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42. | Wood, J. B. and Chambers, Tom (2000) | CAD - Enabled by the Organisation of Science and the Poetics of a Visual Language
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43. | Wurzer, Gabriel; Fioravanti, Antonio; Loffreda, Gianluigi; Trento, Armando (2010) | Function & Action: Verifying a functional program in a game-oriented environment
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48. | Beesley, Philip and Seebohm, Thomas (2000) | Digital Tectonic Design
Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 287-290 https://doi.org/10.52842/conf.ecaade.2000.287 | |
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51. | Croser, J. (2001) | GDL Object
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52. | Dave, Bharat (2000) | Architecture of Digital Imagination
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53. | Gero, J.S. (2000) | Research methods for design science research: Computational and cognitive approaches
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55. | Haapasalo, H. (2000) | Creative computer aided architectural design An internal approach to the design process
University of Oulu (Finland) https://papers.cumincad.org/cgi-bin/works/Show?fa1b | |
56. | Howe, A. Scott (2000) | Designing for automated construction
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58. | Koutamanis, Alexander (2000) | Redirecting design generation in architecture
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60. | Lee, Yuan-Jang (2000) | The Relationship between Problem-Finding and Computing Media in Design Creativity
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