(2002)
The thinking eye: Visual re-cognition in design emergence
, Design Studies, 23(2), 135–164
(2002)
Assessment of the Impact of Digital Manual Media Types on the Basic Design Capabilities of Architects: A Proposed Framework and Directive Measures
, sigradi, 275-277
(2002)
Game engines in scientific research
, Communications of the ACM, 45 (1), 27-31
(2002)
Reconstructing the Effects of Computers on Practice and Education During the Past Three Decades
, Journal of Architectural Education 56, no. 2 (2002): 7-13
(2002)
A Study of the Emotional Expression In the Chinese Calligraphy
, Agexamples of Yen Chen-Chasing, Su Tung-Po and Xasu Wei
(2002)
The New Horizon: Buildings, Diagrams and the Body Topologic Parables for the Virtual
, Duke Press, 177-20
(2002)
Digital surface representation and the constructibility of Gehry's architecture
, MIT, Boston
(2003)
Architecture in the Digital Age: Design and Manufacturing
, Kolarevik, B. (eds.), Taylor & Francis
(2003)
Institution of Lighting Engineers
, Guidance notes for the reduction of light pollution, ILE, P 1-2
(2003)
Musica naturans: Deterritorializing the Refrain
, R. Bogue, Deleuze on Music, Painting and the Arts (pp. 16-18). New York, NY and London: Routledge
(2003)
Architecture in the Digital Age: Design and Manufacturing
, New York: Spoon Press
(2003)
A BEMS-ASSISTED COMMISSIONING TOOL TO IMPROVE THE ENERGY PERFORMANCE OF HVAC SYSTEMS
, Proceedings of the Third International Conference for Enhanced Building Operations, Berkeley, California. ESL-IC-03-10-09
(2003)
Architecture in the Digital Age: Design and Manufacturing
, New York & London: Spon Press - Taylor & Francis Group
(2003)
The game, the player, the World: looking for a heart of gameness
, Level Up: Digital Games Research Conference Proceedings: Utrecht: Utrecht Universit
(2003)
Is There More to Come?
, B. KOLAREVIC, ed. Architecture in the Digital Age: Design and Manufacturing. New York: Spon Press, 259–68
(2003)
Architecture in the digital age: Design and manufacturing
, Abingdom, Oxon: Taylor & Frances
(2003)
Vygotsky´s Educational theory in Cultural Context. The Zone of Proximal Development in Vygotsky´s Analysis of Learning and Instruction
, By Chaiklin, S. Cambridge University press. USA
(2003)
Architecture in the digital age: design and manufacturing
, New York & London: Taylor & Francis
(2003)
The fold. Leibniz and the Baroque
, continuum, London, 26
(2003)
Performance-Based Design Evolution: The use of genetic algorithms and CFD
, Eigth International IBPSA Conference, 793-798