CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 56

_id barakat_theses_eaea2007
id barakat_theses_eaea2007
authors Barakat, Husam
year 2008
title Analytical Study of the Projects of Students in the Architectural Design - Comparision Between Physical and Digital Models
source Proceedings of the 8th European Architectural Endoscopy Association Conference
summary Since its foundation in 1981, Architectural faculty has adopted traditional teaching methods for practical subjects such as architectural design and Urban planning. In these subjects, students submitted their projects and exams on (chanson) and (calk) sheets using various drawing tools. Such tools are still in use by students up to date in manually architectural concept presentation. This comes after the students pass a number of subjects related to art and engineering drawing that help the students in gaining drawing representation and rendering skills.
keywords architectural concept, traditional teaching, computer technology
series EAEA
email
more http://info.tuwien.ac.at/eaea
last changed 2008/04/29 20:46

_id c0ee
authors Bentley, Jon L. and Ottmann, Thomas
year 1981
title The Complexity of Manipulating Hierarchically Defined Sets of Rectangles
source 40 p. : ill. Pittsburgh, PA: Department of Computer Science, CMU., April, 1981. CMU-CS-81-109. includes bibliography
summary Algorithms that manipulate sets of rectangles are of great practical importance in VLSI design systems and other applications. Although much theoretical work has appeared recently on the complexity of rectangle problems, it has assumed that the inputs are given as a list of rectangles. In this paper the authors study the complexity of rectangle problems when the inputs are given in a hierarchical language that allows the designer to build large designs by replicating small designs. They show that while most of the problems are NP-hard in the general case, there are O(N log N) algorithms that process inputs obeying certain restrictions
keywords rectangles, algorithms, computational geometry, data structures
series CADline
last changed 2003/06/02 10:24

_id 6758
authors Flemming, Ulrich
year 1981
title The Secret of the Casa Giuliani Frigerio
source Environment and Planning B. 1981. vol. 8: pp. 87-96 : ill. includes bibliography
summary Basic formal characteristics of Terragni's Casa Giuliani Frigerio are explained by means of a parametric shape grammar
keywords applications, shape grammars, architecture
series CADline
email
last changed 2003/02/26 17:24

_id 11b4
authors Hall, Theodore W.
year 2001
title 2001: An Acadia Odyssey
source ACADIA Quarterly, vol. 20, pp. 6-7
doi https://doi.org/10.52842/conf.acadia.2001.006
summary ACADIA marked the dawn of its third decade last October, at its 21st annual conference, the 20th anniversary of its birth. If the numbers seem inconsistent at first, recall that the association was born at its 1st conference, its 0th anniversary, in 1981. Of the twenty-four founding members, only a few are still active. I joined at the third conference, in 1983, and I’ve never met half the founders. Perhaps they never expected the association to last two years, let alone two decades. In the meantime, an entire generation has come of age and begun to take the reins. ACADIA is alive and well, thank you very much.
series ACADIA
email
last changed 2022/06/07 07:50

_id 28cc
authors Johnson, Robert H. and Dewhirst, Donald L.
year 1981
title Machine Layout With Volumetric Models
source International Congress and Exposition. February, 1981. 7 p. : ill. includes bibliography. --- An SAE Technical Paper Series
summary Computer-Aided Engineering Systems are interactive computer based systems for application to a wide variety of engineering and manufacturing functions. Volumetric models and a structured database are two key components of these systems. This paper presents the concept of a product structures Data Base and its use in combination with volumetric models, in the layout phase of a machine design. This combination provides for automatic analysis of interface and fit between parts of a machine
keywords CAE, solid modeling, representation, systems, CAM, integration, database
series CADline
last changed 2003/06/02 13:58

_id acadia03_052
id acadia03_052
authors Juyal, M., Kensek, K. and Knowles, R.
year 2003
title SolCAD: 3D Spatial Design Tool Tool to Generate Solar Envelope
source Connecting >> Crossroads of Digital Discourse [Proceedings of the 2003 Annual Conference of the Association for Computer Aided Design In Architecture / ISBN 1-880250-12-8] Indianapolis (Indiana) 24-27 October 2003, pp. 411-419
doi https://doi.org/10.52842/conf.acadia.2003.411
summary In this research the concept of Solar Envelope has been used to develop a 3D Spatial Design Tool tool, SolCAD, for generating an envelope over a given site based on various design parameters. The solar envelope can be imagined as a container, whose boundaries are derived from the sun’s relative motion. Buildings within this container will not overshadow their surroundings during critical periods of solar access for passive and low-energy architecture. The solar envelope is a space-time construct. Its spatial limits are defined by the parameters of land parcel size, shape, orientation, topography and latitude. It also depends on the time or the period of the time for which it is designed. Its time limits are defined by the hours of each day and the season for which solar access is provided to the land parcel (Knowles 1981). This tool intends to generate an envelope over a site of any shape, size and orientation and for different boundary and height conditions of shadow lines. It is suitable for initial stages of building design process to determine the shape of the building even before the design has been conceptualized.
series ACADIA
email
last changed 2022/06/07 07:52

_id 2fa9
authors Lewis, W.P.
year 1981
title The Role of Intelligence in the Design of Mechanical Components
source North-Holland Publishing Company, 1981. pp. 59-88 : tables. includes bibliography: p. 79
summary Methods used to design engineering components to transmit mechanical power are described and analyzed. The analysis defines the role of human intelligence, which is conceived in terms of the capacity to generate and process information, and its role in design problem solving therefore are examined with respect to an information processing design behavior and throw light on the extent to which it can be simulated or augmented by the digital computer
keywords design process, problem solving, mechanical engineering, intelligence
series CADline
last changed 2003/06/02 13:58

_id 4e6e
authors Liu, Clive K. and Eastman, Charles M.
year 1981
title Object Grammars : Language for the Generation of Masonry Designs
source 20 p. ; ill April, 1981. includes bibliography.
summary Bricks, one of the oldest manufactured building materials, are used extensively in construction. Usually they are built into wall assemblies. In this paper, the construction of traditional masonry designs are investigated. Object grammars are defined for the recursive generation of the 3 dimensional wall designs. Also, the uses of object grammars are discussed
keywords shape grammars, objects, synthesis, assemblies, architecture, applications
series CADline
email
last changed 2003/06/02 13:58

_id 046b
authors Martens, Bob
year 1999
title Education in Computer Aided Architectural Design in Europe
source Architectural Computing from Turing to 2000 [eCAADe Conference Proceedings / ISBN 0-9523687-5-7] Liverpool (UK) 15-17 September 1999, pp. 761-769
doi https://doi.org/10.52842/conf.ecaade.1999.761
summary The aim and object of this account is to elaborate on the role of eCAADe within the present worldwide "CAAD-activities". Each of the associations dedicated to the field of CAAD has taken its very own course of development, many cases of overlap and interaction have resulted, some of them, however, merely based on personal contacts. The purpose of eCAADe is to promote the sharing of ideas and collaboration in matters relating to Computer Aided Architectural Design. This, jointly drafted paper outlines these global aims within a worldwide context. The eCAADe umbrella covers both Europe and its periphery. Including the Middle East and North Africa. Though this does not apply as a kind of "territorial claim ", the primary affiliation of regions to at least one of the current international associations is sought. Historically, the early eighties are to be regarded as the period of first encounters with computers of larger proportions of people involved in architecture, simultaneously with the rise of personal computers. Thus various university sites acted as the forerunners in this field. Implementation of CAAD in teaching and research soon called for channeling the exchanges of experience via a suitable platform. The founding of ACADIA (the North American Organisation) in 1981, however, seems to have set the stage, as shortly thereafter the foundations for a European movement were laid.
series eCAADe
email
more http:www.ecaade.org
last changed 2022/06/07 07:59

_id e56f
authors Milne, Murry, Liggett, Robin S. and Campbell, Carol-Lynn (et al)
year 1981
title An Interactive Computer Graphic Daylighting Design Tool
source 1981? pp. 99-103: graphs. includes bibliography
summary A fast simple interactive computer program which plots daylight curves has been developed for hands-on use by architects at the beginning of the design process. It calculates daylight illuminations levels using the well known IES/LOF method. The most important feature of the program is its friendly interface, which means that designers with no computer literacy can easily describe their building and quickly progress through as many design modifications as desired. The program is self-instructional, giving first-time users a demonstration of its various features, then inviting them to go back and put their own building. The program is written in FORTRAN IV and runs on Tektronix storage tube graphics terminal
keywords evaluation, analysis, algorithms, computer graphics, lighting, user interface
series CADline
email
last changed 2003/06/02 13:58

_id a664
authors Samet, Hanan
year 1981
title Connected Component Labeling Using Quadtrees
source Journal of the Association for Computing Machinery. July, 1981. vol. 23: pp. 487-501 : ill. includes bibliography
summary An algorithm is presented for labeling the connectedÔ h)0*0*0*°° ÔŒ components of an image represented by a quadtree. The algorithm proceeds by exploring all possible adjacencies for each node once and only once. As soon as this is done, any equivalences generated by the adjacency labeling phase are propagated. Analysis of the algorithm reveals that its average execution time is of the order O(W+B(logB)), where B and W correspond to the number of blocks comprising the foreground and background, respectively, of the image
keywords algorithms, quadtree, image processing, pattern recognition, representation
series CADline
last changed 1999/02/12 15:09

_id avocaad_2001_09
id avocaad_2001_09
authors Yu-Tung Liu, Yung-Ching Yeh, Sheng-Cheng Shih
year 2001
title Digital Architecture in CAD studio and Internet-based competition
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Architectural design has been changing because of the vast and creative use of computer in different ways. From the viewpoint of designing itself, computer has been used as drawing tools in the latter phase of design (Mitchell 1977; Coyne et al. 1990), presentation and simulation tools in the middle phase (Liu and Bai 2000), and even critical media which triggers creative thinking in the very early phase (Maher et al. 2000; Liu 1999; Won 1999). All the various roles that computer can play have been adopted in a number of professional design corporations and so-called computer-aided design (CAD) studio in schools worldwide (Kvan 1997, 2000; Cheng 1998). The processes and outcomes of design have been continuously developing to capture the movement of the computer age. However, from the viewpoint of social-cultural theories of architecture, the evolvement of design cannot be achieved solely by designers or design processes. Any new idea of design can be accepted socially, culturally and historically only under one condition: The design outcomes could be reviewed and appreciated by critics in the field at the time of its production (Csikszentmihalyi 1986, 1988; Schon and Wiggins 1992; Liu 2000). In other words, aspects of design production (by designers in different design processes) are as critical as those of design appreciation (by critics in different review processes) in the observation of the future trends of architecture.Nevertheless, in the field of architectural design with computer and Internet, that is, so-called computer-aided design computer-mediated design, or internet-based design, most existing studies pay more attentions to producing design in design processes as mentioned above. Relatively few studies focus on how critics act and how they interact with designers in the review processes. Therefore, this study intends to investigate some evolving phenomena of the interaction between design production and appreciation in the environment of computer and Internet.This paper takes a CAD studio and an Internet-based competition as examples. The CAD studio includes 7 master's students and 2 critics, all from the same countries. The Internet-based competition, held in year 2000, includes 206 designers from 43 counties and 26 critics from 11 countries. 3 students and the 2 critics in the CAD studio are the competition participating designers and critics respectively. The methodological steps are as follows: 1. A qualitative analysis: observation and interview of the 3 participants and 2 reviewers who join both the CAD studio and the competition. The 4 analytical criteria are the kinds of presenting media, the kinds of supportive media (such as verbal and gesture/facial data), stages of the review processes, and interaction between the designer and critics. The behavioral data are acquired by recording the design presentation and dialogue within 3 months. 2. A quantitative analysis: statistical analysis of the detailed reviewing data in the CAD studio and the competition. The four 4 analytical factors are the reviewing time, the number of reviewing of the same project, the comparison between different projects, and grades/comments. 3. Both the qualitative and quantitative data are cross analyzed and discussed, based on the theories of design thinking, design production/appreciation, and the appreciative system (Goodman 1978, 1984).The result of this study indicates that the interaction between design production and appreciation during the review processes could differ significantly. The review processes could be either linear or cyclic due to the influences from the kinds of media, the environmental discrepancies between studio and Internet, as well as cognitive thinking/memory capacity. The design production and appreciation seem to be more linear in CAD studio whereas more cyclic in the Internet environment. This distinction coincides with the complementary observations of designing as a linear process (Jones 1970; Simon 1981) or a cyclic movement (Schon and Wiggins 1992). Some phenomena during the two processes are also illustrated in detail in this paper.This study is merely a starting point of the research in design production and appreciation in the computer and network age. The future direction of investigation is to establish a theoretical model for the interaction between design production and appreciation based on current findings. The model is expected to conduct using revised protocol analysis and interviews. The other future research is to explore how design computing creativity emerge from the process of producing and appreciating.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id eb23
authors Akin, Omer
year 1981
title Efficient Computer-User Interface in Electronic Mail Systems
source Department of Computer Science, April, 1981. ii, 24 p. includes bibliography
summary This research explores the question of improving user- computer interface. The approach is one of observing and codifying various parameters that influence the efficiency of interface in the context of electronic mail tasks. In the paper the authors observe 'expert' and 'regular' users of a mail system and analyze the sources of efficiency. It is clear that experts use a different, more specialized, set of commands in performing standard mail tasks. While experts perform these tasks with fewer errors and more 'completely,' it is not clear that they achieve this any faster than regular users. Recommendations for design are made
keywords user interface, protocol analysis
series CADline
email
last changed 2003/05/17 10:09

_id c9dc
authors Avron, Barr and Feigenbaum, Edward A. (editors)
year 1981
title The Handbook of Artificial Intelligence
source xiv, 409 p. Stanford, California: HeurisTech Press., 1981. vol. 1 of 3: includes bibliography p.[365]-388 and indexes
summary Part 1 of a three volume set that contains some 200 articles on AI. Volume 1 discusses the goals of AI research, the history of the field and the current active areas of research. It explains how the book is organized, and the literature of the field. How to access journal articles and technical reports for further reading
keywords AI
series CADline
last changed 2003/06/02 13:58

_id 4555
authors Bergland, Glenn D. and Gordon, Ronald D.
year 1981
title Tutorial : Software Design Strategies.--2nd. ed
source vi, 479 p. Los Angeles: IEEE Computer Society Press, 1981. includes bibliography and permuted title index p.449-477
summary A tutorial text attempting to clarify and focus on aspects of software design that have direct effect on the structure of the final program. Several major design strategies are developed and compared, including: traditional forms of functional decomposition, the data structure design method of Michael Jeckson, the data-flow design method of Larry Constantine, and the programming calculus of Edsger Dijkstra. The process of organizing and coordinating the efforts of the design team is also studied especially practices of top-down development, code walkthroughs, and design reviews are presented and evaluated
keywords software, design, programming, techniques
series CADline
last changed 2003/06/02 13:58

_id bf5a
authors Botman, J.J.
year 1981
title Dynamics of Housing and Planning: A Regional Simulation Model
source Delft University of Technology - Martinus Nijhoff Publishers, Dordrecht (ISBN 90-247-2499-6)
series thesis:PhD
email
last changed 2003/02/12 22:37

_id a6f1
authors Bridges, A.H.
year 1986
title Any Progress in Systematic Design?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 5-15
summary In order to discuss this question it is necessary to reflect awhile on design methods in general. The usual categorization discusses 'generations' of design methods, but Levy (1981) proposes an alternative approach. He identifies five paradigm shifts during the course of the twentieth century which have influenced design methods debate. The first paradigm shift was achieved by 1920, when concern with industrial arts could be seen to have replaced concern with craftsmanship. The second shift, occurring in the early 1930s, resulted in the conception of a design profession. The third happened in the 1950s, when the design methods debate emerged; the fourth took place around 1970 and saw the establishment of 'design research'. Now, in the 1980s, we are going through the fifth paradigm shift, associated with the adoption of a holistic approach to design theory and with the emergence of the concept of design ideology. A major point in Levy's paper was the observation that most of these paradigm shifts were associated with radical social reforms or political upheavals. For instance, we may associate concern about public participation with the 1970s shift and the possible use (or misuse) of knowledge, information and power with the 1980s shift. What has emerged, however, from the work of colleagues engaged since the 1970s in attempting to underpin the practice of design with a coherent body of design theory is increasing evidence of the fundamental nature of a person's engagement with the design activity. This includes evidence of the existence of two distinctive modes of thought, one of which can be described as cognitive modelling and the other which can be described as rational thinking. Cognitive modelling is imagining, seeing in the mind's eye. Rational thinking is linguistic thinking, engaging in a form of internal debate. Cognitive modelling is externalized through action, and through the construction of external representations, especially drawings. Rational thinking is externalized through verbal language and, more formally, through mathematical and scientific notations. Cognitive modelling is analogic, presentational, holistic, integrative and based upon pattern recognition and pattern manipulation. Rational thinking is digital, sequential, analytical, explicatory and based upon categorization and logical inference. There is some relationship between the evidence for two distinctive modes of thought and the evidence of specialization in cerebral hemispheres (Cross, 1984). Design methods have tended to focus upon the rational aspects of design and have, therefore, neglected the cognitive aspects. By recognizing that there are peculiar 'designerly' ways of thinking combining both types of thought process used to perceive, construct and comprehend design representations mentally and then transform them into an external manifestation current work in design theory is promising at last to have some relevance to design practice.
series CAAD Futures
email
last changed 2003/11/21 15:16

_id 91c4
authors Checkland, P.
year 1981
title Systems Thinking, Systems Practice
source John Wiley & Sons, Chichester
summary Whether by design, accident or merely synchronicity, Checkland appears to have developed a habit of writing seminal publications near the start of each decade which establish the basis and framework for systems methodology research for that decade."" Hamish Rennie, Journal of the Operational Research Society, 1992 Thirty years ago Peter Checkland set out to test whether the Systems Engineering (SE) approach, highly successful in technical problems, could be used by managers coping with the unfolding complexities of organizational life. The straightforward transfer of SE to the broader situations of management was not possible, but by insisting on a combination of systems thinking strongly linked to real-world practice Checkland and his collaborators developed an alternative approach - Soft Systems Methodology (SSM) - which enables managers of all kinds and at any level to deal with the subtleties and confusions of the situations they face. This work established the now accepted distinction between hard systems thinking, in which parts of the world are taken to be systems which can be engineered, and soft systems thinking in which the focus is on making sure the process of inquiry into real-world complexity is itself a system for learning. Systems Thinking, Systems Practice (1981) and Soft Systems Methodology in Action (1990) together with an earlier paper Towards a Systems-based Methodology for Real-World Problem Solving (1972) have long been recognized as classics in the field. Now Peter Checkland has looked back over the three decades of SSM development, brought the account of it up to date, and reflected on the whole evolutionary process which has produced a mature SSM. SSM: A 30-Year Retrospective, here included with Systems Thinking, Systems Practice closes a chapter on what is undoubtedly the most significant single research programme on the use of systems ideas in problem solving. Now retired from full-time university work, Peter Checkland continues his research as a Leverhulme Emeritus Fellow. "
series other
last changed 2003/04/23 15:14

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id a8ca
authors Courtieux, Gerard
year 1981
title Man Machine Interface Problems in Computer Aided Architectural Design
source 1981. pp. 231-250 : ill. includes bibliography. -- discussion (pp. 247-250)
summary The author and two other researchers conducted a world-wide survey of existing computer aided architectural design programs in 1978. The purpose of the survey was to validate an earlier study of the architectural design process and to investigate problem areas in Computer Aided Architectural Design (CAAD). The survey indicated that two problems of man machine interaction in CAAD, though partly solved, remain a challenge for computer scientists: the description and graphical representation of three-dimensional objects. The formalization of the information collected in the survey, together with the experience of the author in teaching computer graphics to architecture students for the past ten years, is used to give some insight in these two problems and to make some recommendations for the improvement of the man machine interface in CAAD
keywords architecture, CAD, user interface
series CADline
last changed 1999/02/12 15:07

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