CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id 4d66
authors Kalay, Yehuda E.
year 1983
title A Relational Database for Non-Manipulative Representation of Solid Objects
source Computer Aided Design September, 1983. vol. 15: pp. 271-276 : ill. includes bibliography.
summary Being the heart of any solid modeling system, much effort has been spent on formulating the data models which represent the shape of a polyhedral solid object within the computer in an accurate, unique and complete manner. This paper presents an example relational model as a complementary logical schema for viewing the shape database. It facilitates compact storage and supports non-manipulative query operations through the projection, selection and join operators defined for the relational model, without requiring expert knowledge of the manipulative structure. The flexibility of the relational model, compared with that of the hierarchical, manipulative one, allows easy extensibility and the association of non- geometric attributes with each data item
keywords solid modeling, polyhedra, relational database, representation
series CADline
email
last changed 2003/06/02 13:58

_id 4843
authors Lee, Y.C. and Fu, K.S.
year 1983
title Integration of Solid Modeling and Data Base Management for CAD/CAM
source ACM IEEE Design Automation Conference Proceedings (20th : 1983 : Miami Beach, Florida). pp. 367-373 : ill
summary For the fast growing CAD/CAM technologies, geometric solid modeling plays one of the most important roles. In order to satisfy a variety of engineering applications, an integrated database management system based on solid modeling is highly desirable. In the proposed approach, a concise object representation scheme, Constructive Solid Geometry (CSG), is adopted as the basis for database design. The underlying generic relational model is found to be more adequate than the conventional relational model in characterizing the embedded data abstraction. A systematic method is devised for converting the CSG scheme into a generic model based on the BNF grammar which depicts the CSG scheme. A relational query language, SEQUEL, has been modified to define, control, and manipulate the flat relations which represent the highly structural generic model
keywords integration, CSG, relational database, management, solid modeling, CAD, CAM
series CADline
last changed 2003/06/02 13:58

_id sigradi2006_e028c
id sigradi2006_e028c
authors Griffith, Kenfield; Sass, Larry and Michaud, Dennis
year 2006
title A strategy for complex-curved building design:Design structure with Bi-lateral contouring as integrally connected ribs
source SIGraDi 2006 - [Proceedings of the 10th Iberoamerican Congress of Digital Graphics] Santiago de Chile - Chile 21-23 November 2006, pp. 465-469
summary Shapes in designs created by architects such as Gehry Partners (Shelden, 2002), Foster and Partners, and Kohn Peterson and Fox rely on computational processes for rationalizing complex geometry for building construction. Rationalization is the reduction of a complete geometric shape into discrete components. Unfortunately, for many architects the rationalization is limited reducing solid models to surfaces or data on spread sheets for contractors to follow. Rationalized models produced by the firms listed above do not offer strategies for construction or digital fabrication. For the physical production of CAD description an alternative to the rationalized description is needed. This paper examines the coupling of digital rationalization and digital fabrication with physical mockups (Rich, 1989). Our aim is to explore complex relationships found in early and mid stage design phases when digital fabrication is used to produce design outcomes. Results of our investigation will aid architects and engineers in addressing the complications found in the translation of design models embedded with precision to constructible geometries. We present an algorithmically based approach to design rationalization that supports physical production as well as surface production of desktop models. Our approach is an alternative to conventional rapid prototyping that builds objects by assembly of laterally sliced contours from a solid model. We explored an improved product description for rapid manufacture as bilateral contouring for structure and panelling for strength (Kolarevic, 2003). Infrastructure typically found within aerospace, automotive, and shipbuilding industries, bilateral contouring is an organized matrix of horizontal and vertical interlocking ribs evenly distributed along a surface. These structures are monocoque and semi-monocoque assemblies composed of structural ribs and skinning attached by rivets and adhesives. Alternative, bi-lateral contouring discussed is an interlocking matrix of plywood strips having integral joinery for assembly. Unlike traditional methods of building representations through malleable materials for creating tangible objects (Friedman, 2002), this approach constructs with the implication for building life-size solutions. Three algorithms are presented as examples of rationalized design production with physical results. The first algorithm [Figure 1] deconstructs an initial 2D curved form into ribbed slices to be assembled through integral connections constructed as part of the rib solution. The second algorithm [Figure 2] deconstructs curved forms of greater complexity. The algorithm walks along the surface extracting surface information along horizontal and vertical axes saving surface information resulting in a ribbed structure of slight double curvature. The final algorithm [Figure 3] is expressed as plug-in software for Rhino that deconstructs a design to components for assembly as rib structures. The plug-in also translates geometries to a flatten position for 2D fabrication. The software demonstrates the full scope of the research exploration. Studies published by Dodgson argued that innovation technology (IvT) (Dodgson, Gann, Salter, 2004) helped in solving projects like the Guggenheim in Bilbao, the leaning Tower of Pisa in Italy, and the Millennium Bridge in London. Similarly, the method discussed in this paper will aid in solving physical production problems with complex building forms. References Bentley, P.J. (Ed.). Evolutionary Design by Computers. Morgan Kaufman Publishers Inc. San Francisco, CA, 1-73 Celani, G, (2004) “From simple to complex: using AutoCAD to build generative design systems” in: L. Caldas and J. Duarte (org.) Implementations issues in generative design systems. First Intl. Conference on Design Computing and Cognition, July 2004 Dodgson M, Gann D.M., Salter A, (2004), “Impact of Innovation Technology on Engineering Problem Solving: Lessons from High Profile Public Projects,” Industrial Dynamics, Innovation and Development, 2004 Dristas, (2004) “Design Operators.” Thesis. Massachusetts Institute of Technology, Cambridge, MA, 2004 Friedman, M, (2002), Gehry Talks: Architecture + Practice, Universe Publishing, New York, NY, 2002 Kolarevic, B, (2003), Architecture in the Digital Age: Design and Manufacturing, Spon Press, London, UK, 2003 Opas J, Bochnick H, Tuomi J, (1994), “Manufacturability Analysis as a Part of CAD/CAM Integration”, Intelligent Systems in Design and Manufacturing, 261-292 Rudolph S, Alber R, (2002), “An Evolutionary Approach to the Inverse Problem in Rule-Based Design Representations”, Artificial Intelligence in Design ’02, 329-350 Rich M, (1989), Digital Mockup, American Institute of Aeronautics and Astronautics, Reston, VA, 1989 Schön, D., The Reflective Practitioner: How Professional Think in Action. Basic Books. 1983 Shelden, D, (2003), “Digital Surface Representation and the Constructability of Gehry’s Architecture.” Diss. Massachusetts Institute of Technology, Cambridge, MA, 2003 Smithers T, Conkie A, Doheny J, Logan B, Millington K, (1989), “Design as Intelligent Behaviour: An AI in Design Thesis Programme”, Artificial Intelligence in Design, 293-334 Smithers T, (2002), “Synthesis in Designing”, Artificial Intelligence in Design ’02, 3-24 Stiny, G, (1977), “Ice-ray: a note on the generation of Chinese lattice designs” Environmental and Planning B, volume 4, pp. 89-98
keywords Digital fabrication; bilateral contouring; integral connection; complex-curve
series SIGRADI
email
last changed 2016/03/10 09:52

_id e26b
authors Kalay, Yehuda E.
year 1983
title Modeling Polyhedral Solids Bounded by Multi-Curved Parametric Surfaces
source Computer Aided Design May, 1983. Vol. 15: pp. 141-146 : ill. includes bibliography.
summary An integrated solids modelling system for representing and manipulating objects bounded by bicubic parametric surfaces is presented. Its basic capabilities include the representation of solids through a surface based model, such that the surface underlying any face can be replaced by another surface that has been modelled independently. Other functionalities include scaling, rotation and translation of shapes and their pairwise combination into more complex shapes by means of spatial set operators. This approach integrates within a single system the representation and manipulation of polyhedral solids bounded by multi-curved parametric surfaces, thereby combining solid modelling with surface modelling techniques
keywords solid modeling, curves, curved surfaces, integration, systems, B-rep, intersection, boolean operations
series CADline
email
last changed 2003/06/02 10:24

_id 46b2
authors Rasdorf, William J. and Fenves, Stephen J.
year 1983
title Organization of a Structural Design Database
source Electronic Computation Conference Proceedings (8th : 1983 : Houston, TX). American Society of Civil Engineers, pp. 559-571. CADLINE has abstract only
summary This paper proposes a database schema that supports structural engineering design of buildings. An evaluation and comparison of hierarchical, network, and relational databases shows that relational databases are especially suited to a structural engineering design database. The proposed database schema represents the complex relationships between the components of a building-design database. The schema consists of a structural system hierarchy that relates abstract database components to basic building elements. In addition, it combines topology with attributes to achieve an integration that allows the representation of a broad range of common building configurations and structural systems. The user can combine a basic set of constructs to generate either a general or a very detailed description of a structure. The high degree of integration of topology and attributes yields a database that possesses desirable relational characteristics. The database provides efficient access to components based both on their location and on their attribute values. It also allows the user to add, delete, retrieve, and modify database components and values. The versatility and flexibility of the relational model make it a useful tool for managing building engineering data
keywords building, details, database, civil engineering, integration
series CADline
last changed 2003/06/02 13:58

_id 8e02
authors Brown, A.G.P. and Coenen, F.P.
year 2000
title Spatial reasoning: improving computational efficiency
source Automation in Construction 9 (4) (2000) pp. 361-367
summary When spatial data is analysed the result is often very computer intensive: even by the standards of contemporary technologies, the machine power needed is great and the processing times significant. This is particularly so in 3-D and 4-D scenarios. What we describe here is a technique, which tackles this and associated problems. The technique is founded in the idea of quad-tesseral addressing; a technique, which was originally applied to the analysis of atomic structures. It is based on ideas concerning Hierarchical clustering developed in the 1960s and 1970s to improve data access time [G.M. Morton, A computer oriented geodetic database and a new technique on file sequencing, IBM Canada, 1996.], and on atomic isohedral (same shape) tiling strategies developed in the 1970s and 1980s concerned with group theory [B. Grunbaum, G.C. Shephard, Tilings and Patterns, Freeman, New York, 1987.]. The technique was first suggested as a suitable representation for GIS in the early 1980s when the two strands were brought together and a tesseral arithmetic applied [F.C. Holdroyd, The Geometry of Tiling Hierarchies, Ars Combanitoria 16B (1983) 211–244.; S.B.M. Bell, B.M. Diaz, F.C. Holroyd, M.J.J. Jackson, Spatially referenced methods of processing raster and vector data, Image and Vision Computing 1 (4) (1983) 211–220.; Diaz, S.B.M. Bell, Spatial Data Processing Using Tesseral Methods, Natural Environment Research Council, Swindon, 1986.]. Here, we describe how that technique can equally be applied to the analysis of environmental interaction with built forms. The way in which the technique deals with the problems described is first to linearise the three-dimensional (3-D) space being investigated. Then, the reasoning applied to that space is applied within the same environment as the definition of the problem data. We show, with an illustrative example, how the technique can be applied. The problem then remains of how to visualise the results of the analysis so undertaken. We show how this has been accomplished so that the 3-D space and the results are represented in a way which facilitates rapid interpretation of the analysis, which has been carried out.
series journal paper
more http://www.elsevier.com/locate/autcon
last changed 2003/05/15 21:22

_id e7b8
authors Dahl, Veronica
year 1983
title Logic Programming as a Representation of Knowledge
source IEEE Computer. IEEE Computer Society, October, 1983. vol. 16: pp. 106-110 : ill. includes bibliography
summary Logic has traditionally provided a firm conceptual framework for representing knowledge. As it can formally deal with the notion of logical consequence, the introduction of Prolog has made it possible to represent knowledge in terms of logic and also to expect appropriate inferences to be drawn from it automatically. This article illustrates and explores these ideas with respect to two central representational issues: problem solving knowledge and database knowledge. The technical aspects of both subjects have been covered elsewhere (Kowalski, R. Logic for problem solving, North- Holland pub. 1979 ; Dahl, V. on database system development through logic ACM Trans.vol.7/no.3/Mar.1982 pp.102). This explanation uses simple, nontechnical terms
keywords PROLOG, knowledge, representation, logic, programming, problem solving, database
series CADline
last changed 1999/02/12 15:08

_id 60c5
authors Gordon, William J.
year 1983
title An Operator Calculus for Surface and Volume Modeling
source IEEE Computer Graphics and Applications October, 1983. vol. 3: pp. 18-22 : ill. includes bibliography.
summary This article briefly describes the mathematical techniques underlying surface and volume modeling techniques in current practice. The first part outlines what might be termed an operator calculus for the approximation and interpolation of functions of more than one independent variable. This operator calculus uses operator multiplication and Boolean addition to compound the linear operators associated with simple bivariate and multivariate interpolation/approximation schemes. The result is a distributive lattice of approximation operators. The other two sections of the article contain specific examples of how this operator calculus leads to practical techniques for sculptured surface and volume modeling
keywords curved surfaces, representation, solid modeling, boolean operations
series CADline
last changed 2003/06/02 13:58

_id 0a78
authors McCalla, Gordon and Cercone, Nick
year 1983
title Approaches to Knowledge Representation
source IEEE Computer. October, 1983. vol. 16: pp. 12-18 : ill. includes bibliography
summary In contrast to conventional database systems, AI systems require a knowledge base with diverse kinds of knowledge. These include, but are not limited to knowledge about objects, knowledge about processes, and hard to represent common sense knowledge about goals, motivations, causality, time, actions etc. This article is an introduction to a special issue in which 15 articles contributed by a broad spectrum of researchers discuss various aspects of knowledge representation. It gives some background and context to these articles by mapping out the basic approaches to knowledge representation that have developed over the years
keywords knowledge, representation, AI
series CADline
last changed 2003/06/02 13:58

_id 6d3e
authors Yau, Mann-may and Srihari, Sargur N.
year 1983
title A Hierarchical Data Structure for Multidimensional Digital Images
source Communications of the ACM. July, 1983. vol. 26: pp. 504-515 : ill. includes bibliography
summary A tree data structure for representing multidimensional digital binary images is described. The method is based on recursive subdivision of the d-dimensional space into 2d hyperoctants. An algorithm for constructing the tree of a d- dimensional binary image from the tree of its (d-1)- dimensional cross sections is given. The computational advantages of the data structure and the algorithm are demonstrated both theoretically and in application to a three-dimensional reconstruction of a human brain
keywords algorithms, computational geometry, representation, data structures, solid modeling
series CADline
last changed 2003/06/02 13:58

_id 41af
authors Barnhill, Robert E.
year 1983
title A Survey of the Representation and Design of Surfaces
source IEEE Computer Graphics and Applications. October, 1983. vol. 3: pp. 9-16 : ill. includes bibliography
summary The approach of devising robust surface methods applicable to arbitrarily located data was taken by the CAGD Group at the University of Utah. Adopting two broad classes of methods suitable for solving the problems (i.e., problems for which simplifying geometric assumptions cannot be made): (1) surface interpolants defined over triangles or tetrahedra and (2) distance-weighted interpolants. Interactive computer graphics was used to display surfaces for adequate visualization. Although some figures were given, it must be kept in mind that some 3-D medium, or at least motion, is necessary to understand surfaces
keywords computational geometry, computer graphics, representation, curved surfaces, mathematics
series CADline
last changed 2003/06/02 10:24

_id 213d
authors Bernard, Yves and Dupagne, Albert
year 1983
title Volume: a computer Program for building Modelisation and Manipulation
doi https://doi.org/10.52842/conf.ecaade.1983.x.n2m
source Proceedings of the International Conference eCAADe [European Computer Aided Architectural Design Education] Brussels (Belgium) 1983, pp. III.70-III.79
summary We describe a computer program VOLUME for interactive 3D modelling of building which can be used in many problems (heat losses calculations, architectural evaluation, ...) where a geometric representation is required. The program is more than a tool to input a geometry: it is also a tool for design; manipulations are very easy and many design solutions can be tried. We then discuss about developments for improving the quality of that tool in the design process.
keywords Computer Aided Design, 3D Modelling, Computer-user Interface, Evaluations
series eCAADe
email
more http://www.ulg.ac.be/lema/
last changed 2022/06/07 07:50

_id avocaad_2001_02
id avocaad_2001_02
authors Cheng-Yuan Lin, Yu-Tung Liu
year 2001
title A digital Procedure of Building Construction: A practical project
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary In earlier times in which computers have not yet been developed well, there has been some researches regarding representation using conventional media (Gombrich, 1960; Arnheim, 1970). For ancient architects, the design process was described abstractly by text (Hewitt, 1985; Cable, 1983); the process evolved from unselfconscious to conscious ways (Alexander, 1964). Till the appearance of 2D drawings, these drawings could only express abstract visual thinking and visually conceptualized vocabulary (Goldschmidt, 1999). Then with the massive use of physical models in the Renaissance, the form and space of architecture was given better precision (Millon, 1994). Researches continued their attempts to identify the nature of different design tools (Eastman and Fereshe, 1994). Simon (1981) figured out that human increasingly relies on other specialists, computational agents, and materials referred to augment their cognitive abilities. This discourse was verified by recent research on conception of design and the expression using digital technologies (McCullough, 1996; Perez-Gomez and Pelletier, 1997). While other design tools did not change as much as representation (Panofsky, 1991; Koch, 1997), the involvement of computers in conventional architecture design arouses a new design thinking of digital architecture (Liu, 1996; Krawczyk, 1997; Murray, 1997; Wertheim, 1999). The notion of the link between ideas and media is emphasized throughout various fields, such as architectural education (Radford, 2000), Internet, and restoration of historical architecture (Potier et al., 2000). Information technology is also an important tool for civil engineering projects (Choi and Ibbs, 1989). Compared with conventional design media, computers avoid some errors in the process (Zaera, 1997). However, most of the application of computers to construction is restricted to simulations in building process (Halpin, 1990). It is worth studying how to employ computer technology meaningfully to bring significant changes to concept stage during the process of building construction (Madazo, 2000; Dave, 2000) and communication (Haymaker, 2000).In architectural design, concept design was achieved through drawings and models (Mitchell, 1997), while the working drawings and even shop drawings were brewed and communicated through drawings only. However, the most effective method of shaping building elements is to build models by computer (Madrazo, 1999). With the trend of 3D visualization (Johnson and Clayton, 1998) and the difference of designing between the physical environment and virtual environment (Maher et al. 2000), we intend to study the possibilities of using digital models, in addition to drawings, as a critical media in the conceptual stage of building construction process in the near future (just as the critical role that physical models played in early design process in the Renaissance). This research is combined with two practical building projects, following the progress of construction by using digital models and animations to simulate the structural layouts of the projects. We also tried to solve the complicated and even conflicting problems in the detail and piping design process through an easily accessible and precise interface. An attempt was made to delineate the hierarchy of the elements in a single structural and constructional system, and the corresponding relations among the systems. Since building construction is often complicated and even conflicting, precision needed to complete the projects can not be based merely on 2D drawings with some imagination. The purpose of this paper is to describe all the related elements according to precision and correctness, to discuss every possibility of different thinking in design of electric-mechanical engineering, to receive feedback from the construction projects in the real world, and to compare the digital models with conventional drawings.Through the application of this research, the subtle relations between the conventional drawings and digital models can be used in the area of building construction. Moreover, a theoretical model and standard process is proposed by using conventional drawings, digital models and physical buildings. By introducing the intervention of digital media in design process of working drawings and shop drawings, there is an opportune chance to use the digital media as a prominent design tool. This study extends the use of digital model and animation from design process to construction process. However, the entire construction process involves various details and exceptions, which are not discussed in this paper. These limitations should be explored in future studies.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 0d6d
authors Doyle, Jon
year 1983
title Admissible State Semantics for Representational Systems
source IEEE Computer. IEEE computer society, October, 1983. vol. 16: pp. 119-122. includes bibliography
summary A clear semantic is one of the most important requirements in designing representational systems. This article indicates how many kinds of informal semantics can be transformed directly into formal semantics of no greater complexity. The author focuses on the meaning rather than on the expression within a particular logical language. The distinction of the meaning of mental components from general ecological meaning is done by the name admissible state semantics, leaving the specification of external meaning to the standard tools of model theory. The method of admissible state semantic is simple, resembling the usual explanations of intended meanings given by system designers. The designer explains the meaning of one representation in terms of its relations to other representation in the system. Examples are given
keywords logic, languages, representation, systems, semantics
series CADline
last changed 1999/02/12 15:08

_id 0127
authors Durand, Yves
year 1983
title Perspective Drawings of Architectural Scenes Calculated by Fortranprograms which Make Use of Hidden Line Algorithms and "Solid Modeling" in APL for the Data Preparation.
doi https://doi.org/10.52842/conf.ecaade.1983.x.x5q
source Proceedings of the International Conference eCAADe [European Computer Aided Architectural Design Education] Brussels (Belgium) 1983, pp. III.36-III.69
summary This paper gives an account of works recently undertaken by the Department of Architecture of Mons Polytechnic School (Belgium) about a program of computer-assisted design. That program, written in FORTRAN, has been elaborated with the object of drawing perspective architectural scenes on digital plotters or graphic printers and of eliminating hidden lines from these scenes. Two algorithms, that yield good results for automatic search of observer's position in terms of orientation and for the computation of hidden lines in case of numerous segments and opaque surfaces, are presented. Some graphic examples are provided. An algorithm of previous classifying of segments and opaque surfaces is propounded. The precision of calculations and the magnitude of tolerances for parametric operations of comparison are discussed. The use of APL to introduce, modify or correct data is approached; in this way, a survey of potential application of APL for solid modeling is suggested.
keywords Computer-assisted Design, FORTRAN
series eCAADe
more http://www.fpms.ac.be
last changed 2022/06/07 07:50

_id 273f
authors Elcock, E.W.
year 1983
title How Complete are Knowledge Representation Systems?
source IEEE Computer. IEEE computer society, October, 1983. vol. 16: pp. 114-118. includes bibliography
summary Prolog, the most feasible of the first-order logic systems, has intriguing analogies with Absys, short for Aberdeen System, an assertative programming system developed in 1968. In this article, the issue of incompleteness is explored by comparing aspects of the two systems, and the incompleteness resulting from any serious use of Prolog as a vehicle for a knowledge-based system is addressed
keywords PROLOG, algorithms, knowledge, systems, languages
series CADline
last changed 2003/06/02 13:58

_id 4052
authors Gero, John S., Akiner , Tuncer V. and Radford, Antony D.
year 1983
title What's What and What's Where : Knowledge Engineering in the Representation of Building by Computer
source 1983. 205-215 pp. : ill. floor planes. include a short bibliography
summary Knowledge engineering allows for the encoding of both numeric and symbolic knowledge as inferences. It provides a fundamentally different means of representing buildings than do traditional data structures and databases. A prototypical knowledge engineering reasoning system which reasons about topological relationships, geometric entities and attributes of buildings is described. It is applied in the analysis of an existing small hotel. Using knowledge engineering we can expect future CAAD system to be different to the one with which we have become familiar
keywords building, representation, reasoning, knowledge, analysis, evaluation, systems
series CADline
email
last changed 2003/06/02 13:58

_id b190
authors Goldberg, Adele and Robson, David
year 1983
title Smalltalk-80: The language and its implementation
source New York, NY: Addison Wesley Co
summary Smalltalk-80 is the classic standard Smalltalk language as described in Smalltalk-80: The Language and Its Implementation by Goldberg and Robson. This book is commonly called "the Blue Book". Squeak implements the dialect of Smalltalk described in this book, but has a different implementation. Overview of the Smalltalk Language Smalltalk is a general purpose, high level programming language. It was the first original "pure" object oriented language, but not the first to use the object oriented concept, which is credited to Simula 67. The explosive growth of Object Oriented Programming (OOP) technologies began in the early 1980's, with Smalltalk's introduction. Behind it was the idea that the individual human user should be the most important component of any computing system, and that programming should be a natural extension of thinking, and also a dynamic and evolutionary process consistent with the model of human learning activity. In Smalltalk, these ideas are embodied in a framework for human-computer communication. In a sense, Smalltalk is yet another language like C and Pascal, and programs can be written in Smalltalk that have the look and feel of such conventional languages. The difference lies * in the amount of code that can be reduced, * less cryptic syntax, * and code that is easier to handle for application maintenance and enhancement. But Smalltalk's most powerful feature is easy code reuse. Smalltalk makes reuse of programs, routines, and subroutines (methods) far easier. Though procedural languages allow reuse too, it is harder to do, and much easier to cheat. It is no surprise that Smalltalk is relatively easy to learn, mainly due to its simple syntax and semantics, as well as few concepts. Objects, classes, messages, and methods form the basis of programming in Smalltalk. The general methodology to use Smalltalk The notion of human-computer interface also results in Smalltalk promoting the development of safer systems. Errors in Smalltalk may be viewed as objects telling users that confusion exists as to how to perform a desired function.
series other
last changed 2003/04/23 15:14

_id 610b
authors Hall, R.N.
year 1983
title The Use of Gable OMS (Object Modelling System) in the Building Design ProcessThe Use of Gable OMS (Object Modelling System) in the Building Design Process
doi https://doi.org/10.52842/conf.ecaade.1983.x.b6t
source Proceedings of the International Conference eCAADe [European Computer Aided Architectural Design Education] Brussels (Belgium) 1983, pp. III.1-III.18
summary GABLE CAD SYSTEMS comprise a suite of integrated sub-systems, one of which is OMS. The use of OMS in the development of a building design enables three dimensional graphical modelling of objects associated with buildings. Thus furniture, fittings and fixtures may be located within any room in a building or outside a building or in relation to other groups of objects unrelated to a building. Once located, objects and building may be seen in 2D plan and elevation/section projection or 3D projection (perspectives, axonometrics, isometrics, etc.). In this way furniture, people, cars, trees,landscape objects may all be modelled and graphically represented in addition to the modelling capabilities enabled using GABLE BMS (Building Modelling System). These graphically represented 2D and 3D views of objects can then be passed into GABLE IDS for further embellishment, annotation or dimensioning to produce detailed working drawings.
keywords Three Dimensional Graphical Modelling
series eCAADe
last changed 2022/06/07 07:50

_id e663
authors Hanna, Samir L., Abel, John F. and Greenberg, Donald P.
year 1983
title Intersection of Parametric Surfaces by Means of Look-Up Tables
source IEEE Computer Graphics and Applications. October, 1983. vol. 3: pp. 39-48 : ill. (some col.). includes bibliography
summary The intersection curve between parametric surfaces is important in such computer-aided design and manufacturing functions as shape design, analysis of drawing, design of fillets, and computation of numerically controlled tooling paths. The algorithm presented here provides an adequately accurate mathematical representation of the intersection curve. It also provides a database to simplify such operations as hidden-surface removal, surface rendering, profile identification, and interference or clearance computations. Further the algorithm facilitates creating and changing a finite element mesh in the intersection region
keywords parametrization, curves, curved surfaces, algorithms, intersection
series CADline
last changed 2003/06/02 13:58

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