CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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20%; open Popescu, George A. (2007) Find in CUMINCAD Digital Materials for Digital Fabrication , Master’s Thesis, MIT

20%; open Popescu, George (2007) Find in CUMINCAD Digital Materials for Digital Fabrication , Cambridge: Massachusetts Institute of Technology

20%; open Potter, C.D. (1995) Find in CUMINCAD Digital Tools for Collaborative Engineering , Computer Graphics World, pp. 51-59

20%; open Pozoukidou, G. & Chatziyiannaki, Z. (2021) Find in CUMINCAD 15-minute city: Decomposing the new urban planning eutopia , Sustainability, 13(2), 928. https://doi.org/10.3390/su13020928Quercia, D., Aiello, L. M., Schifanella, R., & Davies, A. (2015). The digital life of walkable streets. Proceedings of the 24th International Conference on World Wide Web (pp. 875–884). https://doi.org/10.1145/2736277.2741631

20%; open Prenski, M. (2001) Find in CUMINCAD Digital Natives, Digital Immigrants -Part 1 , On the Horizon, 1-6

20%; open Prensky M (2001) Find in CUMINCAD Digital natives, digital immigrants , MCB University Press Vol 9 Nº5

20%; open Prensky M. (2001) Find in CUMINCAD Digital game-based learning , New York: McGraw-Hill, p. 442

20%; open Prensky, M (2001) Find in CUMINCAD Digital game-based learning , McGraw-Hill, New York

20%; open Prensky, M (2001) Find in CUMINCAD Digital natives, digital immigrants , On the Horizon.vol.9 no. 5, pp. 1-6

20%; open Prensky, M (2001) Find in CUMINCAD Digital natives, digital immigrants , On the Horizon, 9(5), pp.1–6

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , New York: McGraw-Hill

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , McGraw-Hill, New York

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Natives, Digital Immigrants , On the Horizon, 9(5), pp. 1-6

20%; open Prensky, M. (2001) Find in CUMINCAD Digital natives, digital immigrants part 1 , On the horizon, 9(5), 1-6

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , New York: McGraw-Hill

20%; open Prensky, M. (2003) Find in CUMINCAD Digital game-based learning , Computers in Entertainment, 1(1), 21-21. https://doi.org/10.1145/950566.950596

20%; open Prensky, Marc (2001) Find in CUMINCAD Digital Natives, Digital Immigrants , On the Horizon, NCB University Press, Vol.9 No,.5, October 2001

20%; open Prensky, MP (2019) Find in CUMINCAD Digital game-based learning: practical ideas for the application of digital game-based learning , Paragon House, St. Paul, MN

20%; open Prittinen, M. (2021) Find in CUMINCAD Comparison of camera equipment for photogrammetric digitization of hard rock tunnel faces (Masters thesis) , Aalto University, Available from Aaltodoc Digital Repository, https://aaltodoc.aalto.fi/handle/123456789/107674

20%; open Prousalidou, E. (2012) Find in CUMINCAD A Digital Model for Fabric Formwork Panels: Using Physical Data to Train the Digital Model, in H. Achten, J. Pavlicek, J. Hulin, D. Matejdan (eds.) , Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2, Prague, 159–167

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