(2003)
Collaborative design simulation game
, CAADRIA 2003 Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia, 745-758.
(2003)
Tensegrity II. How structural networks influence cellular information processing networks
, Journal of cell science, 116(8), 1397-1408
(2003)
Lays of form
, Architecture in the Digital Age: Design and Manufacturing, Kolarevik, B. (eds.), Taylor & Francis
(2003)
International Dark-Sky Association
, An introduction to light pollution, Information Sheet #28, International Dark-Sky Association (IDA), USA
(2003)
The phenomenology of synaesthesia
, J. Consciousness Stud. 10, 49–57
(2003)
Lines and squares: towards a configurational approach to the morphology of open spaces
, Proceedings of the 10th International Space Syntax Symposium
(2003)
Refabricating Architecture: How Manufacturing Methodologies are Poised to Transform Building Construction
, McGraw-Hill Professional, United States, 31
(2003)
Architecture in the digital age : design and manufacturing
, New York, NY, Spon Press
(2003)
Texturing & Modeling: a Procedural Approach
, Morgan Kaufmann
(2003)
Computing the Performative in Architecture
, Digital Design: 21th eCAADe Conference Proceedings, 457-464. eCAADe: Conferences. Graz, Austria. LYNN, G., 2004. Animate Form. New York: Princeton Architectural Press
(2003)
The perfection of informality: Tools, templates, and patterns
, Cutter IT Journal, 16(9), 22-26
(2003)
Architecture decorated with architecture. Later medieval temples of Karnataka
, 1000–1300AD. New Delhi: Munshiram Manoharlal Publishers Pvt. Ltd.
(2003)
Genomic Architecture
, PHILLIPS, C., GANS, D. & KUZ, Z. (eds.) The organic approach to architecture. Academy Press
(2003)
Convention for the safeguarding of the Intangible Cultural Heritage
, Paris: Unesco, (MISC/2003/CLT/CH/14)
(2003)
Development of boundary structures for complex-shaped buildings
, Journal of Architectural Engineering, 9 (1), 18-25
(2003)
Studio-based teaching: history and advantages in the teaching of design
, World Transactions on Eng. and Tech., 269-272
(2003)
Virtual Togetherness: an Every-day Life Perspective
, Media, Culture & Society, 25, 3, 291-313
(2003)
Folding in time : the singularity of Rebstock
, Blurred zones : investigations of the Interstitial, The Monacelli Press, New York, 130-149
(2003)
The Levels of Conceptual Interoperability Model (LCIM)
, Proceedings IEEE Fall Simulation Interoperability Workshop, IEEE CS Press
(2006)
Eiichi Matsuda - Aggregates 01 2003-2004
, Morpho-Ecologies, edited M. Hensel and A. Menges. London: AA Publications. 262–272