CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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40%; open Fielding-Piper, BT (2002) Find in CUMINCAD The illuminated design environment : a 3-D tangible interface for landscape analysis , Master's Thesis, MIT

20%; open Boeykens, S, De Somer, P, Klein, R and Saey, R (2013) Find in CUMINCAD Experiencing BIM Collaboration in Education , Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance - Proceedings of the 31st eCAADe Conference - Volume 2, Faculty of Architecture, Delft University of Technology, 18-20 September 2013, Delft, The Netherlands, pp. 505-513

20%; open Boeykens, S, de Somer, P, Klein, R and Saey, R (2013) Find in CUMINCAD Experiencing BIM Collaboration in Education , Computation and Performance – Proceedings of the 31st eCAADe Conference (Vol. 2), Delft, Netherlands, pp. 505-513

20%; open Boeykens, S, Himpe, C and Martens, B (2012) Find in CUMINCAD A case study of using BIM in Historical Reconstruction The Vinohrady synagogue in Prague , Proceedings of eCAADe and CVUT 2012, pp 729-738

20%; open Boeykens, S, Himpe, C and Martens, B (2012) Find in CUMINCAD A Case Study of Using BIM in Historical Reconstruction: The Vinohrady synagogue in Prague , Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1., Prague, pp. 729-737

40%; open Figueiredo, B, Duarte, JP and Krüger, M (2013) Find in CUMINCAD Albertian Grammar Transformations: From the treatise to the built work in the design of sacred buildings , Proceedings of eCAADe 2013, Delft, pp. 687-696

20%; open Boeykens, S, Himpe, C, Martens, B (2012) Find in CUMINCAD A Case Study of Using BIM in Historical Reconstruction: The Vinohrady synagogue in Prague , H Achten, J Pavlicek, J Hulin, D Matejovska (eds.), Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 1, Czech Technical University in Prague, Prague, pp. 729-737

20%; open Boeykens, S., De Somer, P., Klein, R. and Saey, R. (2013) Find in CUMINCAD Experiencing BIM Collaboration in Education, Stouffs, Rudi and Sariyildiz, Sevil (eds.) , Computation and Performance – Proceedings of the 31st eCAADe Conference – Vol. 2, Faculty of Architecture, Delft University of Technology, Delft, Netherlands, 18-20 September 2013, pp. 505-513

20%; open Boeykens, Stefan and Herman Neuckermans (2008) Find in CUMINCAD Representational Limitations and Improvements in Building Information Modeling , Architecture 'in computro' - Integrating Methods and Techniques: 26th eCAADe Conference Proceedings. 35-42. Antwerpen, Belgium: The Higher Institute of Architectural Sciences, Septmeber 17-20, 2008

20%; open Bogdanovych, A, Berger, H, Sierra and Simoff, S (2005) Find in CUMINCAD Narrowing the Gap between Humans and Agents in E-Commerce: 3D Electronic Institutions , Proceedings of the 6th International Conference on Electronic Commerce and Web Technologies, Copenhagen, Denmark, pp. 128-137

20%; open Bogen, D. (1999) Find in CUMINCAD Order Without Rules: critical theory and the logic of conversation , Albany: State University of New York Press

20%; open Bognar, Botond, and Hiroshi Hara (2001) Find in CUMINCAD Hiroshi Hara: The Floating World of His Architecture. , West Sussex: Wiley-Academy

20%; open Bogner, D. (1997) Find in CUMINCAD Friedrich Kiesler: Inside the endless house , Böhlau, Wien

20%; open Bogost I. (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , Cambridge, MA: MIT Press

20%; open Bogost, I (2007) Find in CUMINCAD Persuasive games: the expressive power of videogames , MIT Press

20%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

20%; open Bogost, I (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , MIT Press, Cambridge, MA

20%; open Bogost, I (2009) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , American Journal of Play, 2, pp. 230-232

20%; open Bogost, I. (2007) Find in CUMINCAD Persuasive Games: The Expressive Power of Videogames , The MIT Press

20%; open Bogost, Ian (2006) Find in CUMINCAD Unit Operations: An Approach to Videogame Criticism , Cambridge, MA: The MIT Press

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