CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Kalak, D., Ozer, D. G., & Aydin, S. (2023) Find in CUMINCAD Experiencing cultural heritage through gamification: Mardin orphanage , 41st International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2023 (pp. 671-680). The European Association for Education and Research in CAAD in Europe (eCAADe)

50%; open Marques, C. G., Pedro, J. P., & Araújo, I. (2023) Find in CUMINCAD A systematic literature review of gamification in/for cultural heritage: Leveling up, going beyond , Heritage, 6(8), 5935-5951. https://doi.org/10.3390/heritage6080312

38%; open Battini, C., Ferretti, U., De Angelis, G., Pierdicca, R., Paolanti, M., & Quattrini, R. (2024) Find in CUMINCAD Automatic generation of synthetic heritage point clouds: Analysis and segmentation based on shape grammar for historical vaults , Journal of Cultural Heritage, 66, 37-47. https://doi.org/10.1016/j.culher.2023.10.003

38%; open d'Ambrosio Alfano, F. R., Palella, B. I., & Riccio, G. (2023) Find in CUMINCAD Moisture in historical buildings from causes to the application of specific diagnostic methodologies , Journal of Cultural Heritage, 61, 150-159. https://doi.org/10.1016/j.culher.2023.04.001

38%; open Vacca, G. (2023) Find in CUMINCAD 3D survey with Apple LiDAR sensor-test and assessment for architectural and cultural heritage , Heritage, 6(2), 1476-1501. https://doi.org/10.3390/heritage6020080

38%; open Varinlioglu, G. (2023) Find in CUMINCAD New Perspectives for Cultural Heritage The Role of Digital Architects and Virtual Reality in Dimensions , Journal of Architectural Knowledge, 3(5), 89-108

38%; open Zhao, J., Hua, X., Yang, J., Yin, L., Liu, Z., Wang, X., (2023) Find in CUMINCAD a Review of Point Cloud Segmentation of Architectural Cultural Heritage , ISPRS Ann. Photogramm. Remote Sens. Spat. Inf. Sci. 10, 247-254

38%; open Carrozzino, M and Bergamasco, M (2010) Find in CUMINCAD Beyond virtual museums: Experiencing immersive virtual reality in real museums , Journal of Cultural Heritage, 11(4), pp. 452-458

38%; open Carrozzino, M. and Bergamasco, M. (2010) Find in CUMINCAD Beyond virtual museums: Experiencing immersive virtual reality in real museums , Journal of Cultural Heritage, 11(4), 452-458

38%; open Vrettakis, E, Kourtis, V, Katifori, A, Karvounis, M, Lougiakis, C and Ioannidis, Y (2019) Find in CUMINCAD Narralive-Creating and experiencing mobile digital storytelling in cultural heritage , Digital Applications in Archaeology and Cultural Heritage

38%; open Affl eck, J. & Kvan, T. (2008) Find in CUMINCAD Memory capsules: discursive interpretation for cultural heritage through new media , New heritage: new media and cultural heritage, Routledge, New York

38%; open Affleck, J. and Kvan, T. (2006) Find in CUMINCAD Reconstructing Virtual Heritage: Participatory Interpretation of Cultural Heritage through New Media , T. Kvan and Y. Kalay (eds), New Heritage Conference: Beyond Verisimilitude; Interpretation of Cultural Heritage through New Media, Faculty of Architecture, University of Hong Kong, Hong Kong, pp. 82-93

38%; open Affleck, J. and Kvan,T (2008) Find in CUMINCAD Memorey Capsules: Discursive Interpretation for Cultural Heritage through New Media , Kalay, Y.E., Kvan T., Afflek J., eds., New Heritage: New Media and Cultural Heritage, Routledge, New York, 2008, 92-111

38%; open Aydin S. and Schnabel M.A. (2016) Find in CUMINCAD The museum of gamers: unmediated cultural heritage through gaming , Borowiecki KJ, Forbes N and Fresa A (eds) Cultural heritage in a changing world . Basel: Springer, pp. 125–141

38%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated cultural heritage through gaming , Borowiecki, KJ, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer, Cham, pp. 125-141

38%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, KJ, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer International Publishing, pp. 125-141

38%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, K, Forbes, N and Fresa, A (eds), Download book PDF EPUB Cultural Heritage in a Changing World, Springer, pp. 125-141

38%; open Aydin, S and Schnabel, MA (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage Through Gaming , Borowiecki, K, Forbes, N and Fresa, A (eds), Cultural Heritage in a Changing World, Springer, Cham, pp. 125-141

38%; open Aydin, S and Schnabel. M. A. (2016) Find in CUMINCAD The Museum of Gamers: Unmediated Cultural Heritage through Gaming , K. J. Borowiecki, N. Forbes and A. Fresa (eds.) Cultural Heritage a Changing World, Springer, Basel, 18 (press)

38%; open Barazzetti, L and Banfi, F (2017) Find in CUMINCAD Historic BIM for Mobile VR/AR Applications , Ioannides, M, Magnenat-Thalmann, N and Papagiannakis, G (eds), Mixed Reality and Gamification for Cultural Heritage, Springer, pp. 271-290

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