(2008)
Mindful Spaces: Computational Geometry and the Conceptual Spaces in which Designers Operate
, International Journal of Architectural Computing
(2008)
The Vitruvian Machine
, Proceedings of the 13th International Conference on Computer: Beyond Computer-Aided Design, Chiang Mai, Thailand, 522-528
(2008)
Digital architecture as a challenge for design pedagogy: teory, knowledge, models and médium
, Technion, Institute of Technology, Haifa, Israel
(2008)
Dynamic Digital Representations in Architecture: Visions in Motion (First Edition edition.)
, Taylor & Francis
(2008)
A Family Affair
, Greg Lynn FORM, Rappolt, M. (ed.), Rizzoli, New York
(2008)
Creating scientific concepts
, The MIT Press
(2008)
Digital geometry
, M. RAPPOLT, ed. Greg Lynn form. Rizzoli: Page 146-155
(2008)
The MXI (Mixed use Index). An instrument for anti-sprawl policy?
, Proceedings of the 44th ISOCARP congress
(2008)
Digital Cities. AD Architectural Design. Parametricism
, A New Global Style for Architecture and Urban Design. 79 (4) 14-23
(2008)
The Long Tail: Why the Future of Business is Selling Less of More
, New York, Hyperion
(2008)
Origami Tessellations: Awe-Inspiring Geometric Designs
, Massachusetts: A K Peters Press
(2008)
Digital Materiality in Architecture
, Lars Mueller Publishers, Zurich, Switzerland
(2008)
The Birth of Biopolitics. Lectures at the Coll?ge de France
, 1978-79, ed. Host Institution Coll?ge de France. Houndmills, Basingstoke, Hampshire : Palgrave Macmillan
(2008)
The Risky Craft of Digital Making In: Manufacturing material effects : rethinking design and making in architecture
, New York: Routledge
(2008)
Libre Culture. Meditations on Free Culture
, 2nd ed. Pygmalion Books, Winnipeg
(2008)
The changing role of CAAD in the architectural design studio
, The Built and Human Environment Review 1, 25-39
(2008)
Quantitative methods for studying design protocols
, PhD Thesis, The University of Sydney, Sydney
(2008)
A Moral Vision for Transhumanism
, Journal of Evolution & Technology, 19, 3-7
(2008)
Video game spaces: image, play, and structure in 3D game worlds
, MIT Press, Cambridge, Mass
(2008)
What is the state of digital architectural design?
, SIGraDi 2008, La Habana - Cuba 1-5 December 2008