CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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25%; open Bogdanovych, A, Berger, H, Sierra and Simoff, S (2005) Find in CUMINCAD Narrowing the Gap between Humans and Agents in E-Commerce: 3D Electronic Institutions , Proceedings of the 6th International Conference on Electronic Commerce and Web Technologies, Copenhagen, Denmark, pp. 128-137

25%; open Bogen, D. (1999) Find in CUMINCAD Order Without Rules: critical theory and the logic of conversation , Albany: State University of New York Press

25%; open Bogenstätter, U (2000) Find in CUMINCAD Prediction and optimization of life-cycle costs in early design , Building Research & Information, 28(5-6), pp. 376-386

25%; open Bogenstätter, U (2000) Find in CUMINCAD Prediction and optimization of life-cycle costs in early design , Building Research & Information, 28(9), p. 376-386

25%; open Bogenstätter, U. (2000) Find in CUMINCAD Prediction and Optimization of Life-cycle Costs in Early Design , Building Research & Information, vol. 28 (5-6):376-386

25%; open Bogenstätter, U. (2000) Find in CUMINCAD Prediction and optimization of life-cycle costs in early design , Building Research & Information, 28(5), 376-386

25%; open Bogenstätter, U. (2000) Find in CUMINCAD Prediction and optimization of life-cycle costs in early design , Building Research and Information, vol. 28, no. 5–6, pp. 376–386

25%; open Bogenstätter, U. (2000) Find in CUMINCAD Prediction and optimization of life-cycle costs in early design’ , Building Research & Information, 28(9), 376–386

25%; open Bogers,  M.,  Afuah,  A.,  Bastian,  B.  (2010) Find in CUMINCAD Users as Innovators: A Review, Critique, and Future Research Directions , Journal of Management 36, (4), 857-875

25%; open Bognar, Botond, and Hiroshi Hara (2001) Find in CUMINCAD Hiroshi Hara: The Floating World of His Architecture. , West Sussex: Wiley-Academy

25%; open Bogost I. (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , Cambridge, MA: MIT Press

25%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , MIT Press, Cambridge, MA

25%; open Bogost, I (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , MIT Press

25%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

25%; open Bogost, I (2009) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , American Journal of Play, 2, pp. 230-232

25%; open Bogost, I. (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

25%; open Bogost, Ian (2007) Find in CUMINCAD Procedural Rhetoric , Persuasive Games: The Expressive Power of Videogames

25%; open Bogost, Ian (2009) Find in CUMINCAD Units and Objects: Two Notes Apropos of Graham Harman , Bogost January 11. http://bogost.com/blog/units_and_objects/

25%; open Bogost, Ian (2010) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , Cambridge: MIT Press

25%; open Bogost, Ian (2012) Find in CUMINCAD Alien Phenomenology, or, What it is Like to be a Thing , Minneapolis: University of Minnesota

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