CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Eric Piette, Matthew Stephenson, Dennis J. N. J. Soemers, and Cameron Browne (2021) Find in CUMINCAD General Board Game Concepts , 2021 IEEE Conference on Games (CoG). Copenhagen: IEEE. 1–8

60%; open Armstrong, M., Kramer, L., de Senerpont Domis, L. N., van Wijk, D., Gsell, A. S., Mooij, W. M., & Teurlincx, S. (2021) Find in CUMINCAD Flipping Lakes: Explaining concepts of catchment-scale water management through a serious game , Limnology and Oceanography: Methods

40%; open Abu Alatta, R. and Momani, H. (2021) Find in CUMINCAD Integrating 3D Game Engines in Enhancing Urban Perception: A Case Study of Students Visualization of Urban Space , ACE: Architecture, City and Environment, 16 (47), doi: 10.5821/ace.16.47.9886

40%; open Aguilar, J., Díaz, F., Altamiranda, J., Cordero, J., Chavez, D., and Gutierrez, J. (2021) Find in CUMINCAD Metropolis: Emergence in a Serious Game to Enhance the Participation in Smart City Urban Planning , Journal of the Knowledge Economy, 12(4), 1594-1617

40%; open al Qeisi, S., & Al-Alwan, H. (2021) Find in CUMINCAD Generative Urban Design Concepts and Methods: A Research Review , IOP Conference Series: Materials Science and Engineering, 1090(1), 012085

40%; open Bigazzi, A., Gill, G., & Winters, M. (2021) Find in CUMINCAD Contrasting perspectives on the comfort and safety of pedestrians interacting with other road users , Transportation Research Record: Journal of the Transportation Research Board, 2675(3), 33-43. https://doi.org/10.1177/0361198121992272

40%; open Eshaghi, S. & Sepehr Afshar, Varinlioglu, G. (2021) Find in CUMINCAD The Sericum Via: A Serious Game for Preserving Tangible and Intangible Heritage of Iran , 9th International Conference of the Arab Society for Computer Aided Architectural Design, ASCAAD 2021: Architecture the Age of Disruptive Technologies: Transformations and Challenges (pp. 306-316)

40%; open Eshaghi, S., Afshar, S. V., and Varinlioglu, G. (2021) Find in CUMINCAD The Sericum Via: A serious game for preserving tangible and intangible heritage of Iran , 9th International Conference of the Arab Society for Computer-Aided Architectural Design: Architecture in the Age of Disruptive Technologies, Cairo, Egypt, pp. 306-316.

40%; open Eshaghi, S., Vaez Afshar, S., Varinlioglu, G. (2021) Find in CUMINCAD The Sericum Via: A Serious Game for Preserving Tangible and Intangible Heritage of Iran , ASCAAD 2021, pp. 306-316

40%; open Eshaghi, Sarvin, Vaez Afshar, Sepehr and Varinlioglu, Guzden (2021) Find in CUMINCAD THE SERICUM VIA: A Serious Game for Preserving Tangible and Intangible Heritage of Iran , The 9th International Conference of the Arab Society for Computer Aided Architectural Design, Egypt, pp. 306-316

40%; open European Commission, Directorate General for Research and Innovation (2021) Find in CUMINCAD European Green Deal: Research & Innovation Call , Publications Office of the European Union

40%; open He, Q., Li, Z., Gao, W., Chen, H., Wu, X., Cheng, X., & Lin, B. (2021) Find in CUMINCAD Predictive models for daylight performance of general floorplans based on CNN and Gan: A proof-of-concept study , Building and Environment, 206, 108346. https://doi.org/10.1016/j.buildenv.2021.108346

40%; open He, Q., Li, Z., Gao, W., Chen, H., Wu, X., Cheng, X., Lin, B., (2021) Find in CUMINCAD Predictive models for daylight performance of general floorplans based on CNN and GAN: A proof-of-concept study , Building and Environment, 206, 108346 https://doi.org/10.1016/j.buildenv.2021.108346

40%; open Huang, X., Kimm, G., & Burry, M. (2021) Find in CUMINCAD Exploiting game development environments for responsive urban design by non-programmers , 26th CAADRIA, 2, (pp. 689-698)

40%; open Irshad, S, Perkis, A and Azam, W (2021) Find in CUMINCAD Wayfinding in Virtual Reality Serious Game: An Exploratory Study in the Context of User Perceived Experiences , Applied Sciences, 11(7822), pp. 1-19

40%; open Jia, M. (2021) Find in CUMINCAD Daylight prediction using Gan: General workflow , tool development and case study on Manhattan, New York

40%; open Ong, C., & Araral, E. (2021) Find in CUMINCAD Using a Serious Digital Game to Communicate Drought Risk in Singapore: An Experimental Study , Environment and Behavior, 00139165211031197

40%; open Ozcinar, Z., Ozturk, A. R., Akgun, M., and Ozturk, O. (2021) Find in CUMINCAD EcoCity: The Lost World-A serious game for raising awareness of ancient cities preservation , Sustainability, 13(4), pp. 19-39.

40%; open Ozturk G., Tunka M. (2021) Find in CUMINCAD Expanding the Role of Non-Player Game Characters , Celal Bayar University Journal of Science. Volume 16, Issue 3. 269 - 279. DOI: 10.18466/cbayarfbe.770565

40%; open Qiushi He, Ziwei Li, Wen Gao, Hongzhong Chen, Xiaoying Wu, Xiaoxi Cheng, and Borong Lin (2021) Find in CUMINCAD Predictive Models for Daylight Performance of General Floorplans Based on CNN and GAN: A Proof- of-Concept Study , Building and Environment 206 (December): 108346

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