIA 2001, Sydney, 19-21 April 2001, pp. 411-420

50%; open Woodbury, R.F., Shannon, S.J. and Sterk, T.D. (2001) Find in CUMINCAD What works in a design game? Supported by student reactions to being made to play , CAADRIA 2001 S. Chase and M. Rosenman, eds, Sydney, Australia, 411-420

50%; open Woodbury, R.F., Shannon, S.J., and Sterk, T.D. (2001) Find in CUMINCAD What works in a Design Game? Supported by Student Reactions to Being Made to Play , Chase, S. and Rosenman, M., eds.CAADRIA 2001, Sydney, Australia, pp. 411-420

50%; open Woudhuysen J. (2001) Find in CUMINCAD Play as the Main Event in International and UK Culture , Cultural Trends, Issues 43 & 44, 2003, pp95-145, Policy Studies Institute, London

50%; open Yardlet-Matwiejczuk, K. M. (1997) Find in CUMINCAD Role play , London: Sage Publications Ltd.

50%; open Yardlet-Matwiejczuk, K. M. (1997) Find in CUMINCAD Role play , London: SAGE Publication Ltd

50%; open Yee, N. (2005) Find in CUMINCAD Motivations of play in MMORPGs , Proceedings of DiGRA 2005

50%; open Yurekli, I (2003) Find in CUMINCAD Play in Architectural Design Education , PhD Thesis, Istanbul Technical University Faculty of Architecture

50%; open Zohreh Shaghaghian, Wei Yan, and Dezhen Song (2021) Find in CUMINCAD Towards Learning Geometric Transformations through Play: An AR-Powered Approach , The 5th International Conference on Virtual andAugmented Reality Simulations. Melbourne, Australia

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