CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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25%; open Jeng, T. and Lee, C.H. (2003) Find in CUMINCAD iCube: Ubiquitous Media Spaces for Embodied Interaction , CAADFutures2003

25%; open Jeng, T. and Lee, C.H. (2002) Find in CUMINCAD iCube: ubiquitous media spaces for embodied interaction , Proceedings of the 10th CAAD Futures Conference, pp. 225-234

25%; open Jeng, T. and Lee, C.H. (2003) Find in CUMINCAD iCube: ubiquitous media spaces for embodied interaction , Proceedings of the 10th CAAD Futures Conference, 225-234

25%; open Jeng, T. and Lee, C.H. (2004) Find in CUMINCAD iCube: Ubiquitous Media Spaces for Embodied Interaction , Chiu, M.L., Tsou, J.Y., Kvan, T., Morozumi, M., Jeng, T.S., eds., Digital Design: Research and Practice, 10-th International Conference on Cumputer Aided Architectural Design Futures, Kluwer Academic Publishers, Dordrecht, 2004, 937-946

25%; open Jeng, T. and Lin, H., Shen, Y., Pan, C., Chen, I. (2007) Find in CUMINCAD Physical Prototyping of Interactive Space , Proceedings of CAADRIA, Nanjing, China

25%; open Jeng, T., Lee, C.H., Chen, C. and Ma, Y.P. (2002) Find in CUMINCAD Social and Interaction Issues in a Human-Centered Reactive Environment , Proceedings of CAADRIA2002, Malaysia, 2002

25%; open Jeng, T.-S. and Lee, C.-H. (2003) Find in CUMINCAD iCube: Ubiquitous Media Spaces for Embodied Interaction , M.-L. Chiu, J.-Y. Tsou, T. Kvan, M. Morozumi and T.-S. Jeng (eds) CAAD Futures Kluwer Academic Publishers, Tainan, Taiwan, pp. 226-234

25%; open Jeng, T.-S. and Lee, C.-H. (2003) Find in CUMINCAD iCube: Ubiquitous Media Spaces for Embodied Interaction , M.-L. Chiu, J.-Y. Tsou, T. Kvan, M. Morozumi and T.-S. Jeng (eds) CAAD Futures Kluwer Academic Publishers, Tainan, Taiwan, pp. 226-234

25%; open Jenkins H, Camper B, Chisholm A, et al (2009) Find in CUMINCAD From serious games to serious gaming , Serious Games: Mechanisms and Effects 2009; 448–468

25%; open Jenkins, F.A. and White, H.E. (1976) Find in CUMINCAD Fundamentals of Optics , Fourth Edition. New York, NY: McGraw-Hill

25%; open Jenkins, H (2004) Find in CUMINCAD Game Design as Narrative Architecture , Computer, 44, p. 53

25%; open Jenkins, H (2005) Find in CUMINCAD Games, the new lively art , Raessens, J and Goldstein, J (eds), Handbook of computer game studies, MIT Press, Cambridge, Mass, pp. 175-189

25%; open Jenkins, H (2006) Find in CUMINCAD Convergence Culture, Where Old and New Media Collide , University Press, New York

25%; open Jenkins, H., Camper, B., Chisholm, A., Grigsby, N., Klopfer, E., Osterweil, S., ... & Guan, T. C. (2009) Find in CUMINCAD From serious games to serious gaming , Serious games: Mechanisms and effects, 448-468

25%; open Jenkins, H. (2003) Find in CUMINCAD Quentin Tarantino’s Star Wars: Digital Cinema, Media Convergence and Participatory Culture , D. Thorburn and H. Jenkins (eds. ) Rethinking Media Change. Cambridge: MIT Press, 2003

25%; open Jenkins, H. (2008) Find in CUMINCAD Convergence Culture , Editorial Paidós

25%; open Jenny, H, Neumann, A, Jenny, B and Hurni, J (2010) Find in CUMINCAD A WYSIWYG interface for user friendly access to geospatial data collections , Preservation in digital cartography, 03, pp 221-238

25%; open JENNY, H (1967) Find in CUMINCAD Cymatics: the structure and dynamics of waves and vibrations , Basilius

25%; open Jenny, H. (2001) Find in CUMINCAD Cymatics: A Study of Wave Phenomena & Vibration , MACROmedia Publishing

25%; open Jensen H. J. (1998) Find in CUMINCAD Self-organized criticality: Emergent complex behaviour , Physical and biological systems. Cambridge: Cambridge University Press

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