(1998)
Cobots – A novel Material Handling Technology
, Proceedings International Mechanical Engineering Congress and Exhibition (IMECE), Anaheim, DSC-Vol. 64, ASME98-WA/MH-2, p 171-178
(1998)
Macroscopic analysis of design processes based on a scheme for coding designers' cognitive actions
, Design Studies. 19, 455-483
(1998)
Abstracting craft: The practiced digital hand
, MIT press
(1998)
Stadia Arenas and Grandstands: Design, Construction and Operation
, Routledge, USA & Canada, pp. 18
(1998)
Farmax
, 010 Publishers. Pag 103
(1998)
Measuring presence in virtual environments: A presence questionnaire
, Presence: Teleoperators and virtual environments, 7(3), 225-240
(1998)
How space structures language
, Spatial cognition (pp. 157-175). Springer BerlHeidelberg
(1998)
An approach to the analysis of design protocols
, Design Studies 19(1), 21-61
(1998)
Jamming, Force Chains, and Fragile Matter
, Physical Review Letters 81 (9): 1841–44
(1998)
Intuitive control of “bird's eye” overview images for navigation in an enormous virtual environment
, Proceedings of the ACM symposium on Virtual reality software and technology, 67–76
(1998)
Evolving design genes in space layout planning problems
, Artificial Intelligence in Engineering, 12(3), pp.163-176
(1998)
Decoding homes and houses
, Cambridge ;, New York: Cambridge University Press
(1998)
The Architecture of Life, A university set of building rules seems to guide the design of organic structures – from simple carbon compounds to complex cells and tissues
, Scientific American, 48-57
(1998)
Virtual and the Real: Media in the Museum
, American Association of Museums
(1998)
Space layout planning using an evolutionary approach
, Artificial Intelligence in Engineering, 12(3), pp.149-162
(1998)
Constrained Generating Procedures, Emergence: From Chaos to Order
, Perseus Books (Reading, MA), 1998, pp 125- 42
(1998)
Diagram: An original Scene of Writing
, B. VAN BERKEL AND C. BOS, eds. Any no 23: Diagram Work.23
(1998)
Being Analog. The invisible computer: why good products can fail, the personal computer is so complex, and information appliances are the solution
, MIT press
(1998)
The Kumamoto-Kyoto-MIT collaborative project: a case study of the design studio of the future
, The International Workshop on Cooperative Buildings. Berlin, Heidelberg: Springer, 80-93
(1998)
Fold, Bodies and Blobs: Collected Essays
, Lettre Volee, New York