CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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33%; open Zou, Yang, Zhiding Yu, B. V. K. Vijaya Kumar, and Jinsong Wang (2018) Find in CUMINCAD Domain Adaptation for Semantic Segmentation via Class-Balanced Self-Training , ArXiv:1810.07911 [Cs], October. http://arxiv.org/abs/1810.07911

33%; open Zugaj, D. and Lattuati, V. (1998) Find in CUMINCAD A New Approach of Color Images Segmentation Based on Fusing Region and Edge Segmentation Output , Pattern Recognition, Vol. 31, No. 2:105-113

33%; open Zupancic, T. and Mullins, M. and Juvancic, M. (2006) Find in CUMINCAD Joint curriculum developments in the field of virtual space design , "Bourdakis, V. and Charitos, D. (eds), Communicating space(s) : proceedings of the 24th Conference on Education in Computer Aided Design in Europe, University of Thessaly, Volos, pp.502-505"

33%; open Zwölfer, M, Thomas, P, Schink, CJ, Koch, V (2004) Find in CUMINCAD Life cycle optimized system solutions for densified housing with massive wood technology , Proceedings of the 10th International Conference on Computing in Civil and Building Engineering, Weimar, Germany

33%; open Zwölfer, M. & Koch, V. (2003) Find in CUMINCAD New clothes for robot Albert, Digital Design , 21th eCAADe Conference Proceedings, pp. 415-418

33%; open Zwölfer, M., and Koch, V. (2003) Find in CUMINCAD New Clothes for Robot Albert , Digital Design, 21th eCAADe Conference Proceedings, 2003, 415-418

33%; open Zykov, V., Mytilinaios, E., Adams, B. and Lipson, H. (2005) Find in CUMINCAD Robotics: self-reproducing machines , Nature, 435(7039), 163–164

33%; open Šisler, V., Švelch, J. And Šlerka, J. (2017) Find in CUMINCAD Video Games and the Asymmetry of Global Cultural Flows: The Game Industry and Game Culture in Iran and the Czech Republic , International Journal of Communication (19328036), 11

33%; open Šisler, V., Švelch, J. and Šlerka, J. (2017) Find in CUMINCAD Video Games and the Asymmetry of Global Cultural Flows The Game Industry and Game Culture in Iran and the Czech Republic , International Journal of Communication, 11, pp. 3857–3879.

33%; open Šisler, V. (2013) Find in CUMINCAD Video game development in the Middle East: Iran, the Arab world, and beyond , Gaming Globally. Palgrave Macmillan, New York, 251-271

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