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102. | Brooks (1999) | What's Real About Virtual Reality
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103. | Brown, Paul (1994) | Hype, Hope and Cyberspace -or- Paradigms Lost Pedagogical Problems at the Digital Frontier
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105. | Cajati, Claudio (1994) | From Real to Virtual Building Behaviours: “Expert Hypertexts” in the Design Studio
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106. | Campbell, Noel and O'Reilly, Thomas (1994) | GIS: Science or Tool - The Built Environment Perspective
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107. | Campioli, Andrea and Talamo, Cinzia (1994) | IPERTEC: Hypertext Information System for Dry-assembled Building Elements
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108. | Carpenter, L. (1994) | The A-Buffer, an Antialiased Hidden Surface Method
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111. | Chan, Chiu-Shui (1994) | Style: Approach From a Cognitive Point of View
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112. | Chapin, William L., Lacey, T. and Leifer, Larry (1994) | DesignSpace: A Manual Interaction Environment for Computer Aided Design DEMONSTRATIONS: Virtual Reality Multimedia
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113. | Chen, Zi-Ru (2007) | The Combination of Design Media and Design Creativity _ Conventional and Digital Media
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114. | Choukry, Maha (1994) | Knowledge Acquisition by Measurement: The Domain of Building Change
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115. | Christie, Colin Ian (1994) | User Interfaces and Systems for Remote Design Working on ISDN Systems
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116. | Corne, D., Smithers, T. and Ross, P. (1994) | Solving design problems by computational exploration
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117. | Costa Cabral, Cláudia Piantá (2005) | Computer City, 1994
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118. | Dam, Hanke van (1994) | PLAN EVALUATION BY SIMULATION
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120. | Dasgupta, S. (1994) | Creativity in Invention and Design
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