CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 20 of 96

_id eacf
authors Lantz, Keith A. and Nowicki, William I.
year 1984
title Structured Graphics for Distributed Systems
source ACM Transactions on Graphics January, 1984. vol. 3: pp. 23-51 : ill.
summary includes bibliography: pp. 48-51. One of the most important functions of an intelligent workstation is to provide a state-of-the-art user interface to distributed resources. One aspect of such an interface is virtual terminal support for both local and remote applications with a range of requirements, including graphics. To ensure good response for remote applications in particular, the bulk of user interaction must be handled local to the workstation. Therefore, the terminal management software on the workstation must provide object modeling as well as viewing facilities, in contrast to most contemporary graphics systems. One way of doing this is to support structured display files. It is equally important to support simultaneous access to multiple applications ; thus the terminal management software must provide window system facilities. Lastly, since the terminal management software should present a common interface to both local and remote applications, the workstation itself should be regarded as a multifunction component of the distributed system and not strictly as a terminal or a personal computer. This paper presents the system architecture and protocols necessary to achieve these goals and evaluates an existing implementation
keywords user interface, windowing, computer graphics, programming
series CADline
last changed 2003/06/02 10:24

_id 6c6f
authors Shaviv, Edna
year 1984
title National Situation Report: Technion (Haifa, Israel)
doi https://doi.org/10.52842/conf.ecaade.1984.x.j7u
source The Third European Conference on CAD in the Education of Architecture [eCAADe Conference Proceedings] Helsinki (Finnland) 20-22 September 1984.
summary In Israel there is only one School of Architecture. CAAD teaching has been introduced since 1969-1970. Last year it has been decided that each department (electronical, mechanical, architectural) will have its own CAD laboratory for computer graphics, based on a super minicomputer (CDC Cyber 170/720). The following software is available for CAAD : CD2000 (wireframe drawings), ICEM (solid modelling), TIGS (terminal independent graphics system), GOAL and BIBLE, ACA (integrated CAAD software). At the Technion teachers and architects which can educate CAAD are available. The following courses are teached : Computer Aided Architectural Design (I + II), Computer Methods in City Planning, Mathematical Models in Architectural Design, Design Course - Geometrical Modelling, Design Course - Solar Energy Design Seminar. It was decided that since next year the following courses will use CAAD : Design course - Geometrical Modelling and Appraisal, Morphology I, 2D-Design and Design Course - Passive Solar Communities.
series eCAADe
email
last changed 2022/06/07 07:50

_id a166
authors Van der Heiden, G. H. and Grandjean, E.
year 1984
title Ergonomic Studies in Computer-Aided Design Ergodesign 84 -- Ergonomics and Design in the Electronic Office:2. Field Studies, Office Furniture and Hardware
source Behaviour and Information Technology 1984 v.3 n.4 p.341-346
summary This paper describes the results of an ergonomic survey on interactive graphics workstations for computer-aided design (CAD). A work-sampling study was carried out to characterize the use of keyboard, digitizer tablet and video display. Subjective impressions of CAD software, CAD hardware and health aspects were collected by means of a questionnaire. Working methods and working postures were recorded on videotape. The two most important differences in comparison with other office terminals are: (i) dynamic working methods result in an absence of constrained postures in CAD operators and allow full-body exercise; (ii) CAD operators spend more time (46-68 per cent of working hours) viewing the video display than the average office terminal operator. Some ergonomic recommendations have been deduced for the construction of CAD terminals, as well as for the ergonomic improvement of existing workstations.
series other
last changed 2002/07/07 16:01

_id 409c
authors Akin, Omer, Flemming, Ulrich and Woodbury, Robert F.
year 1984
title Development of Computer Systems for Use in Architectural Education
source 1984. ii, 47 p. includes bibliography
summary Computers have not been used in education in a way that fosters intellectual development of alternate approaches to design. Sufficient theory exists to use computing devices to support other potentially fruitful approaches to design. A proposal is made for the development of a computer system for architectural education which is built upon a particular model for design, that of rational decision making. Within the framework provided by the model, a series of courseware development projects are proposed which together with hardware acquisitions constitute a comprehensive computer system for architectural education
keywords architecture, education, design, decision making
series CADline
email
last changed 2003/06/02 13:58

_id 44b1
authors Balas, Egon
year 1984
title On the Facial Structure of Scheduling Polyhedra
source 49 p., 6 p. of appendix : ill. Pittsburgh, PA: Design Research Center, Carnegie Mellon Univ., December, 1984. includes bibliography
summary A well-known job shop scheduling problem can be formulated as follows. Given a graph G with node set N and with directed and undirected arcs, find an orientation of the undirected arcs that minimizes the length of a longest path in G. The author treats the problem as a disjunctive program, without recourse to integer variables, and give a partial characterization of the scheduling polyhedron P(N), i.e., the convex hull of feasible schedules. In particular, he derives all the facets inducing inequalities for the scheduling polyhedron P(K) defined on some clique with node set K, and gives a sufficient condition for such inequalities to also induce facets of P(N). One of our results is that any inequality that induces a facet of P(H) for some HCK, also induces a facet of P(K). Another one is a recursive formula for deriving a facet inducing inequality with p positive coefficients from one with p-1 positive coefficients. The author also addresses the constraint identification problem, and gives a procedure for finding an inequality that cuts off a given solution to a subset of the constraints
keywords polyhedra, graphs, optimization, convex hull
series CADline
last changed 1999/02/12 15:07

_id 4685
authors Barsky, Brian A.
year 1984
title A Description and Evaluation of Various 3-D Models
source IEEE Computer Graphics and Applications. January, 1984. vol. 4: pp. 38-52 : ill. Includes bibliography
summary The use of parametric curves and surfaces for object modeling in computer graphics is becoming increasingly popular. There is sometimes, however, a reluctance to use them because it seems that the added power they give is more than offset by the complexity of their formulations and their computations. The purpose of this article is to clarify their meanings and uses and show how much they have in common behind the diversity of their formulations. The author discusses the properties and benefits of using the parametric Hermite, Coons, Bezier, B-spline, and Beta-spline curve and surface formulations
keywords Hermite, Coons, curved surfaces, Bezier, curves, B- splines, computational geometry, computer graphics
series CADline
last changed 2003/06/02 10:24

_id ecaadesigradi2019_449
id ecaadesigradi2019_449
authors Becerra Santacruz, Axel
year 2019
title The Architecture of ScarCity Game - The craft and the digital as an alternative design process
doi https://doi.org/10.52842/conf.ecaade.2019.3.045
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 3, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 45-52
summary The Architecture of ScarCity Game is a board game used as a pedagogical tool that challenges architecture students by involving them in a series of experimental design sessions to understand the design process of scarcity and the actual relation between the craft and the digital. This means "pragmatic delivery processes and material constraints, where the exchange between the artisan of handmade, representing local skills and technology of the digitally conceived is explored" (Huang 2013). The game focuses on understanding the different variables of the crafted design process of traditional communities under conditions of scarcity (Michel and Bevan 1992). This requires first analyzing the spatial environmental model of interaction, available human and natural resources, and the dynamic relationship of these variables in a digital era. In the first stage (Pre-Agency), the game set the concept of the craft by limiting students design exploration from a minimum possible perspective developing locally available resources and techniques. The key elements of the design process of traditional knowledge communities have to be identified (Preez 1984). In other words, this stage is driven by limited resources + chance + contingency. In the second stage (Post-Agency) students taking the architects´ role within this communities, have to speculate and explore the interface between the craft (local knowledge and low technological tools), and the digital represented by computation data, new technologies available and construction. This means the introduction of strategy + opportunity + chance as part of the design process. In this sense, the game has a life beyond its mechanics. This other life challenges the participants to exploit the possibilities of breaking the actual boundaries of design. The result is a tool to challenge conventional methods of teaching and leaning controlling a prescribed design process. It confronts the rules that professionals in this field take for granted. The game simulates a 'fake' reality by exploring in different ways with surveyed information. As a result, participants do not have anything 'real' to lose. Instead, they have all the freedom to innovate and be creative.
keywords Global south, scarcity, low tech, digital-craft, design process and innovation by challenge.
series eCAADeSIGraDi
email
last changed 2022/06/07 07:54

_id 8087
authors Boehm, Barry W., Penedo, Maria H. and Stuckle, Don E. (et al)
year 1984
title A Software Development Environment for Improving Productivity
source IEEE Computer. June, 1984. pp. 30-44 : ill. includes bibliography
summary The software productivity system (SPS) was developed to support project activities. It involves a set of strategies, including the work environment; the evaluation and procurement of hardware equipment; the provision for immediate access to computing resources through local area networks; the building of an integrated set of tools to support the software development life cycle and all project personnel; and a user support function to transfer new technology. All of these strategies are being accomplished incrementally. The current architecture is VAX-based and uses the Unix operating system, a wideband local network, and a set of software tools. The article describes the steps that led to the creation of the software productivity project and its components and summarized the requirements analyses on which the SPS was based
keywords productivity, software, hardware, programming
series CADline
last changed 2003/06/02 10:24

_id 4e4e
authors Boissonnat, Jean-Daniel
year 1984
title Geometric Structures for Three- Dimensional Shape Representation
source ACM Transactions on Graphics. October, 1984. vol. 3: pp. 266-286 : ill. includes bibliography
summary Different geometric structures are investigated in the context of discrete surface representation. It is shown that minimal representations (i.e., polyhedra) can be provided by a surface-based method using nearest neighbors structures or by a volume-based method using the Delaunay triangulation. Both approaches are compared with respect to various criteria, such as space requirements, computation time, constraints on the distribution of the points, facilities for further calculations, and agreement with the actual shape of the object
keywords algorithms, polyhedra, curves, curved surfaces, solids, representation, geometric modeling, data structures
series CADline
last changed 1999/02/12 15:07

_id a6f1
authors Bridges, A.H.
year 1986
title Any Progress in Systematic Design?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 5-15
summary In order to discuss this question it is necessary to reflect awhile on design methods in general. The usual categorization discusses 'generations' of design methods, but Levy (1981) proposes an alternative approach. He identifies five paradigm shifts during the course of the twentieth century which have influenced design methods debate. The first paradigm shift was achieved by 1920, when concern with industrial arts could be seen to have replaced concern with craftsmanship. The second shift, occurring in the early 1930s, resulted in the conception of a design profession. The third happened in the 1950s, when the design methods debate emerged; the fourth took place around 1970 and saw the establishment of 'design research'. Now, in the 1980s, we are going through the fifth paradigm shift, associated with the adoption of a holistic approach to design theory and with the emergence of the concept of design ideology. A major point in Levy's paper was the observation that most of these paradigm shifts were associated with radical social reforms or political upheavals. For instance, we may associate concern about public participation with the 1970s shift and the possible use (or misuse) of knowledge, information and power with the 1980s shift. What has emerged, however, from the work of colleagues engaged since the 1970s in attempting to underpin the practice of design with a coherent body of design theory is increasing evidence of the fundamental nature of a person's engagement with the design activity. This includes evidence of the existence of two distinctive modes of thought, one of which can be described as cognitive modelling and the other which can be described as rational thinking. Cognitive modelling is imagining, seeing in the mind's eye. Rational thinking is linguistic thinking, engaging in a form of internal debate. Cognitive modelling is externalized through action, and through the construction of external representations, especially drawings. Rational thinking is externalized through verbal language and, more formally, through mathematical and scientific notations. Cognitive modelling is analogic, presentational, holistic, integrative and based upon pattern recognition and pattern manipulation. Rational thinking is digital, sequential, analytical, explicatory and based upon categorization and logical inference. There is some relationship between the evidence for two distinctive modes of thought and the evidence of specialization in cerebral hemispheres (Cross, 1984). Design methods have tended to focus upon the rational aspects of design and have, therefore, neglected the cognitive aspects. By recognizing that there are peculiar 'designerly' ways of thinking combining both types of thought process used to perceive, construct and comprehend design representations mentally and then transform them into an external manifestation current work in design theory is promising at last to have some relevance to design practice.
series CAAD Futures
email
last changed 2003/11/21 15:16

_id ec87
authors Buchanan, Bruce G. and Shortliffe, Edward H. (editors)
year 1984
title Rule- Based Expert Systems : The MYCIN Experiments of the Stanford Heuristic Programming Project
source xix, 748 p. Reading, Mass.: Addison-Wesley Pub. Co., 1984. includes bibliography: p. 717-738 and subject index
summary A detailed look at MYCIN, an expert system for diagnosing bacterial infections and prescribing treatment for them. Issues covered include detailed examinations of knowledge acquisition, reasoning, explanation, tutoring, performance evaluation, and human interface
keywords AI, expert systems, knowledge acquisition, representation, reasoning, user interface
series CADline
last changed 2003/06/02 13:58

_id architectural_intelligence2023_10
id architectural_intelligence2023_10
authors Cheng Bi Duan, Su Yi Shen, Ding Wen Bao & Xin Yan
year 2023
title Innovative design solutions for contemporary Tou-Kung based on topological optimisation
doi https://doi.org/https://doi.org/10.1007/s44223-023-00028-x
source Architectural Intelligence Journal
summary Tou-Kung, which is pronounced in Chinese and known as Bracket Set (Liang & Fairbank, A pictorial history of Chinese architecture, 1984), is a vital support component in the Chinese traditional wooden tectonic systems. It is located between the column and the beam and connects the eave and pillar, making the heavy roof extend out of the eaves longer. The development of Tou-Kung is entirely a microcosm of the development of ancient Chinese architecture; the aesthetic structure and Asian artistic temperament behind Tou-Kung make it gradually become the cultural and spiritual symbol of traditional Chinese architecture. In the contemporary era, inheriting and developing Tou-Kung has become an essential issue. Several architects have attempted to employ new materials and techniques to integrate the traditional Tou-Kung into modern architectural systems, such as the China Pavilion at the 2010 World Expo and Yusuhara Wooden Bridge Museum. This paper introduces the topological optimisation method bi-directional evolutionary structural optimisation (BESO) for form-finding. BESO method is one of the most popular topology optimisation methods widely employed in civil engineering and architecture. Through analyzing the development trend of Tou-Kung and mechanical structure, the authors integrate 2D and 3D optimisation methods and apply the hybrid methods to form-finding. Meanwhile, mortise and tenon joint used to create stable connections with components of Tou-Kung are retained. This research aims to design a new Tou-Kung corresponding to “structural performance-based aesthetics”. The workflow proposed in this paper is valuable for Architrave and other traditional building components.
series Architectural Intelligence
email
last changed 2025/01/09 15:00

_id 8860
authors Choi, B.K., Barash, M.M. and Anderson, D.C.
year 1984
title Automatic Recognition of Machined Surfaces from a 3D Solid Model
source computer Aided Design. March, 1984. vol. 16: pp. 81-86 : ill. includes bibliography
summary It has been proposed that a direct link between CAD and CAM be provided through a computer-automated process planning system. Described in this paper are algorithmic procedures to identify machined surfaces (i.e., machining requirements) for a workpiece directly from its 3D geometric description. A machined surface is a portion of workpiece that can be generated by a certain mode of metal removal operation. Machined surfaces are algorithmically recognized from a 3D boundary file, and then their 2 1/2D descriptions are obtained in a data structure (format) suitable for an automated process planning system. A simplified boundary file data structure is introduced in order to explain the machined surface recognition procedures
keywords A machined surface type is defined as a pattern of faces, and a syntactic pattern recognition method is used to find the machined surface from the boundary file
series CADline
last changed 2003/06/02 13:58

_id caadria2020_118
id caadria2020_118
authors Chow, Ka Lok and van Ameijde, Jeroen
year 2020
title Generative Housing Communities - Design of Participatory Spaces in Public Housing Using Network Configurational Theories
doi https://doi.org/10.52842/conf.caadria.2020.2.283
source D. Holzer, W. Nakapan, A. Globa, I. Koh (eds.), RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 283-292
summary This research-by-design project explores how public housing estates can accommodate social diversity and the appropriation of shared spaces, using qualitative and quantitative analysis of circulation networks. A case study housing estate in Hong Kong was analysed through field observations of movements and activities and as a site for the speculative re-design of shared spaces. Generative design processes were developed based on several parameters, including shortest paths, visibility integration and connectivity integration (Hillier & Hanson, 1984). Additional tools were developed to combine these techniques with optimisation of sunlight access, maximisation of views for residential towers and the provision of permeability of ground level building volumes. The project demonstrates how flexibility of use and social engagement can constitute a platform for self-organisation, similar to Jane Jacobs' notion of vibrant streets leading to active and progressive communities. It shows how computational design and configurational theories can promote a bottom-up approach for generating new types of residential environments that support participatory and diverse communities, rather than a conventional top-down approach that is perceived to embody mechanisms of social regimentation.
keywords Urban Planning and Design; Network Configuration; Community Space and Social Interaction; Hong Kong Public Housing
series CAADRIA
email
last changed 2022/06/07 07:56

_id 8fd4
authors Christiansson, Per
year 1984
title Integrated Computer Aided Design: Present and Future Data Structure
source CIB W78, Colloquium June, 1984. 6 p. : ill. includes bibliography.
summary The article presents some viewpoints on data structures which may mirror the building process and development of integrated computer aided design systems. The emphasis is upon the necessity to find a sufficiently valid general approach to system development in order to meet the fast evolution within the field and the demand for development strategies
keywords data structures, integration, CAD, systems, building process, architecture, standards, construction
series CADline
last changed 1999/02/12 15:07

_id 6054
authors Cook, R.L.
year 1984
title Shade Trees
source Computer Graphics, Vol. 18, No.3, pp.223-23 1
summary Shading is an important part of computer imagery, but shaders have been based on fixed models to which all surfaces must conform. As computer imagery becomes more sophisticated, surfaces have more complex shading characteristics and thus require a less rigid shading model. This paper presents a flexible tree-structured shading model that can represent a wide range of shading characteristics. The model provides an easy means for specifying complex shading characteristics. It is also efficient because it can tailor the shading calculations to each type of surface.
series journal paper
last changed 2003/04/23 15:14

_id 20ff
id 20ff
authors Derix, Christian
year 2004
title Building a Synthetic Cognizer
source Design Computation Cognition conference 2004, MIT
summary Understanding ‘space’ as a structured and dynamic system can provide us with insight into the central concept in the architectural discourse that so far has proven to withstand theoretical framing (McLuhan 1964). The basis for this theoretical assumption is that space is not a void left by solid matter but instead an emergent quality of action and interaction between individuals and groups with a physical environment (Hillier 1996). In this way it can be described as a parallel distributed system, a self-organising entity. Extrapolating from Luhmann’s theory of social systems (Luhmann 1984), a spatial system is autonomous from its progenitors, people, but remains intangible to a human observer due to its abstract nature and therefore has to be analysed by computed entities, synthetic cognisers, with the capacity to perceive. This poster shows an attempt to use another complex system, a distributed connected algorithm based on Kohonen’s self-organising feature maps – SOM (Kohonen 1997), as a “perceptual aid” for creating geometric mappings of these spatial systems that will shed light on our understanding of space by not representing space through our usual mechanics but by constructing artificial spatial cognisers with abilities to make spatial representations of their own. This allows us to be shown novel representations that can help us to see new differences and similarities in spatial configurations.
keywords architectural design, neural networks, cognition, representation
series other
type poster
email
more http://www.springer.com/computer/ai/book/978-1-4020-2392-7
last changed 2012/09/17 21:13

_id e7cf
authors Eastman, Charles M. and Preiss, K.
year 1984
title A Review of Solid Shape Modelling Based on Integrity
source Computer Aided Design March, 1984. vol. 16: pp. 66-80 : ill. includes bibliography.
summary The potential benefits of using a canonical model for representing the shapes of solid objects has led to the design and implementation of a number of geometric modelers with varying capabilities. This paper reviews the approaches taken in solid modeling by defining the well-formedness conditions which must be implemented in any modeling system. The methods for satisfying the well-formedness constraints in the various solid modeling methods are reviewed, using the concept of integrity constraints. The incorporation of integrity constraints, both explicitly and implicitly, into solid modelers are considered, with particular focus on boundary modelers. The use of integrity constraints for defining shape families and assembly families are also presented. The result is a unified view of solid shape modeling systems that enables their classification and extension into particular application areas
keywords solid modeling, constraints, B-rep
series CADline
email
last changed 2003/05/17 10:15

_id 3386
authors Gavin, L., Keuppers, S., Mottram, C. and Penn, A.
year 2001
title Awareness Space in Distributed Social Networks
source Proceedings of the Ninth International Conference on Computer Aided Architectural Design Futures [ISBN 0-7923-7023-6] Eindhoven, 8-11 July 2001, pp. 615-628
summary In the real work environment we are constantly aware of the presence and activity of others. We know when people are away from their desks, whether they are doing concentrated work, or whether they are available for interaction. We use this peripheral awareness of others to guide our interactions and social behaviour. However, when teams of workers are spatially separated we lose 'awareness' information and this severely inhibits interaction and information flow. The Theatre of Work (TOWER) aims to develop a virtual space to help create a sense of social awareness and presence to support distributed working. Presence, status and activity of other people are made visible in the theatre of work and allow one to build peripheral awareness of the current activity patterns of those who we do not share space with in reality. TOWER is developing a construction set to augment the workplace with synchronous as well as asynchronous awareness. Current, synchronous activity patterns and statuses are played out in a 3D virtual space through the use of symbolic acting. The environment itself however is automatically constructed on the basis of the organisation's information resources and is in effect an information space. Location of the symbolic actor in the environment can therefore represent the focus of that person's current activity. The environment itself evolves to reflect historic patterns of information use and exchange, and becomes an asynchronous representation of the past history of the organisation. A module that records specific episodes from the synchronous event cycle as a Docudrama forms an asynchronous information resource to give a history of team work and decision taking. The TOWER environment is displayed using a number of screen based and ambient display devices. Current status and activity events are supplied to the system using a range of sensors both in the real environment and in the information systems. The methodology has been established as a two-stage process. The 3D spatial environment will be automatically constructed or generated from some aspect of the pre-existing organisational structure or its information resources or usage patterns. The methodology must be extended to provide means for that structure to grow and evolve in the light of patterns of actual user behaviour in the TOWER space. We have developed a generative algorithm that uses a cell aggregation process to transcribe the information space into a 3d space. In stage 2 that space was analysed using space syntax methods (Hillier & Hanson, 1984; Hillier 1996) to allow the properties of permeability and intelligibility to be measured, and then these fed back into the generative algorithm. Finally, these same measures have been used to evaluate the spatialised behaviour that users of the TOWER space show, and will used to feed this back into the evolution of the space. The stage of transcription from information structure to 3d space through a generative algorithm is critical since it is this stage that allows neighbourhood relations to be created that are not present in the original information structure. It is these relations that could be expected to help increase social density.
keywords Algorithmic Form Generation, Distributed Workgroups, Space Syntax
series CAAD Futures
email
last changed 2006/11/07 07:22

_id a461
authors Gerzso, Miguel J. and Buchmann, Alejandro P.
year 1984
title TM : An Object- Oriented Language for CAD and Required Database Capabilities
source Silver Spring: IEEE Computer Society, 1984. pp. 115-123 : ill. includes bibliography
summary The object-oriented language TM is presented and its main features are discussed, such as attribute inheritance, extensibility, encapsulation, definition of public and private responses, and addition of responses. These features make TM attractive for expansion into a programming environment providing extensive DBMS capabilities. Since TM is conceived as a programming language for CAD, the extensions that are proposed are intended to convert TM into a programming environment and DBMS for CAD applications, providing the ability to handle molecular objects, heterogeneously formatted data and constraint management. The language has been implemented while the expansions are the subject of current research
keywords programming, languages, OOPS, CAD, applications,
series CADline
last changed 2003/06/02 13:58

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