CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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50%; open Dalisay, F, Kushin, MJ, Yamamoto, M, Liu, YI and Skalski, P (2015) Find in CUMINCAD Motivations for game play and the social capital and civic potential of video games , New Media & Society, 17(9), pp. 1399-1417

50%; open Dekker, A. and Champion, E. (2007) Find in CUMINCAD Please Biofeed the Zombies: Enhancing the Gameplay and Display of a Horror Game Using Biofeedback , Third International Conference of the Digital Games Research Association (DiGRA): Situated Play, Tokyo

50%; open Demetriou, D (2018) Find in CUMINCAD A review of spatial expert systems: Do they still have a role to play? , 6th Conference on Remote Sensing and Geoinformation of Environment

50%; open Dennett D.C. (1995) Find in CUMINCAD The Computer that Learned to Play Checkers in Darwin’s Dangerous Idea , The Penguin Press, pp. 207-211

50%; open Deterding, D (2013) Find in CUMINCAD Modes of Play. A Frame Analytic Account of Video Game Play , Ph.D. Thesis, Universität Hamburg

50%; open Dougherty, D, (2013) Find in CUMINCAD The maker mindset , Design, make, play: growing the next generation of stem innovators, 7-11

50%; open Dougherty, D. (2013) Find in CUMINCAD The maker mindset , Design, make, play: growing the next generation of stem innovators, 7-11

50%; open Dougherty, D. (2013) Find in CUMINCAD The maker mindset , HONEY,M.; KANTER, D. E. (Eds.), Design/Make/Play. New York, NY: Routledge

50%; open Drogoul, A (1995) Find in CUMINCAD When ants play chess (or can strategies emerge from tactical behaviors?) , Proceedings of 5th European Workshop on Modelling Autonomous Agents in a MultiAgent World (MAAMAW93), volume 957 of Lecture Notes in Computer Science, Springer–Verlag, p. 13–27

50%; open Engeli, M. (2005) Find in CUMINCAD Playful Play with Games: Linking Level Editing to Learning in Art and Design , DiGRA 2005 Conference: Changing Views - Worlds in Play. Vancouver CANADA

50%; open Eriksson, D, Peitz, J and Björk, S (2005) Find in CUMINCAD Socially Adaptable Games , Proceedings of the 2005 Digital Games Research Association (DIGRA) Conference: Changing Views: Worlds in Play, Vancouver, pp. 1-8

50%; open Fagan, R (1981) Find in CUMINCAD Animal Play Behaviour , New York: Oxford UP

50%; open Fails, J. A., Druin, A., Guha, M. L., Chipman, G., Simms, S. and Churaman, W. (2005) Find in CUMINCAD Child's Play: A Comparison of Desktop and Physical Interactive Environments , IDC' 05. Boulder, Colorado, USA: ACM Press

50%; open Fatah gen Schieck, A, Penn, A, Mottram, C, Strothmann, A, Ohlenburg, J, Broll, W and Aish, F (2004) Find in CUMINCAD Interactive Space Generation through Play: Exploring Form Creation and the Role of Simulation on the Design Table , 22nd eCAADe Conference Proceedings, Copenhagen, pp. 148-158

50%; open Fatah gen Schieck, A., Penn, A., Mottram, C., Strothmann, A., Ohlenburg, J., Broll, W. and Aish, F. (2004) Find in CUMINCAD Interactive Space Generation through Play: Exploring Form Creation and the Role of Simulation on the Design Table , 22nd eCAADe Conference Proceedings. Copenhagen, Denmark, 148–158

50%; open Fatah gen. Schieck, A., Penn, A., Mottram, Ch., Strothmann, A., Ohlenburg, J., Broll, W. and Aish, F. (2004) Find in CUMINCAD Interactive Space generation through play, exploring form creation and the role of simulation on the design table , Architecturethe Network Society. Proceedings of the 22nd Conference on Education and ResearchComputer Aided Architectural DesignEurope Copenhagen, pp. 148 -158

50%; open Fatah gen. Schieck, Penn, A., Mottram, C. (2004) Find in CUMINCAD Interactive Space Creation through Play , In the 8th International Conference: Information Visualisation IV04, London, VGRU, (forthcoming)

50%; open Flanagan, M. (2007) Find in CUMINCAD Locating Play and Politics: Real World Games , Perth Australia

50%; open Flanagan, M. (2013) Find in CUMINCAD Critical play , Radical game design. MIT Press

50%; open Flanagan, MF (2009) Find in CUMINCAD Critical Play: Radical Game Design , MIT Press, Cambridge MA

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