CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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20%; open Post, E. R.; Orth, M.; Russo, P. R. & Gershenfeld, N. (2000) Find in CUMINCAD E-broidery: Design and fabrication of textile-based computing , IBM Systems Journal, 2000, 39, 840-850

20%; open Potschin, M. & Haines-Young, R. (2013) Find in CUMINCAD Landscapes, sustainability and the place-based analysis of ecosystem services , Landscape Ecology, 28(6), 1053-1065. https://doi.org/10.1007/s10980-012-9756-x

20%; open Pouke, P, Virtanen, JP, Badri, M and Ojala, T (2018) Find in CUMINCAD Comparison of two workflows for Web-based 3D smart home visualizations , 2018 IEEE International Conference on Future IoT Technologies (Future IoT), pp. 1-8

20%; open Pourmohamadi M and Gero JS (2011) Find in CUMINCAD LINKOgrapher: an analysis tool to study design protocols based on FBS coding scheme , Culley S, et al. (eds) Design theory and methodology, design society. Glasgow: Design Society, 2011, pp.2-294–2-303

20%; open Pourmohamadi M and Gero JS. (2011) Find in CUMINCAD LINKOgrapher: an analysis tool to study design protocols based on FBS coding scheme , Proceedings of the international conference on engineering design (ICED11), Copenhagen, pp. 294–303. Copenhagen: Technical University of Denmark

20%; open Pourmohamadi, M. and Gero, J. S. (2011) Find in CUMINCAD LINKOgrapher: An analysis tool to study design protocols based on FBS coding scheme , Culley, S., Hicks, B., McAloone, T., Howard, T. and Reich, Y. (eds), Design Theory and Methodology, Design Society, Glasgow, pp. 2-294-303

20%; open Pozsgay, M.A. and C.H. Bhat (2001) Find in CUMINCAD Destination Choice Modeling for Home-based Recreational Trips; Analysis and Implications for Land-use, Transportation, and Air Quality Planning , 80th Annual Meeting of the Transportation Research Board, Washington, D.C.

20%; open Pranovich, S. and Achten, H.H. and Wijk, J.J. (2002) Find in CUMINCAD Towards an Architectural Design System Based on Generic Representation , in Gero, J.S. (ed.), Artificial Intelligence in Design‘02. Kluwer Academic Publishers, Dordrecht, pp. 153-164

20%; open Prasetyo, PK, Achananuparp, P and Lim, EP (2016) Find in CUMINCAD On analyzing geotagged tweets for location-based patterns , Proceedings of the 17th International Conference on Distributed Computing and Networking - ICDCN '16, Singapore, Singapore, pp. 1-6

20%; open Preece, J., Benyon, D., Davies, G., Keller, L. and Rogers, R. (1993) Find in CUMINCAD A Guide to Usability: Human Factors in Computing , Wokingham, England; Reading, MA, Addison-Wesley. Prensky, M., 2001, Digital Game-Based Learning, New York, McGraw-Hill

20%; open Preidel, C and Borrmann, A (2015) Find in CUMINCAD Automated Code Compliance Checking Based on a Visual Language and Building Infor-mation Modeling , ISARC Proceedings of the International Symposium on Automation and Robotics in Construction, 32, pp 1-8

20%; open Preidel, C and Borrmann, A (2015) Find in CUMINCAD Automated Code Compliance Checking Based on a Visual Language and Building Information Modeling , Proceedings of the 32nd ISARC, Oulu, Finland

20%; open Preidel, C, Daum, S and Borrmann, A (2017) Find in CUMINCAD Data retrieval from building information models based on visual programming , Visualization in Engineering, 5(1), p. 18

20%; open Prensky M. (2001) Find in CUMINCAD Digital game-based learning , New York: McGraw-Hill, p. 442

20%; open Prensky, M (2001) Find in CUMINCAD Digital game-based learning , McGraw-Hill, New York

20%; open Prensky, M (2005) Find in CUMINCAD Computer games and learning: Digital game-based learning , Raessens, J and Goldstein, JH (eds), Handbook of computer game studies, MIT Press, Cambridge, Mass., pp. 97-122

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , McGraw-Hill, New York

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , New York: McGraw-Hill

20%; open Prensky, M. (2001) Find in CUMINCAD Digital Game-Based Learning , New York: McGraw-Hill

20%; open Prensky, M. (2003) Find in CUMINCAD Digital game-based learning , Computers in Entertainment, 1(1), 21-21. https://doi.org/10.1145/950566.950596

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