CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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100%; open (2010) Find in CUMINCAD Visualisation of semantic architectural information within a game engine environment , CONVR 2010, 219-228

100%; open (2011) Find in CUMINCAD Developing an experiencedbased design review application for healthcare facilities using a 3d game engine , Itcon Vol. 16, 85-104

100%; open (2011) Find in CUMINCAD Utilizing a 3D game engine to develop a virtual design review system , ITcon, Vol. 16, 39–68

100%; open (2015) Find in CUMINCAD Augmented Reality Design Decision Support Engine for the Early Building Design Stage, Emerging Experience in Past, Present and Future of Digital Architecture , Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA 2015) / Daegu 20-22 May 2015, pp. 231-240

100%; open Albers A, Leon-Rovira N, Aguayo H, et al (2009) Find in CUMINCAD Development of an engine crankshaft in a framework of computer-aided innovation , Comput Ind 2009; 60: 604–612

100%; open Alexander Webb (2014) Find in CUMINCAD Contextual Social Media as Algorithmic Engine , Rethinking Comprehensive Design, Speculative Counterculture, Proceedings of the 19th Internation Conference on Computer-Aided Architectural Design in Asia

100%; open Alexander Webb (2014) Find in CUMINCAD Contextual Social Media as Algorithmic Engine , Rethinking Comprehensive Design, Speculative Counterculture, Proceedings of the 19th Internation Conference on Computer-Aided Architectural Design in Asia

100%; open Anderson, EF, Engel, S, McLoughlin, L and Comninos, P (2008) Find in CUMINCAD The case for research in game engine architecture. , Proceedings of the 2008 Conference on Future Play, 1, p. 228-231

100%; open Anifowose, H., Yan, W. & Dixit, M. (2022) Find in CUMINCAD BIM LOD+ Virtual Reality--Using Game Engine for Visualization in Architectural & Construction Education , arXiv preprint arXiv:2201.09954

100%; open Bille, R., Smith, S. P., Maund, K. & Brewer, G. (2014) Find in CUMINCAD Exploring building information modelling (BIM) to game engine conversion , Working Paper Series

100%; open Black, C. and E. Forwood. (2017) Find in CUMINCAD Game Engine Computation for Serious Engineering , Disciplines & Disruption: Proceedings of 37th ACADIA, 146-153

100%; open Black, C. and E. Forwood. (2017) Find in CUMINCAD Game Engine Computation for Serious Engineering , Disciplines & Disruption: Proceedings of 37th ACADIA, 146-153

100%; open Brin, S. & L. Page (1998) Find in CUMINCAD The anatomy of a large-scale hypertextual Web search engine , Computer networks and ISDN systems, 30, 107-117

100%; open Brin, S. and L. Page (1998) Find in CUMINCAD The Anatomy of a Large-Scale Hypertextual Web Search Engine , Computer Science Department, Stanford University, Stanford, CA

100%; open Brin, S. and Lawrence, P. (1998) Find in CUMINCAD The Anatomy of a Large-Scale Hypertextual Web Search Engine , Computer Science Department, Stanford University, Stanford, CA, USA,http://www7.scu.edu.au/programme/fullpapers/1921/com1921.htm (modified 23 March1998)

100%; open Brin, S. and Page, L. (1998) Find in CUMINCAD The anatomy of a large-scale hypertextual web search engine , Stanford, CA: Computer Science Department, Stanford University

100%; open Calderón, C., Worley, N. and Nyman, K. (2005) Find in CUMINCAD Cinematic Control Camera Engine for Architectural Visualisations in Virtual Worlds , 5th International Conference on Construction Applications of Virtual Reality (CONVR), Durham, United Kingdom, 12-13

100%; open Cao, ZQ (2019) Find in CUMINCAD Build a talent engine to help rural revitalization , People, 29(23), pp. 70-71

100%; open Carpenter, B. and G. Penn, G. (1997) Find in CUMINCAD The Attribute Logic Engine User's Guide. Computational Linguistics Program , Philosophy Department, Carnegie Mellon University, Pittsburgh, PA USA, 2.0.3 edition, March 1997

100%; open Catto, Erin (2011) Find in CUMINCAD Box2D: A 2D Physics Engine for Games , Davis, Lawrence, editor. 1991. Handbook of Genetic Algorithms. New York: Van Nostrand Reinhold.

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