21. | PETRIC, J., CONTI, G. and UCELLI, G. (2003) | Designing within Virtual Worlds
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 213-224 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_079 | |
22. | Rafi A, Karboulonis P, Fazidin J, Badrolhisham H (2003) | Virtual environments in architecture and planning design: 4 possible approaches
International Journal of Design Computing https://papers.cumincad.org/cgi-bin/works/Show?b1f3 | |
23. | Sheil, Bob and Leung, Chris (2005) | ‘Kielder Probes’ – bespoke tools for an indeterminate design process
Smart Architecture: Integration of Digital and Building Technologies [Proceedings of the 2005 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 0-9772832-0-8] Savannah (Georgia) 13-16 October 2005, pp. 254-259 https://doi.org/10.52842/conf.acadia.2005.254 | |
24. | Tan, Beng-Kiang and Stephen Lim Tsung Yee (2009) | Place-Making In Online Virtual Envionment: The Case Of Second Life
T. Tidafi and T. Dorta (eds) Joining Languages Cultures and Visions: CAADFutures 2009 CD-Rom https://papers.cumincad.org/cgi-bin/works/Show?cf2009_poster_31 | |
25. | Keung Lee, Alpha Wai (2003) | Game-engine-based Cooperative Design Agent
SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2003_021 | |