CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Krawczyk M and Novak, J (2006) Find in CUMINCAD Game Development Essentials: Game Story & Character Development , Delmar Cengage Learning, Clifton Park, NY

100%; open Krawczyk, M. and Novak, J. (2006) Find in CUMINCAD Game Development Essentials: Game Story & Character Development , Delmar Cengage Learning, Clifton Park, NY

63%; open Cockburn, A. (2006) Find in CUMINCAD Agile Software Development: The Cooperative Game , Addison-Wesley

63%; open Goldstone, W (2009) Find in CUMINCAD Unity game development essentials , Packt Publishing Ltd

63%; open Goldstone, W. (2009) Find in CUMINCAD Unity Game Development Essentials , Packt Publishing

63%; open Novak, J. (2004) Find in CUMINCAD Game Development Essentials: An Introduction , Thomson Delmar Learning, Boston; Chapter 3: Game Elements: what are the possibilities, pp. 85–103

63%; open Novak, J. (2004) Find in CUMINCAD Game Elements: what are the possibilities , Game Development Essentials: An Introduction, 85-103. Boston: Thomson Delmar Learning

63%; open Saunders, K.; Novak, J. (2013) Find in CUMINCAD Game development essentials: game interface design , 2?ed. Austrália: Cengage Learning

50%; open Juul, J. (2006) Find in CUMINCAD Introduction to Game Time , N. Wardrip-Fru& P. Harrigan (Orgs.), First Person: New Media as Story, Performance, and Game (New Ed edition). Cambridge, Mass.: The MIT Press

50%; open Baby, B., Srivastav, V., Singh, R., Suri, A. & Banerjee, S. (2016) Find in CUMINCAD Serious games: An overview of the game designing factors and their application in surgical skills training , 3rd International Conference on Computing for Sustainable Global Development (INDIACom),2016. IEEE, 2564-2569

50%; open Botea, A, Muller, M and Schaeffer, J (2004) Find in CUMINCAD Near optimal heirarchical path-finding , Journal of Game Development, 1(1), pp. 7-28

50%; open Geary, D. (2012) Find in CUMINCAD Core HTML5 Canvas: Graphics, Animation, and Game Development , Indiana, IN: Prentice Hall

50%; open Geary,  D.  (2012) Find in CUMINCAD Core HTML5 Canvas: Graphics, Animation, and Game Development , Indiana, IN: Prentice Hall

50%; open Hocking, J (2015) Find in CUMINCAD Unity in Action: Multiplatform Game Development in C# , Manning Publications Company

50%; open Huang, X., Kimm, G., & Burry, M. (2021) Find in CUMINCAD Exploiting game development environments for responsive urban design by non-programmers , 26th CAADRIA, 2, (pp. 689-698)

50%; open Kirner, C., & Kirner, T. G. (2011) Find in CUMINCAD Development of an educational spatial game using an augmented reality authoring tool , Journal of Computer Information Systems and Industrial Management Applications, 3, 602-611

50%; open Llopis, N. (2003) Find in CUMINCAD C++ for Game Programmers. Game Development Series , Charles River Media Inc.

50%; open Mann, B. D. (2002) Find in CUMINCAD The development of an interactive game-based tool for learning surgical management algorithms via computer. , American Journal of Surgery, 183 (3), 305-308

50%; open Nandavar, A, Petzold, F, Nassif, J and Schubert, G (2018) Find in CUMINCAD Interactive Virtual Reality Tool for BIM Based on IFC - Development of OpenBIM and Game Engine Based Layout Planning Tool , Proceedings of the 23rd CAADRIA Conference - Volume 1, Beijing, China, pp. 453-462

50%; open Nandavar, A., F. Petzold, J. Nassif, and G. Schubert. (2018) Find in CUMINCAD Interactive Virtual Reality Tool For BIM Based on IFC: Development of OpenBIM and Game Engine Based Layout Planning Tool , Proceedings of the 23rd CAADRIA, 5-13

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