(1999)
Working in Virtual Environments through appropriate Physical Interfaces
, Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 431-436
(1999)
Being fluent with information technology
, National Academy Press, Washington DC [A University of Virginia Technology Competencies Committee is developing a literacy test for new students to see if remedial action is needed]
(1999)
Creativity and knowledge: A challenge to theories
, Sternberg, robertRobert J. (Ed), (1999). Handbook of creativity,. New York, NY, US: Cambridge University Press, ix, 490 pp
(1999)
Design: obstacle for/to the removal of obstacles
, The shape of things: a philosophy of design. Reaktion, London, pp. 58–61
(1999)
Animate Form
, Princeton Architectural Press. New York, NY.
(1999)
Education in Computer Aided Architectural Design in Europe
, Architectural Computing: The CAAD Education Web., 761-769
(1999)
Two-Way Mirror Power: Selected Writings by Dan Graham on his Art
, Boston: The MIT Press
(1999)
An Epistemological and Systems Approach to Digital Technology Integration in Architectural Curriculum
, Media and Design Process [ACADIA ‘99, pp. 16.]
(1999)
Metacity/Datatown
, 010 Publishers. Pag. 213
(1999)
A history of the studio-based learning model
, Design Institute, Mississippi State. , 5-12.
(1999)
Supporting Automated Design Generation: Function Based Shape Grammars and Insightful Optimization
, Ph.D. dissertation, Dept. of Mechanical Engineering, Carnegie Mellon University, Pittsburgh, PA
(1999)
Researching design and designing research.
, Design Issues no. 15 (2)
(1999)
Hybrid space: new forms in digital architecture
, London: Thames and Hudson
(1999)
Communication of Objects in Behavior Settings in the Street??A Study of Shin-Sheng Road in downtown Chung-Li City
, Chung Yuan Christian University
(1999)
Virtual reality in the design studio: The eindhoven perspective
, Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings/ISBN 0-9523687-5-7] Liverpool (UK) pp. 169-17
(1999)
Metacity/Datatown
, 010 Publishers. Pag. 18
(1999)
Developing Indoor and Outdoor User Interfaces to a Mobile Augmented Reality System
, Computers and Graphics, 23(6), Elsevier Publishers
(1999)
Patterns in Interior Environments
, John Wiley & Sons, INC., New York 12
(1999)
Phantoms In The Brain
, William Morrow Paperbacks
(1999)
Residential visual privacy: Traditional and modern architecture and urban design
, J. Urban Des. 4, 283–311