CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 61 to 80 of 715

# Author Citation Select
61. Achten, H., De Vries, B. and Jessurun, J. (2000) DDDOOLZ. A Virtual Reality Sketch Tool for Early Design

CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 451-460 https://doi.org/10.52842/conf.caadria.2000.451
62. Achten, H., Roelen, W., Boekholt, J.-Th., Turksma, A. and Jessurun, J. (1999) Virtual Reality in the Design Studio: The Eindhoven Perspective

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 169-177 https://doi.org/10.52842/conf.ecaade.1999.169
63. Af Klercker, Jonas (2000) Modelling for Virtual Reality in Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 209-213 https://doi.org/10.52842/conf.ecaade.2000.209
64. Alvarado, R.G., Parra, J.C., Vergara, R.L. and Chateau, H.B. (2000) Architectural References to Virtual Environments Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 151-155 https://doi.org/10.52842/conf.ecaade.2000.151
65. Anders, Peter (2000) Places of Mind: Implications of Narrative Space for the Architecture of Information Environments

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 85-89 https://doi.org/10.52842/conf.acadia.2000.085
66. Barbosa Vilas Boas, Naylor (2000) A Reconstrução Virtual do Antigo Passeio Público de Mestre Valentim: Metodologia de Trabalho e Pesquisa (The Virtual Reconstruction of the Mestre Valentin's Old "Passeio Publico" do Antigo Public Passeio of Mestre Valentim: Methodology and Research)

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 171-173 https://papers.cumincad.org/cgi-bin/works/Show?f003
67. Blaise, J.Y., Dudek, I. and Drap, P. (1998) Java collaborative interface for architectural simulations A case study on wooden ceilings of Krakow

International Conference On Conservation - Krakow 2000, 23-24 November 1998, Krakow, Poland https://papers.cumincad.org/cgi-bin/works/Show?a136
68. Bourdakis, Vassilis and Charitos, Dimitrios (1999) Virtual Environment Design - Defining a New Direction for Architectural Education

Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 403-409 https://doi.org/10.52842/conf.ecaade.1999.403
69. Brady, Darlene A. (2000) Percept vs. Precept: Digital Media & the Creative Process

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 261-264 https://doi.org/10.52842/conf.ecaade.2000.261
70. Breen, Jack and Nottrot, Robert (2000) Project a2W. A Dialogue on New Media Perspectives

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 291-296 https://doi.org/10.52842/conf.ecaade.2000.291
71. Brown, A., Gavin, L., Berridge, Ph., Achten, H. and Knight, M. (2000) Virtual eCAADe Galleries and Meeting Places

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 157-163 https://doi.org/10.52842/conf.ecaade.2000.157
72. Brown, André (2000) Alternative Histories: the creative application of VR in developing an architectural critique -

SIGraDi’2000 - Construindo (n)o espacio digital (constructing the digital Space) [4th SIGRADI Conference Proceedings / ISBN 85-88027-02-X] Rio de Janeiro (Brazil) 25-28 september 2000, pp. 265-267 https://papers.cumincad.org/cgi-bin/works/Show?55f6
73. Calderon, C., van Schaik, P., and Hobbs, B (2000) IS VR AN EFFECTIVE COMMUNICATION MEDIUM FOR BUILDING DESIGN?

Proceedings. Virtual Reality International Conferences 2000, Laval, France 18-21 May 2000 (pp 46-55) https://papers.cumincad.org/cgi-bin/works/Show?f2ff
74. Campbell, Dace A. (2000) Architectural construction documents on the web: VRML as a case study

Automation in Construction 9 (1) (2000) pp. 129-138 https://papers.cumincad.org/cgi-bin/works/Show?7da6
75. Chan, Chiu-Shui (2000) A Virtual Reality Tool to Implement City Building Codes on Capitol View Preservation

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 203-209 https://doi.org/10.52842/conf.acadia.2000.203
76. Charitos, Dimitrios and Bourdakis, Vassilis (2000) Designing for the Spatial Context of 3D Online Communities

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 165-169 https://doi.org/10.52842/conf.ecaade.2000.165
77. Cheng-Yuan Lin, Yu-Tung Liu (2001) A digital Procedure of Building Construction: A practical project

AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_02
78. Chiu, M.-L., Lin, Y.-T., Tseng, K.-W. and Chen, C.-H. (2000) Museum of Interface. Designing the Virtual Environment

CAADRIA 2000 [Proceedings of the Fifth Conference on Computer Aided Architectural Design Research in Asia / ISBN 981-04-2491-4] Singapore 18-19 May 2000, pp. 471-480 https://doi.org/10.52842/conf.caadria.2000.471
79. Coates, Paul and Miranda, Pablo (2000) Swarm modelling. The use of Swarm Intelligence to generate architectural form

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0007
80. Coppola, Carlo and Ceso, Alessandro (2000) Computer Aided Design and Artificial Intelligence in Urban and Architectural Design

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 301-307 https://doi.org/10.52842/conf.ecaade.2000.301

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