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42. | Boeykens, St. Geebelen, B. and Neuckermans, H. (2002) | Design phase transitions in object-oriented modeling of architecture
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43. | Bollinger, Elizabeth and Hill, Pamela (1993) | Virtual Reality: Technology of the Future or Playground of the Cyberpunk?
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44. | Bonet, Adrian (2000) | Arquitectura Virtual y Ciberarquitectura (Virtual Architecture and Cyber Architecture)
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45. | Brady, Darlene A. (2000) | Percept vs. Precept: Digital Media & the Creative Process
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46. | Brotzu, PierPaolo and Maiocchi, Marco (2000) | A Generative Approach to Variations in Production Processes
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0023 | |
47. | Brown, A., Gavin, L., Berridge, Ph., Achten, H. and Knight, M. (2000) | Virtual eCAADe Galleries and Meeting Places
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49. | Bruno, Louise (2000) | Atlas Eletrônico de Minas Gerais: Uma análise da organização do espaço mineiro (Minas Gerais Electronic Atlas: An Analysis of the "Mineiro" Space Organization)
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50. | Burry, M., Datta, S. and Anson, S. (2000) | Introductory Computer Programming as a Means for Extending Spatial and Temporal Understanding
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51. | Ceccato, Cristiano (2000) | On the Translation of Design Data into Design Form in Evolutionary Design
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0019 | |
52. | Chiodi , Andrea and Vernillo, Marco M. (2000) | Deep Architectures and Exterior Communication in Generative Art
International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0025 | |
53. | Chiu, M.-L., Lin, Y.-T., Tseng, K.-W. and Chen, C.-H. (2000) | Museum of Interface. Designing the Virtual Environment
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54. | Chung, Misun (2000) | A Sacred Space in Cyberspace
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55. | Clayton, Mark J. (2000) | Design Desk Critiques: Digital or Face-to-Face?
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58. | Cole, R.J. (2000) | The Management and Visualisation of Document Collections Using Formal Concept Analysis
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