CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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41. Mahalingam, Ganapathy (2000) Enhanced Boundary Representation: A Lingua Franca for Computer-Based Building Performance Simulation?

ACADIA Quarterly, vol. 19, no. 4, pp. 12-14 https://doi.org/10.52842/conf.acadia.2000.012
42. McGuire, Kevin (2000) Controlling Chaos: a Simple Deterministic System for Creating Complex Organic Shapes

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0014
43. Mustoe, Julian E. H. and Silva, Neander F. (2000) The Teaching of Knowledge Management Systems in Architecture: a Domain Oriented Approach

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 350-351 https://papers.cumincad.org/cgi-bin/works/Show?f345
44. Russell, P., Kohler, N., Forgber, U., Koch, V. and Rügemer, J. (1999) Interactive Representation of Architectural Design: The Virtual Design Studio as an Architectural Graphics Laboratory

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 459-465 https://doi.org/10.52842/conf.ecaade.1999.459
45. Sariyildiz, S., Stouffs, R. and Tunçer, B. (2000) Vision on ICT Developments for the Building Sector

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 11-18 https://doi.org/10.52842/conf.acadia.2000.011
46. Streich, B., Oxman, R. and Fritz, O. (2000) Computer-Simulated Growth Processes in Urban Planning and Architecture

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 233-237 https://doi.org/10.52842/conf.acadia.2000.233
47. Clayton, Mark J. and Vasquez de Velasco, Guillermo P. (Eds.) (2000) ACADIA 2000: Eternity, Infinity and Virtuality in Architecture

Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8 / Washington D.C. 19-22 October 2000, 284 p. https://doi.org/10.52842/conf.acadia.2000
48. Af Klercker, Jonas (2000) Modelling for Virtual Reality in Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 209-213 https://doi.org/10.52842/conf.ecaade.2000.209
49. Ahmad Rafi, M.E. and Karboulonis, P. (2000) The Importance of Virtual Environments in the Design of Electronic Games and Their Relevance to Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 181-185 https://doi.org/10.52842/conf.ecaade.2000.181
50. Aish, Robert (2000) Collaborative Design using Long Transactions and "Change Merge"

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 107-111 https://doi.org/10.52842/conf.ecaade.2000.107
51. Alvarado, R.G., Parra, J.C., Vergara, R.L. and Chateau, H.B. (2000) Architectural References to Virtual Environments Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 151-155 https://doi.org/10.52842/conf.ecaade.2000.151
52. Asanowicz, Aleksander (2000) Computer as an Metaphorisation Machine

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 283-286 https://doi.org/10.52842/conf.ecaade.2000.283
53. Brown, A., Gavin, L., Berridge, Ph., Achten, H. and Knight, M. (2000) Virtual eCAADe Galleries and Meeting Places

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 157-163 https://doi.org/10.52842/conf.ecaade.2000.157
54. Carrara, G., Fioravanti, A. and Novembri, G. (2000) A framework for an Architectural Collaborative Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 57-60 https://doi.org/10.52842/conf.ecaade.2000.057
55. Coppola, Carlo and Ceso, Alessandro (2000) Computer Aided Design and Artificial Intelligence in Urban and Architectural Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 301-307 https://doi.org/10.52842/conf.ecaade.2000.301
56. Counsell, J.A. and Marshall, D.J. (2000) Computer Based Quizzes to Test Understanding of Videos on Building Construction and the BEATL Project

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 117-120 https://doi.org/10.52842/conf.ecaade.2000.117
57. Donath, Dirk (2000) Roadblocks Ahead in Computer Aided Project Planning

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 121-124 https://doi.org/10.52842/conf.ecaade.2000.121
58. Elezkurtaj, Tomor and Franck, Georg (2000) Geometry and Topology. A User-Interface to Artificial Evolution in Architectural Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 309-312 https://doi.org/10.52842/conf.ecaade.2000.309
59. Gavin, Lesley (2000) 3D Online Learning in Multi-User Environments

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 187-191 https://doi.org/10.52842/conf.ecaade.2000.187
60. Hogben, Gavin (2000) Digital Video and Architectural Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 201-204 https://doi.org/10.52842/conf.ecaade.2000.201

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