CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open Cunningham, J.J. and Dixon, J.R. (1988) Find in CUMINCAD Designing with Features: the Origin of Features , Proceedings ASME Computers in Engineering Conference, San Francisco

100%; open Cunningham, J.J. and J.R. Dixon (1988) Find in CUMINCAD Designing with features: the origin of features , Proceedings ASME Computers in Engineering Conference, SanFrancisco, 1988

100%; open Cunningham, J.J., and J.R. Dixon (1988) Find in CUMINCAD Designing with Features: the origin of Features , Proceedings ASME Computers in Engineering Conference, SanFrancisco

100%; open DeLanda, Manuel. (2007) Find in CUMINCAD Virtual environments and the emergence of synthetic reason , Virtual Futures; Cyberobotics, Technology and Post-Human Pragmatism, edited by J.B. Dixon and E.J. Cassidy, 85-102. London: Routledge

100%; open Deterding S, Dixon D, Khaled R (2011) Find in CUMINCAD From game design elements to gamefulness: defining ‘gamification’ , Proceedings of the 15th international academic mindtrek conference: envisioning future media environments, Tampere, Finland, 28–30 September 2011, pp. 9–15. New York: ACM

100%; open Deterding, S, Dixon, D, Khaled, R and Nacke, L (2011) Find in CUMINCAD From game design elements to gamefulness: defining "gamification" , Proceedings of MindTrek 2011, Tampere, pp. 9-15

100%; open Deterding, S, Dixon, D, Khaled, R and Nacke, L (2011) Find in CUMINCAD From Game Design Elements to Gamefulness: Defining “Gamification” , Proceedings of the 15th International Academic MindTrek Conference, (MindTrek '11), Tampere, pp. 9-15

100%; open Deterding, S, Dixon, D, Khaled, R and Nacke, L (2011) Find in CUMINCAD From game design elements to gamefulness: defining "gamification" , Proceedings of the 15th International Academic MindTrek Conference

100%; open Deterding, S, Dixon, D, Khaled, R and Nacke, L (2011) Find in CUMINCAD From Game Design Elements to Gamefulness: Defining"Gamification" , Proceedings of the 15th International Academic MindTrek Conference, Tampere, pp 9-15

100%; open Deterding, S, Khaled, R, Nacke, L and Dixon, D (2011) Find in CUMINCAD Gamification: Toward a Definition , Forthcoming in Gamification Workshop, CHI 2011

100%; open Deterding, S, Khaled, R, Nacke, LE and Dixon, D (2011) Find in CUMINCAD Gamification: Toward a definition , CHI 2011 gamification workshop proceedings

100%; open Deterding, S, Sicart, M, Nacke, L, O, K and Dixon, D (2011) Find in CUMINCAD Gamification. using game-design elements in non-gaming contexts , CHI'11 extended abstracts on human factors in computing systems, pp. 2425-2428

100%; open Deterding, S, Sicart, M, Nacke, L, O, K and Dixon, D (2011) Find in CUMINCAD Gamification. using game-design elements in non-gaming contexts , CHI'11 extended abstracts on human factors in computing systems, pp. 2425-2428

100%; open Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011) Find in CUMINCAD From Game Design Elements to Gamefulness: Defining Gamification , Proceedings of the 15th international academic MindTrek conference: Envisioning future me-dia environments (pp. 9-15). Available at: https://doi.org/1.1145/218137.21814

100%; open Deterding, S., Dixon, D., Khaled, R., Nacke, L., (2011) Find in CUMINCAD From game design elements to gamefulness: Defining gamification , Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011, pp. 9-15. https://doi.org/10.1145/2181037.2181040

100%; open Deterding, S., Dixon, D., Khaled, R., Nacke, L. (2011) Find in CUMINCAD From Game Design Elements to Gamefulness: Defining "Gamification" , Proceedings of the 15th International Academic MindTrek Conference Envisioning Future Media Environments. Academic MindTrek 2011; ACM Special Interest Group on Computer-Human Interaction; ACM Special Interest Groupon Multimedia, New York, NY

100%; open Deterding, S., Dixon, D., Khaled, R., Nacke, L. (2011) Find in CUMINCAD From game design elements to gamefulness: defining gamification , MindTrek conference in Envisioning future media environments, 9-15

100%; open Dixon, C. (1995) Find in CUMINCAD Why we need to reclassify type , Eye 19: 86-87

100%; open Dixon, J (2001) Find in CUMINCAD Farming systems and poverty: Improving Farmers' Livelihoods in a Changing World , FAO: Food and Agriculture Organization, United Nations

100%; open Dixon, J. (1987) Find in CUMINCAD Expert Systems for Mechanical Design: Examples of Symbolic Representations of Design Geometries , Engineering with Computers Vol. 2

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