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Making sense of play in video games: Ludus, Paidia, and possibility spaces
, Eludamos. Journal for Computer Game Culture, 7(1), pp. 69-80
Hungund BS, Prabhu SU, Shetty C, et al (2013)
Production of bacterial cellulose from gluconacetobacter persimmonis GH2 using dual and cheaper carbon sources
, J Microb Biochem Technol 2013; 05: 1–3
Jensen, TE (2013)
Techno Anthropology: A new move in science and technology studies
, STS Encounters - DASTS working paper series, 5(1), pp. 1-22
Poulsen, E. S, J?rgen, H. A, Jensen, O. B. (2013)
Responsive city lighting: perspectives from architecture and the public lighting industry
, Conference on Human Factors in Computing Systems. 1st CHI conference proceedings - changing perspectives, Paris, 2013
Poulsen, ES, Morrison, A, Andersen, HJ and Jensen, OB (2013)
Responsive lighting: the city becomes alive
, Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services, pp. 217-226
(2006 )
The twenty-_rst century practitioner
, AIA Report on Integrated Practice, Available from: Open Source Repository < http://www.aia.org/aiaucmp/groups/aia/documents/pdf/aias076790.pdf> (accessed 13 December 2013)
(2012)
X-Talent; center sheft your brain, Unpublished, Graduation project thesis
, Petra University, Fall (2012/2013)
(2013)
BIM: innovation in design management, influence and challenges of implementation
, Architectural Engineering and Design Management, 10(3-4), 183–199
(2013)
Fabrication Laboratories: Problems and possibilities of implementation in Latin America
, Fab9 Research. Yokohama, Japón
(2013)
Transforming cities with transit: Transit and land-use integration for sustainable urban development
, Washington: Word Bank
(2013)
Computation Works: The Building of Algorithmic Thought
, Architectural Design , 83
(2013)
Interlacing: An experimental approach to integrating digital and physical design methods
, Rob| Arch, Springer
(2013)
Active Bending, A Review on Structures where Bending is used as a Self-Formation Process
, International Journal of Space Structures Volume 28, Number 3 & 4
(2013)
Combining Space Syntax and Shape Grammar to Investigate Architectural Style: Considering Glenn Murcutt’s domestic designs
, Kim, Y. et al. (eds). Proceedings of the 9th Space-Syntax Symposium. Seoul: Sejong University
(2013)
Material and Machine Computation of Designed Granular Matter. Rigid-Body Dynamics Simulations as a Design Tool for Robotically-poured Aggregate Structures Consisting of Polygonal Concave Particles
, Simulation, Prediction and Evaluation- Proceedings of the 30rd eCAADe - Volume 2, edited by R. Stouffs and S. Sariyldiz. Delft. 701–9
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Augmented Reality in built environment: Classification and implications for future research
, Automation in Construction, n. 32, p. 1–13
(2013)
Great digital storytelling
, Educational uses of digital storytelling. University of Houston Education
(2013)
he Digital Turn in Architecture 1992 - 2012
, Londres: John Wiley & Sons
(2013)
The returns of crafting a Post-Global in the context of emerging global sustainability agendas
, Making Future Journal, 3
(2013)
A multi-scale tunnel product model providing coherent geometry and semantics
, IWCCE, Los Angeles, UK