CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id cf2011_p170
id cf2011_p170
authors Barros, Mário; Duarte José, Chaparro Bruno
year 2011
title Thonet Chairs Design Grammar: a Step Towards the Mass Customization of Furniture
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 181-200.
summary The paper presents the first phase of research currently under development that is focused on encoding Thonet design style into a generative design system using a shape grammar. The ultimate goal of the work is the design and production of customizable chairs using computer assisted tools, establishing a feasible practical model of the paradigm of mass customization (Davis, 1987). The current research step encompasses the following three steps: (1) codification of the rules describing Thonet design style into a shape grammar; (2) implementing the grammar into a computer tool as parametric design; and (3) rapid prototyping of customized chair designs within the style. Future phases will address the transformation of the Thonet’s grammar to create a new style and the production of real chair designs in this style using computer aided manufacturing. Beginning in the 1830’s, Austrian furniture designer Michael Thonet began experimenting with forming steam beech, in order to produce lighter furniture using fewer components, when compared with the standards of the time. Using the same construction principles and standardized elements, Thonet produced different chairs designs with a strong formal resemblance, creating his own design language. The kit assembly principle, the reduced number of elements, industrial efficiency, and the modular approach to furniture design as a system of interchangeable elements that may be used to assemble different objects enable him to become a pioneer of mass production (Noblet, 1993). The most paradigmatic example of the described vision of furniture design is the chair No. 14 produced in 1858, composed of six structural elements. Due to its simplicity, lightness, ability to be stored in flat and cubic packaging for individual of collective transportation, respectively, No. 14 became one of the most sold chairs worldwide, and it is still in production nowadays. Iconic examples of mass production are formally studied to provide insights to mass customization studies. The study of the shape grammar for the generation of Thonet chairs aimed to ensure rules that would make possible the reproduction of the selected corpus, as well as allow for the generation of new chairs within the developed grammar. Due to the wide variety of Thonet chairs, six chairs were randomly chosen to infer the grammar and then this was fine tuned by checking whether it could account for the generation of other designs not in the original corpus. Shape grammars (Stiny and Gips, 1972) have been used with sucesss both in the analysis as in the synthesis of designs at different scales, from product design to building and urban design. In particular, the use of shape grammars has been efficient in the characterization of objects’ styles and in the generation of new designs within the analyzed style, and it makes design rules amenable to computers implementation (Duarte, 2005). The literature includes one other example of a grammar for chair design by Knight (1980). In the second step of the current research phase, the outlined shape grammar was implemented into a computer program, to assist the designer in conceiving and producing customized chairs using a digital design process. This implementation was developed in Catia by converting the grammar into an equivalent parametric design model. In the third phase, physical models of existing and new chair designs were produced using rapid prototyping. The paper describes the grammar, its computer implementation as a parametric model, and the rapid prototyping of physical models. The generative potential of the proposed digital process is discussed in the context of enabling the mass customization of furniture. The role of the furniture designer in the new paradigm and ideas for further work also are discussed.
keywords Thonet; furniture design; chair; digital design process; parametric design; shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id cf2011_p127
id cf2011_p127
authors Benros, Deborah; Granadeiro Vasco, Duarte Jose, Knight Terry
year 2011
title Integrated Design and Building System for the Provision of Customized Housing: the Case of Post-Earthquake Haiti
source Computer Aided Architectural Design Futures 2011 [Proceedings of the 14th International Conference on Computer Aided Architectural Design Futures / ISBN 9782874561429] Liege (Belgium) 4-8 July 2011, pp. 247-264.
summary The paper proposes integrated design and building systems for the provision of sustainable customized housing. It advances previous work by applying a methodology to generate these systems from vernacular precedents. The methodology is based on the use of shape grammars to derive and encode a contemporary system from the precedents. The combined set of rules can be applied to generate housing solutions tailored to specific user and site contexts. The provision of housing to shelter the population affected by the 2010 Haiti earthquake illustrates the application of the methodology. A computer implementation is currently under development in C# using the BIM platform provided by Revit. The world experiences a sharp increase in population and a strong urbanization process. These phenomena call for the development of effective means to solve the resulting housing deficit. The response of the informal sector to the problem, which relies mainly on handcrafted processes, has resulted in an increase of urban slums in many of the big cities, which lack sanitary and spatial conditions. The formal sector has produced monotonous environments based on the idea of mass production that one size fits all, which fails to meet individual and cultural needs. We propose an alternative approach in which mass customization is used to produce planed environments that possess qualities found in historical settlements. Mass customization, a new paradigm emerging due to the technological developments of the last decades, combines the economy of scale of mass production and the aesthetics and functional qualities of customization. Mass customization of housing is defined as the provision of houses that respond to the context in which they are built. The conceptual model for the mass customization of housing used departs from the idea of a housing type, which is the combined result of three systems (Habraken, 1988) -- spatial, building system, and stylistic -- and it includes a design system, a production system, and a computer system (Duarte, 2001). In previous work, this conceptual model was tested by developing a computer system for existing design and building systems (Benr__s and Duarte, 2009). The current work advances it by developing new and original design, building, and computer systems for a particular context. The urgent need to build fast in the aftermath of catastrophes quite often overrides any cultural concerns. As a result, the shelters provided in such circumstances are indistinct and impersonal. However, taking individual and cultural aspects into account might lead to a better identification of the population with their new environment, thereby minimizing the rupture caused in their lives. As the methodology to develop new housing systems is based on the idea of architectural precedents, choosing existing vernacular housing as a precedent permits the incorporation of cultural aspects and facilitates an identification of people with the new housing. In the Haiti case study, we chose as a precedent a housetype called “gingerbread houses”, which includes a wide range of houses from wealthy to very humble ones. Although the proposed design system was inspired by these houses, it was decided to adopt a contemporary take. The methodology to devise the new type was based on two ideas: precedents and transformations in design. In architecture, the use of precedents provides designers with typical solutions for particular problems and it constitutes a departing point for a new design. In our case, the precedent is an existing housetype. It has been shown (Duarte, 2001) that a particular housetype can be encoded by a shape grammar (Stiny, 1980) forming a design system. Studies in shape grammars have shown that the evolution of one style into another can be described as the transformation of one shape grammar into another (Knight, 1994). The used methodology departs takes off from these ideas and it comprises the following steps (Duarte, 2008): (1) Selection of precedents, (2) Derivation of an archetype; (3) Listing of rules; (4) Derivation of designs; (5) Cataloguing of solutions; (6) Derivation of tailored solution.
keywords Mass customization, Housing, Building system, Sustainable construction, Life cycle energy consumption, Shape grammar
series CAAD Futures
email
last changed 2012/02/11 19:21

_id 66eb
authors Grayer, Alan R.
year 1980
title Alternative Approaches in Geometric Modelling
source Computer Aided Design. July, 1980. vol. 12: pp. 189-192 : ill. includes bibliography
summary As systems for computer-aided design and production of mechanical parts have developed there has arisen a need for techniques for the comprehensive description of the desired part, including its three-dimensional shape. The creation and manipulation of shapes is generally known as Geometric Modelling, but some misconceptions have arisen as to the true meaning and import of the term. The paper argues for a broad, flexible approach to the subject, allowing the use of many techniques suited to particular applications, unifying them through common data structures
keywords data structures, geometric modeling, solids
series CADline
last changed 2003/06/02 10:24

_id ddss2006-hb-187
id DDSS2006-HB-187
authors Lidia Diappi and Paola Bolchi
year 2006
title Gentrification Waves in the Inner-City of Milan - A multi agent / cellular automata model based on Smith's Rent Gap theory
source Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 187-201
summary The aim of this paper is to investigate the gentrification process by applying an urban spatial model of gentrification, based on Smith's (1979; 1987; 1996) Rent Gap theory. The rich sociological literature on the topic mainly assumes gentrification to be a cultural phenomenon, namely the result of a demand pressure of the suburban middle and upper class, willing to return to the city (Ley, 1980; Lipton, 1977, May, 1996). Little attempt has been made to investigate and build a sound economic explanation on the causes of the process. The Rent Gap theory (RGT) of Neil Smith still represents an important contribution in this direction. At the heart of Smith's argument there is the assumption that gentrification takes place because capitals return to the inner city, creating opportunities for residential relocation and profit. This paper illustrates a dynamic model of Smith's theory through a multi-agent/ cellular automata system approach (Batty, 2005) developed on a Netlogo platform. A set of behavioural rules for each agent involved (homeowner, landlord, tenant and developer, and the passive 'dwelling' agent with their rent and level of decay) are formalised. The simulations show the surge of neighbouring degradation or renovation and population turn over, starting with different initial states of decay and estate rent values. Consistent with a Self Organized Criticality approach, the model shows that non linear interactions at local level may produce different configurations of the system at macro level. This paper represents a further development of a previous version of the model (Diappi, Bolchi, 2005). The model proposed here includes some more realistic factors inspired by the features of housing market dynamics in the city of Milan. It includes the shape of the potential rent according to city form and functions, the subdivision in areal submarkets according to the current rents, and their maintenance levels. The model has a more realistic visualisation of the city and its form, and is able to show the different dynamics of the emergent neighbourhoods in the last ten years in Milan.
keywords Multi agent systems, Housing market, Gentrification, Emergent systems
series DDSS
last changed 2006/08/29 12:55

_id 0565
authors Oxman, Robert and Oxman, Rivka
year 1990
title The Computability of Architectural Knowledge
source The Electronic Design Studio: Architectural Knowledge and Media in the Computer Era [CAAD Futures ‘89 Conference Proceedings / ISBN 0-262-13254-0] Cambridge (Massachusetts / USA), 1989, pp. 171-185
summary In an important contribution to the theoretical foundation of design computing, Mitchell noted "an increasingly urgent need to establish a demonstrably sound, comprehensive, rigorously formalized theoretical foundation upon which to base practical software development efforts" (Mitchell, 1986). In this paper we propose such a theoretical framework. A basic assumption of this work is that the advancement of design computing is dependent upon the emergence of a rigorous formulation of knowledge in design. We present a model of knowledge in architectural design which suggests a promising conceptual basis for dealing with knowledge in computer-aided design systems. We require models which can represent the formal knowledge and manipulative operations of the designer in all of their complexity-that is formal models rather than just geometric models. Shape Grammars (Stiny,1980) represent an example of such models, and constitute a relatively high level of design knowledge as compared to, for example, use of symmetry operations to generate simple formal configurations. Building upon an understanding of the classes of design knowledge as the conceptual basis for formal modeling systems may contribute a new realization of the potential of the medium for design. This will require a comprehensive approach to the definition of architectural and design knowledge. We consider here the implications of a well-defined body of architectural and design knowledge for design education and the potential mutual interaction-in a knowledge-rich environment-of design learning and CAAD learning. The computational factors connected with the representation of design knowledge and its integration in design systems are among the key problems of CAAD. Mitchell's model of knowledge in design incorporates formal knowledge in a comprehensive, multi-level, hierarchical structure in which types of knowledge are correlated with computational concepts. In the main focus of this paper we present a structured, multi-level model of design knowledge which we discuss with respect to current architectural theoretical considerations. Finally, we analyze the computational and educational relevance of such models.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id ede1
authors Pal, T. K.
year 1980
title Hybrid Surface Patch
source Computer Aided Design November, 1980. vol. 12: pp. 283-287 : ill.
summary A method for designing a surface patch, with direct and easy to understand control over the shape is presented. Slope continuity across the boundary is assured and the boundary curve may have any number of discontinuities
keywords computational geometry, geometric modeling, curved surfaces, algorithms
series CADline
last changed 2003/06/02 13:58

_id c380
authors Saaty, Thomas L. and Beltran, Miguel H.
year 1980
title Architectural Design by the Analytic Hierarchy Process
source Design Methods and Theories. 1980? vol. 14: pp. 124-134 : ill. and tables. include some bibliographical notes
summary The Analytic Hierarchy Process (AHP), which is explained and applied in another article in the same journal, is used to illustrate the architectural design of a house for a family of three. The plan of the house was develop to satisfy the family's needs by considering the size of the lot, the size and shape of the different architectural spaces, their priorities, and their overall contiguity. The salient feature of this paper is to show how closely the final plan, shape, size, geometric design and location relate to our mental criteria and personal needs, from the identification of the needs to the final plan. This approach also permits one to treat all these needs and their relation to the environment in a coherent framework
keywords architecture, design, methods
series CADline
last changed 2003/06/02 13:58

_id 4990
authors Gips, J. and Stiny, G.
year 1980
title Production System and Grammars: a Uniform Characterization
source Environment and Planning B. 1980. vol. 7: pp. 399-408 : tables. includes bibliography
summary The common structure underlying production system formalisms is developed. A variety of production system formalisms are summarized in terms of this structure. The structure is useful both for understanding existing systems and for developing new ones
keywords systems, shape grammars, theory
series CADline
last changed 2003/06/02 13:58

_id 0763
authors Waite, Mitchell
year 1980
title Computer Graphics Primer
source [ix], 184 p. : ill. (some col.) Indianapolis, Indiana: Howard W. Sams & Co., Inc., 1980. includes index
summary The book contains four chapters: Chapter 1 explains what is computer graphics all about. Chapter 2 introduces the general hardware and software concept behind computer graphics, and presents a profile of products available at the time. Chapter 3 introduces the graphic features of the Apple II computer: plotting simple equations, drawing lines and vectors, creation of simple geometric shapes as well as gaming figures, shape shifting, random art work, detailed drawing and the use of digitizing tables and moving figure animation
keywords computer graphics, animation, education
series CADline
last changed 1999/02/12 15:10

_id 0830
authors Ball, A. A.
year 1980
title How to Make the Bicubic Patch Work Using Reparametrisation
source 1980 ? 11 p. includes bibliography
summary This paper comprises a series of examples in numerical surface definition, loosely strung together, to show the practical limitations of the bicubic patch and how they can be overcome by reparametrisation. The concept of reparametrisation is more general than that used in computer- aided geometric design insofar as the reparametrisation is modeled in addition to the basic parametric equation
keywords CAD, computational geometry, curved surfaces, parametrization
series CADline
last changed 2003/06/02 13:58

_id 8629
authors Barzilay, Amos
year 1980
title Human Problem Solving on Master Mind
source Carnegie Mellon University
summary The purpose of this work is to analyze the task of playing Master Mind and to examine subjects behaviors on solving that task. The methods and the ideas that are used in the work are the same found in the references for other tasks. The author wants to show that those ideas and methods can be used for that specific task as well. In other words, subjects behave in such a domain as an information processing system. [includes bibliography]
keywords Psychology, Problem Solving
series CADline
last changed 1999/02/15 15:10

_id e825
authors Baybars, Ilker and Eastman, Charles M.
year 1980
title Enumerating Architectural Arrangements by Generating Their Underlying Graphs
source Environment and Planning B. 1980. vol. 7: pp. 289- 310 : ill. includes bibliography. -- See also 'Enumerating Architectural Arrangements: Comment on a Recent Paper by Baybars and Eastman' by C.F. Earl
summary One mathematical correspondence to the partitioning of the plane is a Weighted Plane Graph (WPG). This paper first focuses on the systematic generation of WPGs, in a fashion similar to crystal growth. During this process, the WPGs are represented by adjacency matrices. The authors, thus, present a method for embedding the WPG in the plane, given its adjacency matrix. These graphs can, then, be mapped into floor plans. The common practice here is the use of the `geometric dual' of a WPG. The authors propose, instead, the use of the `Pseudogeometric dual' of a WPG directly to translate (part of) a design brief into alternative spatial layouts. Also discussed is the ability to create courtyards and/or circulation spaces given a specific WPG, without increasing the size of the problem
keywords enumeration, architecture, floor plans, graphs, design process, automation, algorithms, space allocation, CAD
series CADline
email
last changed 2003/05/17 10:15

_id 8a27
authors Bentley, Jon L. and Carruthers, Wendy
year 1980
title Algorithms for Testing the Inclusion of Points in Polygons
source Allertorn Conference on Communication, Control and Computing (18th : 1980). (10) p. includes bibliography
summary Determining whether a given point lies inside or outside a simple polygon is an important problem in many applications, including computer vision systems and computer-assisted political redistricting systems. In this paper the authors give algorithms for inclusion problems that are efficient for polygons that are 'close to convex' in a certain precise sense. An empirical study of polygons that arise in several applications shows that typical polygons are indeed 'close to convex,' and a program implementing the algorithm shows that is extremely efficient on point sets of practical sizes
keywords point inclusion, polygons, algorithms, computational geometry
series CADline
last changed 2003/06/02 13:58

_id 4580
authors Borgerson, B. R. and Johnson, Robert H.
year 1980
title Beyond CAD to Computer Aided Engineering
source (8) p. : ill. Manufacturing Data Systems Incorporated, 1980? includes bibliography
summary Current CAD systems significantly aid the drafting function and many provide some aid to selected design activities. For the development of mechanical systems, much more can be done. Future systems will aid the interactive engineering process of design, analysis, control, documentation, and manufacturing engineering. Computer based systems which address this broader spectrum of engineering activities are referred to as `Computer Aided Engineering,' or `CAE,' systems. CAE systems will use volumetric techniques to create and evaluate the individual components of a machine design in conjunction with data base management schemas to support the interrelationships of the components of machines. This paper focuses on computer assistance to the engineering of mechanical systems
keywords mechanical engineering, CAE, solid modeling, objects
series CADline
last changed 2003/06/02 13:58

_id 0105
authors Bossan, Mario and Ronchi, Alfredo M.
year 1989
title Presentazione Esperienza Didattica del Dipartimento di Ingegneria dei Sistemi Edilizi e Territoriali - Politecnico di Milano
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 9.8.1-9.8.19
doi https://doi.org/10.52842/conf.ecaade.1989.x.x4i
summary Didactic and research experience developed at the "Dipartimento di Ingegneria dei Sistemi Edilizi e Territoriali del Politecnico di Milano" in the environment of Computer Aided Architectural Design (CAAD). From the early part of the 1980's, using initially at an experimental level the resources available at the departmental centre of calculation various applications of CAD techniques in the building sector have been effected at DISET (Dipartimento di Ingegneria del Politecnico di Milano). During 1983, after a three year period of experimenting with these systems, it was decided to organise and activate a small computer aided design centre, within the department, the use of which was reserved for dissertation and research students.

series eCAADe
email
last changed 2022/06/07 07:50

_id 8593
authors Braid, I.C.
year 1980
title Superficial Blends in Geometric Modelling
source 12 p. : ill. February, 1980. Document No. 105. includes bibliography
summary In engineering practice, many blended surfaces are both indicated and manufactured by rounding off a sharp edge. The authors term them `superficial' blends in contrast to `designed' blends for which existing surface techniques are appropriate. The provision of superficial blends in a geometric modeling system is explained, and a method is given for drawing objects containing blended edges
keywords geometric modeling, CAD, representation, solids
series CADline
last changed 2003/06/02 13:58

_id cff2
authors Callen, John N.
year 1980
title Man-Machine Interfaces and their Constraints within Interactive CAD
source June, 1980. 18, [16] p. includes bibliography
summary As CAD systems becomes more widely accepted in the design environment, the interaction between the designer and the system as supported by interfaces should be analyzed to insure the most natural means of communication. The purpose of this paper is to present various inherent constraints in users, CAD software/hardware and in the design process so that designers of CAD systems could more clearly recognize these constraints and produce a more suitable interface design
keywords CAD, user interface, design, constraints
series CADline
last changed 2003/06/02 10:24

_id e2a9
authors Carpenter, Loren
year 1980
title Computer Rendering of Fractal Curves and Surfaces
source Computer Graphics: SIGGRAPH Proceedings, Vol 14, no 3 (supplement), July 1980, pp 9-
summary Fractals are a class of highly irregular shapes that have myriad counterparts in the real world, such as islands, river networks, turbulence, and snowflakes. Classic fractals include Brownian paths, Cantor sets, and plane-filling curves. Nearly all fractal sets are of fractional dimension and all are nowhere differentiable. Previously published procedures for calculating fractal curves employ shear displacement processes, modified Markov processes, and inverse Fourier transforms. They are either very expensive or very complex and do not easily generalize to surfaces. This paper presents a family of simple methods for generating and displaying a wide class of fractal curves and surfaces. In so doing, it introduces the concept of statistical subdivision in which a geometric entity is split into smaller entities while preserving certain statistical properties.
series journal paper
last changed 2003/04/23 15:14

_id e952
authors Carrara, Gianfranco and Paoluzzi, Alberto
year 1980
title A Systems Approach to Building Program Planning
source computer Aided Building Design Laboratory Research Report. 80 p. : ill. Rome, Italy: December, 1980. CABD LAB RR. 80-02. includes bibliography
summary In this paper problems of design performance and of building program planning are considered from the view point of the general system theory. After having formalized the concept of requirement, performance and performance specification, it is shown that a set of building objects (spaces and constructive elements) foreseeable within a program is a semilattice, and that therefore the ordering of constructive elements and spaces corresponds to an ordering of relations among feasible 'behaviors.' A set of feasible behaviors is then presented as an abstract system, eventually discussing some assumptions on which to base an input-state-output representation of it
keywords theory, methods, problem solving, architecture, design, knowledge
series CADline
last changed 2003/06/02 13:58

_id a587
authors Cohen, Elaine, Lyche, Tom and Riesenfeld, Richard F.
year 1980
title Discrete B-Splines and Subdivision Techniques in Computer-Aided Geometric Design and Computer Graphics
source computer Graphics and Image Processing. October, 1980. vol. 14: pp. 87- 111 : ill. includes bibliography
summary The relevant theory of discrete B-splines with associated new algorithms is extended to provide a framework for understanding and implementing general subdivision schemes for nonuniform B-splines. The new derived polygon corresponding to an arbitrary refinement of the knot vector for an existing B-spline curve, including multiplicities, is shown to be formed by successive evaluations of the discrete B-spline defined by the original vertices, the original knot vector, and the refined knot vector. Existing subdivision algorithms can be seen as proper special cases. General subdivision has widespread applications in computer-aided geometric design, computer graphics, and numerical analysis. The new algorithms resulting from the new theory lead to a unification of the display model, the analysis model, and other needed models into a single geometric model from which other necessary models are easily derived. New sample algorithms for interference calculation, contouring, surface rendering, and other important calculations are presented
keywords computational geometry, theory, algorithms, computer graphics, B-splines, curved surfaces
series CADline
last changed 2003/06/02 13:58

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