CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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1. Ransen, Owen F. (2000) Possible Futures in Computer Art Generation

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0026
2. Bollinger, Elizabeth and Hill, Pamela (1993) Virtual Reality: Technology of the Future or Playground of the Cyberpunk?

Education and Practice: The Critical Interface [ACADIA Conference Proceedings / ISBN 1-880250-02-0] Texas (Texas / USA) 1993, pp. 121-129 https://doi.org/10.52842/conf.acadia.1993.121
3. Galanter, Philip (2000) GA2: a Programming Environment for Abstract Generative Fine Art

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0012
4. Telea, Alexandru C. (2000) Visualisation and simulation with object-oriented networks

Eindhoven University of Technology https://papers.cumincad.org/cgi-bin/works/Show?83cb
5. Ying-Hsiu Huang, Yu-Tung Liu, Cheng-Yuan Lin, Yi-Ting Cheng, Yu-Chen Chiu (2001) The comparison of animation, virtual reality, and scenario scripting in design process

AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_17
6. Yu-Ying Chang, Yu-Tung Liu, Chien-Hui Wong (2001) Some Phenomena of Spatial Characteristics of Cyberspace

AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1 https://papers.cumincad.org/cgi-bin/works/Show?avocaad_2001_16
7. Af Klercker, Jonas (2000) Modelling for Virtual Reality in Architecture

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 209-213 https://doi.org/10.52842/conf.ecaade.2000.209
8. McLean, A., Ward, A. and Cox, G. (2000) The aesthetics of generative code

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0017
9. Nakakoji, K., Yamamoto, Y., Takada, S. and Reeves, B. (2000) Two-Dimensional Spatial Positioning as a Means for Reflection in Design Design Cases

Proceedings of DIS'00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2000 pp. 145-154 https://papers.cumincad.org/cgi-bin/works/Show?4003
10. Alfredo Stipech (2004) Enseñanza de la representación manual y digital, para arquitectos y diseñadores [Teaching Hand and Digital Representation to Architects and Designers]

SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2004_027
11. Aoki, Yoshitsugu and Inage, Makoto (2000) Linguistic Operation System for Design of Architectural Form

Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands) https://papers.cumincad.org/cgi-bin/works/Show?ddssar0002
12. Bailey, Rohan (2000) The Intelligent Sketch: Developing a Conceptual Model for a Digital Design Assistant

Eternity, Infinity and Virtuality in Architecture [Proceedings of the 22nd Annual Conference of the Association for Computer-Aided Design in Architecture / 1-880250-09-8] Washington D.C. 19-22 October 2000, pp. 137-145 https://doi.org/10.52842/conf.acadia.2000.137
13. Blaschke, Thomas and Tiede, Dirk (2003) Bridging GIS-based landscape analysis/modelling and 3D-simulation.Is this already 4D?

CORP 2003, Vienna University of Technology, 25.2.-28.2.2003 [Proceedings on CD-Rom] https://papers.cumincad.org/cgi-bin/works/Show?792a
14. Brian Jeffrey Palidar (2000) Live and Direct:A Research and Development Facility for Robotics and Artificial Intelligence Applications

University of Washington, Design Machine Group https://papers.cumincad.org/cgi-bin/works/Show?a172
15. Chung, Misun (2000) A Sacred Space in Cyberspace

ACADIA Quarterly, vol. 19, no. 2, pp. 7-8 https://doi.org/10.52842/conf.acadia.2000.007
16. Coates, Paul and Miranda, Pablo (2000) Swarm modelling. The use of Swarm Intelligence to generate architectural form

International Conference on Generative Art https://papers.cumincad.org/cgi-bin/works/Show?ga0007
17. Costa Couceiro, Mauro (2006) La Arquitectura como Extensión Fenotípica Humana - Un Acercamiento Basado en Análisis Computacionales [Architecture as human phenotypic extension – An approach based on computational explorations]

SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 56-60 https://papers.cumincad.org/cgi-bin/works/Show?sigradi2006_e183a
18. Do, Ellen Yi-Luen (2000) Sketch that Scene for Me: Creating Virtual Worlds by Freehand Drawing

Promise and Reality: State of the Art versus State of Practice in Computing for the Design and Planning Process [18th eCAADe Conference Proceedings / ISBN 0-9523687-6-5] Weimar (Germany) 22-24 June 2000, pp. 265-268 https://doi.org/10.52842/conf.ecaade.2000.265
19. Gabriel, Gerard Caesar (2000) COMPUTER-MEDIATED COMMUNICATION IN DESIGN

PhD Thesis, Faculty of Architecture, University of Sydney https://papers.cumincad.org/cgi-bin/works/Show?gerardgabriel_phd
20. Geraedts, Rob P and Pollalis, Spiro N. (2001) Remote Teaching in Design Education - Educational and Organizational Issues and Experiences

Architectural Information Management [19th eCAADe Conference Proceedings / ISBN 0-9523687-8-1] Helsinki (Finland) 29-31 August 2001, pp. 305-310 https://doi.org/10.52842/conf.ecaade.2001.305

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