CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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41. Arponen, Matti (2002) From 2D Base Map To 3D City Model

UMDS '02 Proceedings, Prague (Czech Republic) 2-4 October 2002, I.17-I.28 https://papers.cumincad.org/cgi-bin/works/Show?a35a
42. Barron, Alicia (2000) Generación de Objetos Autónomos en Mundos Virtuales (Generation of Autonomous Objects in Virtual Worlds)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 310-312 https://papers.cumincad.org/cgi-bin/works/Show?038b
43. Daru, R., Vreedenburgh, E. and Scha, R. (2000) Architectural Innovation as an evolutionary process

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0015
44. De Mesa, A., Quilez, J. and Regot, J. (1999) Sunlight Energy Graphic and Analytic Control in 3D Modelling

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 733-738 https://doi.org/10.52842/conf.ecaade.1999.733
45. Do, Ellen Yi-Luen (2000) Sketch that Scene for Me: Creating Virtual Worlds by Freehand Drawing

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 265-268 https://doi.org/10.52842/conf.ecaade.2000.265
46. Jens Pohl, Art Chapman, and Kym Jason Pohl (2000) Computer-aided design systems for the 21st century: some design guidelines

Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands) https://papers.cumincad.org/cgi-bin/works/Show?ddssar0023
47. Lee, E., Ida, Y., Woo, S. and Sasada, T. (1999) Environmental Design Using Fractals in Computer Graphics

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 533-538 https://doi.org/10.52842/conf.ecaade.1999.533
48. Liu, Yu-Tung (2000) The Evolving Concept of Space: From Hsinchu Museum of Arts to the Digital City Art Center

ACADIA Quarterly, vol. 19, no. 4, pp. 9-11 https://doi.org/10.52842/conf.acadia.2000.009.2
49. Luque, Manuel J. (1999) Working with a CAAD's Spreadsheet

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 217-222 https://doi.org/10.52842/conf.ecaade.1999.217
50. Martegani, P. (2000) Digital Design – New Frontiers for the Objects

Birkhauser https://papers.cumincad.org/cgi-bin/works/Show?b0fb
51. Martens, B., Uhl, M., Tschuppik, W.-M. and Voigt, A. (2000) Synagogue Neudeggergasse: A Virtual Reconstruction in Vienna

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 213-218 https://doi.org/10.52842/conf.acadia.2000.213
52. Mullins, Michael and Van Zyl, Douw (2000) Self-Selecting Digital Design Students

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 85-88 https://doi.org/10.52842/conf.ecaade.2000.085
53. Nakakoji, K., Yamamoto, Y., Takada, S. and Reeves, B. (2000) Two-Dimensional Spatial Positioning as a Means for Reflection in Design Design Cases

Proceedings of DIS'00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2000 pp. 145-154 https://papers.cumincad.org/cgi-bin/works/Show?4003
54. Shih, N. J. and Tsai, Y. T. (2000) A Photogrammetry and Perception Study of Chernikhov Fantasy No. 32 and 38

CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 461-470 https://doi.org/10.52842/conf.caadria.2000.461
55. Tibaut, A., Kaucic, B. and Rebolj, D. (2000) Design visualisation using product data technology

CIDAC, Volume 2 Issue 4 November 2000, pp. 251-258 https://papers.cumincad.org/cgi-bin/works/Show?9834
56. Ahmad Rafi, M.E. and Karboulonis, P. (2000) The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 181-185 https://doi.org/10.52842/conf.ecaade.2000.181
57. Barbosa Vilas Boas, Naylor (2000) A Reconstrução Virtual do Antigo Passeio Público de Mestre Valentim: Metodologia de Trabalho e Pesquisa (The Virtual Reconstruction of the Mestre Valentin's Old "Passeio Publico" do Antigo Public Passeio of Mestre Valentim: Methodology and Research)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 171-173 https://papers.cumincad.org/cgi-bin/works/Show?f003
58. Bollinger, Elizabeth and Hill, Pamela (1993) Virtual Reality: Technology of the Future or Playground of the Cyberpunk?

Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 121-129 https://doi.org/10.52842/conf.acadia.1993.121
59. Bouchlaghem, N., Khosowshahi, F. and White, J. (2000) Virtual reality as a visualisation tool: Benefits and constraints

CIDAC, Volume 2 Issue 4 November 2000 pp. 216-224 https://papers.cumincad.org/cgi-bin/works/Show?4cc0
60. Brown, A.G.P. and Coenen, F.P. (2000) Spatial reasoning: improving computational efficiency

Automation in Construction 9 (4) (2000) pp. 361-367 https://papers.cumincad.org/cgi-bin/works/Show?8e02

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