CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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17%; open Forte, M. and Sillioti, A. (1997) Find in CUMINCAD Virtual Realty: Recreating Ancient Worlds , New York: Harry N. Abrams, Inc

17%; open Forte, M., & Siliotti, A. (1997) Find in CUMINCAD Virtual Archaeology: Great Discoveries Brought to Life Through Virtual Reality , Thames and Hudson

17%; open Forte, M., and A. Siliotti (eds.) (1996) Find in CUMINCAD Virtual Archaeology: great discoveries brought to life through virtual reality , London: Thames and Hudson

17%; open Forte, M., Pietroni, E., Rufa, C., Bizzarro, A.,Tilia, A.,Tilia, S. (2001) Find in CUMINCAD DVR-Pompei: a 3D information system for the house of the Vettii in openGL environment , 1st International Symposium on Virtual Reality, Archaeology and Cultural Heritage – VAST (2001), pp. 307–314

17%; open Forte, M., Siliotti, A. (eds.) (1997) Find in CUMINCAD Virtual Archaeology: Great Discoveries Brought to Life Through Virtual Reality , Thames and Hudson Ltd, London

17%; open Forte, M. (2014) Find in CUMINCAD Virtual reality, cyberarchaeology, teleimmersive archaeology , Fabio Remondino; Stefano Campana (eds.). 3d Recording and Modelling in Archeology and Cultural Heritage: Theory and best practices (pp. 113-128). Oxford, UK Archaeopress/BA, International series

17%; open Fortin, C. and K. Hennessy. (2014) Find in CUMINCAD Unintentional Design: How Some Citizens Appropriated Mégaphone in Public and Virtual Space , TEM 2014: Proceedings of the Technology & Emerging Media Track – Annual Conference of the Canadian Communication Association, eds. A. Buckland and C. Caron, Saint Catharines, May 28-30

17%; open Foster, I., C. Kesselman, and S. Tuecke (2001) Find in CUMINCAD The anatomy of the Grid: enabling scalable virtual organizations , The International Journal of High Performance Computing Applications 15(Fall): 200-222

17%; open Fowler, T. and B. Muller (2002) Find in CUMINCAD Physical and Digital Media Strategies for Exploring “Imagined” Realities of Space, Skin and Light , Proceedings of the ACADIA Conference, Thresholds – Design, Research, Education, and Practice, in the Space Between the Physical and the Virtual: 13-23. Pomona, California: Association for Computer-Aided Design in Architecture

17%; open Fowler, T. and B. Muller (2002) Find in CUMINCAD Physical and Digital Media Strategies for Exploring ‘Imagined’ Realities of Space, Skin and Light , Thresholds – Design, Research, Education and Practice, in the Space Between the Physical and the Virtual, Proceedings of the 2002 Annual Conference of the Association for Computer-Aided Design in Architecture, Pomona, California, 24-27 October 2002, 13-23

17%; open Fowler, T. and Muller, B. (2002) Find in CUMINCAD Physical and Digital Media Strategies For Exploring ‘Imagined” Realities of Space, Skin and Light , Proctor, G. (ed), ACADIA 2002 - Thresholds: Design, Research, Education and Practice, in the Space Between the Physical and the Virtual, Proceedings of the 2002 Annual Conference of the Association for Computer- Aided Design in Architecture, Association for Computer Aided Design in Architecture, Pomona, CA, pp. 15-25

17%; open Fox, J., Arena, D., & Bailenson, J. N. (2009) Find in CUMINCAD Virtual reality: a survival guide for the social scientist , Journal of Media Psychology, 21(3), 95-113. doi.org/10.1027/1864-1105.21.3.95

17%; open Foxlin, E., Harrington, M., Pfeifer, G. (1998) Find in CUMINCAD Constellation: A wide-range wireless motiontracking system for augmented reality and virtual set applications , ACM SIGGRAPH ’98, pp. 371–378

17%; open Franck, K. A. (2002) Find in CUMINCAD When I Enter Virtual Reality, What Body Will I Leave Behind?, Architectural Design , Neil Spiller (ed.), Cyber_Reader. Critical writings for the digital era, New York, Phaidon Press, 2002, p.240

17%; open Franck, Karen A. (1995) Find in CUMINCAD When I enter virtual reality, what body will I leave behind? , Architectural Design Profile No. 118: Architects in Cyberspace, 20-23, London: Academy Edition

17%; open Frank, K. (1995) Find in CUMINCAD When I Enter Virtual Reality, What Body Will I leave Behind? , A.D. Profile #118: Architects in Cyberspace, pp. 20-23

17%; open Franz G, Von Der Heyde M and Bülthoff HH. (2005) Find in CUMINCAD An empirical approach to the experience of architectural space in virtual reality: exploring relations between features and affective appraisals of rectangular indoor spaces , Automat Constr; 14(2): 165–172

17%; open Franz, G, von der Heyde, M and Bülthoff, H (2005) Find in CUMINCAD An empirical approach to the experience of architectural space in virtual reality-exploring relations between features and affective appraisals of rectangular indoor spaces , Automation in Construction, 14(2), pp. 165-172

17%; open Fraser, B (2011) Find in CUMINCAD Why the spatial epistemology of the video game matters: Metis, video game space and interdisciplinary theory , Journal of Gaming & Virtual Worlds, 3(2), pp. 93-106

17%; open Fraser, G. and Fisher, S.S. (1998) Find in CUMINCAD REAL-TIME INTERACTIVE GRAPHICS Intelligent Virtual Worlds Continue to Develop , Telepresence Research Inc. Vol.32 No.3 August 1998 ACM SIGGRAPH

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