(2002)
Drawing marks, acts, and reacts: Toward a computational sketching interface for architectural design
, AI EDAM 2002, 16(03), 149-171
(2003)
Review of Form-Finding Methods for Tensegrity Structures
, International Journal of Space Structures, Volume 18, Number 4
(2003)
ArchiDNA: A Generative System for Shape Configuration
, Master's thesis in Architecture. University of Washington
(2003)
Scenario visualization for participatory landscape planning: a study from Denmark
, Landscape and Urban Planning, 64:161–178
(2003)
Development of a Knowledge-Rich CAD System for American Precast Concrete Industry
, Paper presented at the Association for Computer Aided Design in Architecture (ACADIA), Muncie, Indiana
(2003)
A Computer Support Tool for the Early Stages of Architectural Design
, PhD Thesis, Eindhoven, The Netherlands, ISBN 90-386-1598-1
(2003)
The game, the player, the World: looking for a heart of gameness
, Level Up: Digital Games Research Conference Proceedings: Utrecht: Utrecht Universit
(2003)
Development of boundary structures for complex-shaped buildings
, Journal of Architectural Engineering, 9 (1), 18-25
(2003)
Immersion, Engagement and Presence: a method for analyzing 3-D video games
, M. J. P. Wolf & B. Perron (Eds.), The Video Game Theory Reader (pp. 67–86). Nova York/ Londres: Routledge
(2003)
New Design Methods for Computer Aided Architectural Design Methodology Teaching
, International Journal of Architectural Computing 1, no. 1
(2003)
Seeking for structure in a Groupware Pattern Language
, Workshop at CHI, 2003. 34-35
(2003)
Enhancing architectural communication with game engines
, Crossroads of Digital Disclosure: Proceedings of Annual Conference of the Association for Computer Aided Design in Architecture (pp. 349-355). Indianapolis
(2003)
A BEMS-ASSISTED COMMISSIONING TOOL TO IMPROVE THE ENERGY PERFORMANCE OF HVAC SYSTEMS
, Proceedings of the Third International Conference for Enhanced Building Operations, Berkeley, California. ESL-IC-03-10-09
(2003)
Convention for the safeguarding of the Intangible Cultural Heritage
, Paris: Unesco, (MISC/2003/CLT/CH/14)
(2003)
Institution of Lighting Engineers
, Guidance notes for the reduction of light pollution, ILE, P 1-2
(2003)
Genetic Algorithms for Optimization of Building Envelopes and the Design and Control of HVAC Systems
, Journal of Solar Engineering, 125(3), 343-351
(2003)
Open Space: Designing For User Needs (Landscape Architecture Foundation Land and Community Design Case Study Series)
, Washington, DC: Island Press
(2003)
Cleaning Up the Past, Building the Future: A National Brownfield Redevelopment Strategy for Canada
, National Round Table on the Environment and the Economy
(2004)
Artificial Intelligence and Emergence in Architecture: A multi-agent based model for design processes
, Proceedings of the 8th Iberoamerican Congress of Digital Graphics, Porte Alegre, 404-406
(2004)
Prospective Hot-Spotting
, British Journal of Criminology 44 (5), The Centre for Crime and Justice Studies (ISTD), pp 641-658