81. | Markkanen, Piia and Herneoja, Aulikki (2016) | In Search of Design Parameters for Well-Being and Creativity in Knowledge Work Environments
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 179-188 https://doi.org/10.52842/conf.ecaade.2016.2.179 | |
82. | Martin Iglesias, Rodrigo (2016) | Crowdthinking
SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2016_000 | |
83. | Miltiadis, Constantinos (2016) | Project anywhere: An interface for virtual architecture
International Journal of Architectural Computing vol. 14 - no. 4, 386-397 https://papers.cumincad.org/cgi-bin/works/Show?ijac201614407 | |
84. | Min, Deedee A. and Ji-Hyun Lee (2016) | Finding relationships between movement and tree planting patterns in theme parks
Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 135-144 https://doi.org/10.52842/conf.caadria.2016.135 | |
85. | Modesitt, Adam (2016) | Adaptive Collaboration in Project Delivery
Parametricism Vs. Materialism: Evolution of Digital Technologies for Development [8th ASCAAD Conference Proceedings ISBN 978-0-9955691-0-2] London (United Kingdom) 7-8 November 2016, pp. 259-268 https://papers.cumincad.org/cgi-bin/works/Show?ascaad2016_028 | |
86. | Moleta, Tane (2016) | Game on: Exploring constructive design behaviors through the use of real-time virtual engines in architectural education
International Journal of Architectural Computing vol. 14 - no. 3, 212-218 https://papers.cumincad.org/cgi-bin/works/Show?ijac201614302 | |
87. | Nakapan, Walaiporn (2016) | Using the SAMR Model to transform mobile learning in a History of Art and Architecture Classroom
Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 809-818 https://doi.org/10.52842/conf.caadria.2016.809 | |
88. | Nicholas, Paul; Zwierzycki, Mateusz; Stasiuk, David; Norgaard, Esben; Thomsen, Mette Ramsgaard (2016) | Concepts and Methodologies for Multiscale Modeling: A Mesh-Based Approach for Bi-Directional Information Flows
ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 308-317 https://doi.org/10.52842/conf.acadia.2016.308 | |
89. | Noel, Vernelle A. A. (2016) | Crafting as Inquiry into Computation - Exploring wire-bending in traditional practice and design education
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 311-320 https://doi.org/10.52842/conf.ecaade.2016.1.311 | |
90. | Nováková, Kateøina and Achten, Henri (2016) | From Interactivity Towards Ambience Through a Bottle-brick
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 613-619 https://doi.org/10.52842/conf.ecaade.2016.1.613 | |
91. | Okuda, Shinya and Zhenyi, Lin (2016) | Groove Light - Adding Physical Reality to Virtual Projections Using 3D-printed Lanterns
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 113-120 https://doi.org/10.52842/conf.ecaade.2016.1.113 | |
92. | Oliveira, Rui and Sousa, Jose Pedro (2016) | Building Traditions with Digital Research - Reviewing the Brick Architecture of Raúl Hestnes Ferreira through Robotic Fabrication
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 123-131 https://doi.org/10.52842/conf.ecaade.2016.1.123 | |
93. | Panagoulia, Eleanna and Schleicher, Simon (2016) | Bending-active Structures - A Case study for an Office Chaise Lounge
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 621-630 https://doi.org/10.52842/conf.ecaade.2016.1.621 | |
94. | Papadopoulou, Athina (2016) | Objects-to-sense-with - Computational Tools for Embodied Spatial Learning
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 367-376 https://doi.org/10.52842/conf.ecaade.2016.1.367 | |
95. | Paula, Frederico Braida Rodrigues de; Zancaneli, Mariana Alves (2016) | As Dinâmicas Arquitetônicas e Urbanísticas nos Videogames: do Lúdico ? Construç?o de uma Intelig?ncia Coletiva sobre os Espaços das Cidades [The architectural and urban dynamics in video games: from the playful until the construction of a collective intelligence on the spaces of cities]
SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.944-948 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2016_558 | |
96. | Pereyra Bonifácio, Paulo Adhemar (2016) | Ciudad Vieja; un modelo para armar. [Old City; a puzzle to solve]
SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.399-404 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2016_773 | |
97. | Pinochet, Diego (2016) | Making - Gestures: Continuous design through real time Human Machine interaction
Living Systems and Micro-Utopias: Towards Continuous Designing, Proceedings of the 21st International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2016) / Melbourne 30 March–2 April 2016, pp. 281-290 https://doi.org/10.52842/conf.caadria.2016.281 | |
98. | Pinochet, Diego (2016) | Antithetical Colloquy: From operation to interaction in digital fabrication
ACADIA // 2016: POSTHUMAN FRONTIERS: Data, Designers, and Cognitive Machines [Proceedings of the 36th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 978-0-692-77095-5] Ann Arbor 27-29 October, 2016, pp. 402-411 https://doi.org/10.52842/conf.acadia.2016.402 | |
99. | Pires, Janice de Freitas; Gonçalves, Alexandre; Pereira, Alice Therezinha Cybis (2016) | Taxonomias de Geometria da Arquitetura Contemporânea como elementos didáticos para a prática do Projeto Paramétrico [Taxonomies of the Contemporary Architecture Geometry as training aids for the practice of Parametric Design]
SIGraDi 2016 [Proceedings of the 20th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-956-7051-86-1] Argentina, Buenos Aires 9 - 11 November 2016, pp.71-77 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2016_524 | |
100. | Plotnikov, Boris, Schubert, Gerhard and Petzold, Frank (2016) | Tangible Grasshopper - A method to combine physical models with generative, parametric tools
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 127-136 https://doi.org/10.52842/conf.ecaade.2016.2.127 | |