61. | Lang, Silke and Hovestadt, Ludger (2003) | An architectural framework within a spatially immersive real-time environment for advanced communication and collaboration
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 37-43 https://doi.org/10.52842/conf.ecaade.2003.037 | |
62. | Li Suping, Joo-Hwa Bay (2003) | A Cognitive Framework of Collaborative Design Between Architects and Manufacturer-Designers
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 855-870 https://doi.org/10.52842/conf.caadria.2003.855 | |
63. | Malé-Alemany, Marta and Sousa, José Pedro (2003) | Hyper [D-M] Process - Emerging Conditions for Digital Design and Manufacturing in Architecture
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 343-346 https://doi.org/10.52842/conf.ecaade.2003.343 | |
64. | Martens, B., Turk, Z. and Cooper, G. (2003) | A Study On Content Sources and Acquisition Techniques of CAAD-Related Publications
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 237-248 https://doi.org/10.52842/conf.caadria.2003.237 | |
65. | ML Maher, G Smith and JS Gero (2003) | DESIGN AGENTS IN 3D VIRTUALWORLDS
IJCAI03 Workshop on Cognitive Modeling of Agents and Multi-Agent Interaction, R Sun (ed), IJCAI, Acapulco, pp 92-100. https://papers.cumincad.org/cgi-bin/works/Show?6943 | |
66. | Nejur, Andrei; Steinfeld, Kyle (2016) | Ivy: Bringing a Weighted-Mesh Representations to Bear on Generative Architectural Design Applications
ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 140-151 https://doi.org/10.52842/conf.acadia.2016.140 | |
67. | Nitsche, Michael and Roudavski, Stanislav (with Penz, François and Thomas, Maureen) (2003) | Drama and Context in Real-Time Virtual Environments: Use of Pre-Scripted Events as a Part of an Interactive Spatial Mediation Framework
TIDSE ’03 Technologies for Interactive Digital Storytelling and Entertainment, S.Goebel, N.Braun, U.Spierling, J.Dechau, H.Diener (eds.) Darmstadt, Germany, 24-26 March 2003. Fraunhofer IRB Verlag, Stuttgart, ISBN 3-8167-6276-X, pp. 296-310 https://papers.cumincad.org/cgi-bin/works/Show?c7b8 | |
68. | OXMAN, Rivka (2003) | Designing the Virtual Design University
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 291-300 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_110 | |
69. | Ozel, Filiz; Pahle, Robert; Juyal, Manu (2003) | An XML Framework for Simulation and Analysis of Buildings
International Journal of Architectural Computing vol. 1 - no. 2 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031208 | |
70. | Pahle, R., Juyal, M. and Ozel, F. (2003) | DATA MODELING OF BUILDINGS WITH BMXML
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 533-540 https://doi.org/10.52842/conf.ecaade.2003.533 | |
71. | Papamichael, K. (2003) | The Role of Computers in the Building Life Cycle - What Computers Can and Cannot Do
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 905-918 https://doi.org/10.52842/conf.caadria.2003.905 | |
72. | Pektas, S T (2003) | A FRAMEWORK FOR BUILDING DESIGN PROCESS MODELING WITH PARAMETER-BASED DESIGN STRUCTURE MATRICES
In C. J. Anumba (Ed.), Innovative Developments in Architecture, Engineering, and Construction. (pp. 25-31). Rotterdam: MillPress https://papers.cumincad.org/cgi-bin/works/Show?64c0 | |
73. | Reffat, Rabee M. (2003) | Semantic-Based Virtual Design Environments for Architecture
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 133-140 https://doi.org/10.52842/conf.ecaade.2003.133 | |
74. | Seichter, Hartmut; Donath, Dirk; Petzold, Frank (2003) | TAP - The Architectural Playground: A C++ Framework for Scalable Distributed Collaborative Architectural Virtual Environments
International Journal of Architectural Computing vol. 1 - no. 1 https://papers.cumincad.org/cgi-bin/works/Show?ijac20031102 | |
75. | Senagala, Mahesh (2003) | Post-spatial Architectures: The Emergence of Time-like Parametric Worlds
SIGraDi 2003 - [Proceedings of the 7th Iberoamerican Congress of Digital Graphics] Rosario Argentina 5-7 november 2003 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2003_131 | |
76. | Shih, Sheng-Cheng (2003) | A Web-Based Agent Framework for Collaborative Design-Build Communication
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 55-68 https://doi.org/10.52842/conf.caadria.2003.055 | |
77. | SMITH, G. J., MAHER, M.L. and GERO, J.S. (2003) | Designing 3D Virtual Worlds as a Society of Agents
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 105-114 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_113 | |
78. | STOUFFS, Rudi and CUMMING, Michael (2003) | Querying Design Information through Visual Manipulation of Representational Structures
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 41-52 https://papers.cumincad.org/cgi-bin/works/Show?cf2003_m_002 | |
79. | Velasco, Guillermo Vasquez de (2003) | In The Development of VRML Environments for the Testing of Architectural Aptitude
Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6] Graz (Austria) 17-20 September 2003, pp. 209-212 https://doi.org/10.52842/conf.ecaade.2003.209 | |
80. | Wang, Wan-Ling and Chien, Sheng-Fen (2003) | Game as a Design Instructional Tool
CAADRIA 2003 [Proceedings of the 8th International Conference on Computer Aided Architectural Design Research in Asia / ISBN 974-9584-13-9] Bangkok Thailand 18-20 October 2003, pp. 739-744 https://doi.org/10.52842/conf.caadria.2003.739 | |