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63. | Serrato-Combe, Antonio (2001) | From Aztec Pictograms to Digital Media - The Case of the Aztec Temple Square
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65. | Therakomen, Preechaya (2001) | Mouse.class: Experiments for Exploring Dynamic Behaviors in Urban Places
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69. | Woodbury, R.F., Shannon, S.J. and Sterk, T.D. (2001) | What works in a design game? Supported by student reactions to being made to play
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Connecting the Real and the Virtual - design e-ducation [20th eCAADe Conference Proceedings / ISBN 0-9541183-0-8] Warsaw (Poland) 18-20 September 2002, pp. 346-349 https://doi.org/10.52842/conf.ecaade.2002.346 | |
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74. | Af Klercker, Jonas and HenrichsÈn, Jan (2001) | Can simulations in VE support architects in solving complex design problems?
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79. | Castello, Iára Regina (2001) | RE-CONHECENDO O TERRITÓRIO - COLETA E MAPEAMENTO DE ELEMENTOS SÓCIO-ESPACIAIS (Recognition of Territory - Survey and Maping of Social and Space Elements)
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