(1992)
Case-based design: A task analysis
, Artificial intelligence approaches to engineering design, 2, 165-184
(1992)
Application of the new production philosophy to construction
, Stanford: Center for Integrated Facility Engineering, Set./1992. 81p
(1993)
Behavior Construction Kits. Communications of the ACM - Special Issue on Computer Augmented Environments: Back to the Real World
, 36(7), 64–71. http://doi.org/10.1145/159544.159593
(1994)
A counter-example to Kelvin's conjecture on minimal surfaces
, Philosophical Magazine Letters, 2(69), 107-110
(1995)
The Secrets of Themepark to Gather People
, Nikkei Shinbun, Tokyo, Japan
(1995)
Software environment to support early phases in building design (SEED): Overview
, Journal of Architectural Engineering, 1(4), pp.147-152
(1996)
P1000 Science and Technology Information Visualization. A roadmap to provide information visualization technology broadly within the intelligence community
, 16 September 1996, Version 2
(1996)
Which way to the present? Cross-linguistic differences in thinking about time
, J. Gumperz and S. Levinson (eds.), Rethinking linguistic relativity, Cambridge Univ. Press, Cambridge, MA, 145–176
(1996)
The Use of Cellular Automata to Explore Bottom-up Architectonic Rules
, Presented at Eurographics UK Chapter 14th Annual Conference held at Imperial College London, UK
(1998)
The Threat of Intentional Oil Spills to Desalination Plants in the Middle East: A US Security Threat
, DTIC Document
(1998)
An approach to the analysis of design protocols
, Design Studies 19(1), 21-61
(1998)
Comparing methods for introducing blind and visually impaired people to unifamiliar urban environments
, Journal of Environmental Psychology, 18, 277-287
(1999)
Being fluent with information technology
, National Academy Press, Washington DC [A University of Virginia Technology Competencies Committee is developing a literacy test for new students to see if remedial action is needed]
(1999)
Creativity and knowledge: A challenge to theories
, Sternberg, robertRobert J. (Ed), (1999). Handbook of creativity,. New York, NY, US: Cambridge University Press, ix, 490 pp
(1999)
Design: obstacle for/to the removal of obstacles
, The shape of things: a philosophy of design. Reaktion, London, pp. 58–61
(1999)
An Epistemological and Systems Approach to Digital Technology Integration in Architectural Curriculum
, Media and Design Process [ACADIA ‘99, pp. 16.]
(1999)
Developing Indoor and Outdoor User Interfaces to a Mobile Augmented Reality System
, Computers and Graphics, 23(6), Elsevier Publishers
(1999)
Readings in information visualization: using vision to think
, Morgan Kaufmann
(1999)
An Introduction to Genetic Algorithms
, Cambridge, MA: MIT Press. ISBN 9780585030944
(1999)
Morphology analysis applied to architectural conformations, ist problems, its principles, methods
, ENSAL, Lyon