CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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Hits 1 to 14 of 14

_id a6f1
authors Bridges, A.H.
year 1986
title Any Progress in Systematic Design?
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 5-15
summary In order to discuss this question it is necessary to reflect awhile on design methods in general. The usual categorization discusses 'generations' of design methods, but Levy (1981) proposes an alternative approach. He identifies five paradigm shifts during the course of the twentieth century which have influenced design methods debate. The first paradigm shift was achieved by 1920, when concern with industrial arts could be seen to have replaced concern with craftsmanship. The second shift, occurring in the early 1930s, resulted in the conception of a design profession. The third happened in the 1950s, when the design methods debate emerged; the fourth took place around 1970 and saw the establishment of 'design research'. Now, in the 1980s, we are going through the fifth paradigm shift, associated with the adoption of a holistic approach to design theory and with the emergence of the concept of design ideology. A major point in Levy's paper was the observation that most of these paradigm shifts were associated with radical social reforms or political upheavals. For instance, we may associate concern about public participation with the 1970s shift and the possible use (or misuse) of knowledge, information and power with the 1980s shift. What has emerged, however, from the work of colleagues engaged since the 1970s in attempting to underpin the practice of design with a coherent body of design theory is increasing evidence of the fundamental nature of a person's engagement with the design activity. This includes evidence of the existence of two distinctive modes of thought, one of which can be described as cognitive modelling and the other which can be described as rational thinking. Cognitive modelling is imagining, seeing in the mind's eye. Rational thinking is linguistic thinking, engaging in a form of internal debate. Cognitive modelling is externalized through action, and through the construction of external representations, especially drawings. Rational thinking is externalized through verbal language and, more formally, through mathematical and scientific notations. Cognitive modelling is analogic, presentational, holistic, integrative and based upon pattern recognition and pattern manipulation. Rational thinking is digital, sequential, analytical, explicatory and based upon categorization and logical inference. There is some relationship between the evidence for two distinctive modes of thought and the evidence of specialization in cerebral hemispheres (Cross, 1984). Design methods have tended to focus upon the rational aspects of design and have, therefore, neglected the cognitive aspects. By recognizing that there are peculiar 'designerly' ways of thinking combining both types of thought process used to perceive, construct and comprehend design representations mentally and then transform them into an external manifestation current work in design theory is promising at last to have some relevance to design practice.
series CAAD Futures
email
last changed 2003/11/21 15:16

_id 4551
authors Griffiths, J.G.
year 1984
title A Depth-Coherence Scanline Algorithm for Displaying Curved Surfaces
source Computer Aided Design. March, 1984. vol. 16: pp. 91-101 : ill. includes bibliography
summary A scanline algorithm is presented which generates a realistic picture of a solid object bounded by curved surfaces. Externally, a surface is described by parametric equations. The internal representation is comprised of meshes of cubic splines which may be subdivided. Memory is saved by delaying subdivision, and by using a novel garbage collection technique. Time is saved by exploiting depth coherence. A viewpoint and scanline fix a cross-section represented as a set of curves. There are usually only a few of these to compare, and the curve nearest the viewer often remains nearest over much of its length
keywords algorithms, curves, curved surfaces, splines, computer graphics, hidden surfaces
series CADline
last changed 2003/06/02 13:58

_id avocaad_2001_15
id avocaad_2001_15
authors Henri Achten, Jos van Leeuwen
year 2001
title Scheming and Plotting your Way into Architectural Complexity
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary The problem of complexity underlies all design problems. With the advent of CAD however, our ability to truly represent complexity has increased considerably. Following the four waves of design methodology as distinguished by Cross (1984), we see changing architectural design attitudes with respect to complexity. Rather than viewing it as problematic issue, designers such as Koolhaas, van Berkel, Lynn, and Franke embrace complexity and make it a focus in their design work. The computer is an indispensable instrument in this approach. The paper discusses the current state of the art in architectural design positions on complexity and CAAD, and reflects in particular on the role of design representations in this discussion. It is advanced that a number of recent developments are based on an intensified use of design representations such as schema’s, diagrams, and interactive modelling techniques. Within the field of possibilities in this field, the authors discuss Feature-Based Modelling (FBM) as a formalism to represent knowledge of the design. It is demonstrated how the FBM approach can be used to describe graphic representations as used in design, and how other levels and kinds of design knowledge can be incorporated, in particular the less definite qualitative information in the early design phase. The discussion section concludes with an extrapolation of the current role of design representation in the design process, and advances a few positions on the advantage and disadvantage of this role in architectural design.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id avocaad_2001_09
id avocaad_2001_09
authors Yu-Tung Liu, Yung-Ching Yeh, Sheng-Cheng Shih
year 2001
title Digital Architecture in CAD studio and Internet-based competition
source AVOCAAD - ADDED VALUE OF COMPUTER AIDED ARCHITECTURAL DESIGN, Nys Koenraad, Provoost Tom, Verbeke Johan, Verleye Johan (Eds.), (2001) Hogeschool voor Wetenschap en Kunst - Departement Architectuur Sint-Lucas, Campus Brussel, ISBN 80-76101-05-1
summary Architectural design has been changing because of the vast and creative use of computer in different ways. From the viewpoint of designing itself, computer has been used as drawing tools in the latter phase of design (Mitchell 1977; Coyne et al. 1990), presentation and simulation tools in the middle phase (Liu and Bai 2000), and even critical media which triggers creative thinking in the very early phase (Maher et al. 2000; Liu 1999; Won 1999). All the various roles that computer can play have been adopted in a number of professional design corporations and so-called computer-aided design (CAD) studio in schools worldwide (Kvan 1997, 2000; Cheng 1998). The processes and outcomes of design have been continuously developing to capture the movement of the computer age. However, from the viewpoint of social-cultural theories of architecture, the evolvement of design cannot be achieved solely by designers or design processes. Any new idea of design can be accepted socially, culturally and historically only under one condition: The design outcomes could be reviewed and appreciated by critics in the field at the time of its production (Csikszentmihalyi 1986, 1988; Schon and Wiggins 1992; Liu 2000). In other words, aspects of design production (by designers in different design processes) are as critical as those of design appreciation (by critics in different review processes) in the observation of the future trends of architecture.Nevertheless, in the field of architectural design with computer and Internet, that is, so-called computer-aided design computer-mediated design, or internet-based design, most existing studies pay more attentions to producing design in design processes as mentioned above. Relatively few studies focus on how critics act and how they interact with designers in the review processes. Therefore, this study intends to investigate some evolving phenomena of the interaction between design production and appreciation in the environment of computer and Internet.This paper takes a CAD studio and an Internet-based competition as examples. The CAD studio includes 7 master's students and 2 critics, all from the same countries. The Internet-based competition, held in year 2000, includes 206 designers from 43 counties and 26 critics from 11 countries. 3 students and the 2 critics in the CAD studio are the competition participating designers and critics respectively. The methodological steps are as follows: 1. A qualitative analysis: observation and interview of the 3 participants and 2 reviewers who join both the CAD studio and the competition. The 4 analytical criteria are the kinds of presenting media, the kinds of supportive media (such as verbal and gesture/facial data), stages of the review processes, and interaction between the designer and critics. The behavioral data are acquired by recording the design presentation and dialogue within 3 months. 2. A quantitative analysis: statistical analysis of the detailed reviewing data in the CAD studio and the competition. The four 4 analytical factors are the reviewing time, the number of reviewing of the same project, the comparison between different projects, and grades/comments. 3. Both the qualitative and quantitative data are cross analyzed and discussed, based on the theories of design thinking, design production/appreciation, and the appreciative system (Goodman 1978, 1984).The result of this study indicates that the interaction between design production and appreciation during the review processes could differ significantly. The review processes could be either linear or cyclic due to the influences from the kinds of media, the environmental discrepancies between studio and Internet, as well as cognitive thinking/memory capacity. The design production and appreciation seem to be more linear in CAD studio whereas more cyclic in the Internet environment. This distinction coincides with the complementary observations of designing as a linear process (Jones 1970; Simon 1981) or a cyclic movement (Schon and Wiggins 1992). Some phenomena during the two processes are also illustrated in detail in this paper.This study is merely a starting point of the research in design production and appreciation in the computer and network age. The future direction of investigation is to establish a theoretical model for the interaction between design production and appreciation based on current findings. The model is expected to conduct using revised protocol analysis and interviews. The other future research is to explore how design computing creativity emerge from the process of producing and appreciating.
series AVOCAAD
email
last changed 2005/09/09 10:48

_id 44b1
authors Balas, Egon
year 1984
title On the Facial Structure of Scheduling Polyhedra
source 49 p., 6 p. of appendix : ill. Pittsburgh, PA: Design Research Center, Carnegie Mellon Univ., December, 1984. includes bibliography
summary A well-known job shop scheduling problem can be formulated as follows. Given a graph G with node set N and with directed and undirected arcs, find an orientation of the undirected arcs that minimizes the length of a longest path in G. The author treats the problem as a disjunctive program, without recourse to integer variables, and give a partial characterization of the scheduling polyhedron P(N), i.e., the convex hull of feasible schedules. In particular, he derives all the facets inducing inequalities for the scheduling polyhedron P(K) defined on some clique with node set K, and gives a sufficient condition for such inequalities to also induce facets of P(N). One of our results is that any inequality that induces a facet of P(H) for some HCK, also induces a facet of P(K). Another one is a recursive formula for deriving a facet inducing inequality with p positive coefficients from one with p-1 positive coefficients. The author also addresses the constraint identification problem, and gives a procedure for finding an inequality that cuts off a given solution to a subset of the constraints
keywords polyhedra, graphs, optimization, convex hull
series CADline
last changed 1999/02/12 15:07

_id 6050
authors Bentley, Jon L.
year 1984
title Algorithm Design Techniques -- Programming Pearls
source communications of the ACM. September, 1984. vol. 27: pp. 865-871 : ill
summary The problem arose in one-dimensional pattern recognition: The input is a vector X of N real numbers; the output is the maximum sum found in any contiguous subvector of the input. The problem is when some of the numbers are negative. This column is built around that problem with an emphasis on the algorithms that solve it and the techniques used to design them
keywords techniques, programming, algorithms, pattern recognition
series CADline
last changed 2003/06/02 13:58

_id ea4c
authors Chang, Hsi and Iyengar, S. Sitharama
year 1984
title Efficient Algorithms to Globally Balance a Binary Search Tree
source Communications of the ACM. July, 1984. vol. 27: pp. 695-702. includes bibliography
summary A binary search tree can be globally balanced by readjustment of pointers or with a sorting process in O(n) time, n being the total number of nodes. This paper presents three global balancing algorithms, one of which uses folding with the other two adopting parallel procedures. These algorithms show improvement in time efficiency over some sequential algorithms when applied to large binary search trees. A comparison of various algorithms is presented
keywords techniques, parallel processing, algorithms, search, sorting
series CADline
last changed 2003/06/02 13:58

_id 88e0
authors Lee, Y.T., De Pennington, P. and Shaw, N.K.
year 1984
title Automatic Finite- Element Mesh Generation from Geometric Models : A Point Based Approach
source ACM Transactions on Graphics. October, 1984. vol. 3: pp. 287-311 : ill. includes bibliography
summary A novel algorithm for automatic finite-element mesh generation is described. It uses constructive solid geometry to provide the geometric data for the object to be meshed. The geometric definition of the object and a value for the required mesh density are the only inputs. The method consists of two stages: point generation and mesh construction over the points. It has been implemented in two dimensions and is capable of generating predominantly 'good' quadrilateral elements. Triangular elements are only created in circumstances under which quadrilateral elements are not feasible
keywords solids, geometric modeling, finite elements, analysis, CSG
series CADline
last changed 2003/06/02 13:58

_id 812d
authors Peng, Q. S.
year 1984
title An Algorithm for Finding the Intersection Lines Between Two B-Spline Surfaces
source Computer Aided Design July, 1984. vol. 16: pp. 191-196 : ill. includes bibliography.
summary A divide-and-conquer algorithm is presented for finding all the intersection lines between two B-spline surfaces. Each surface is organized as an n-branch tree. For each intersection line, an initial point is detected after a depth-first search along one tree, i.e. the host tree. Extrapolation methods are then used to trace the entire length of the line, thus the line appears naturally in a continuous form. Efficiency of the algorithm is achieved by employing of an adaptive division strategy and by the careful choice of the representation basis of the patches on both surfaces
keywords logic, algorithms, B-splines, techniques, divide-and- conquer, intersection, curves, curved surfaces, representation
series CADline
last changed 2003/06/02 10:24

_id a166
authors Van der Heiden, G. H. and Grandjean, E.
year 1984
title Ergonomic Studies in Computer-Aided Design Ergodesign 84 -- Ergonomics and Design in the Electronic Office:2. Field Studies, Office Furniture and Hardware
source Behaviour and Information Technology 1984 v.3 n.4 p.341-346
summary This paper describes the results of an ergonomic survey on interactive graphics workstations for computer-aided design (CAD). A work-sampling study was carried out to characterize the use of keyboard, digitizer tablet and video display. Subjective impressions of CAD software, CAD hardware and health aspects were collected by means of a questionnaire. Working methods and working postures were recorded on videotape. The two most important differences in comparison with other office terminals are: (i) dynamic working methods result in an absence of constrained postures in CAD operators and allow full-body exercise; (ii) CAD operators spend more time (46-68 per cent of working hours) viewing the video display than the average office terminal operator. Some ergonomic recommendations have been deduced for the construction of CAD terminals, as well as for the ergonomic improvement of existing workstations.
series other
last changed 2002/07/07 16:01

_id 8919
authors Horowitz, Ellis
year 1984
title Fundamentals of Programming Languages---2nd. ed
source xv, 446 p. : ill. Rockville, Maryland: Computer Science Press, Inc., 1984. includes bibliography: p. 421-433 and index. -- (computer software engineering series)
summary Includes such topics as variables, expressions, statements, typing scope, procedures, data types, exception handling and concurrency. By understanding these concepts and how they are realized in different programming language, the reader is provided with a framework for understanding future language design and a level of comprehension far greater then one gets by writing different programs in different languages
keywords programming, languages, education
series CADline
last changed 1999/02/12 15:08

_id 392f
authors Maver, T.W.
year 1984
title Visualisation in Architecture and Planning
source Proceedings of Aicographics 84, (Ed: P Arthur et al) Milan
series other
email
last changed 2003/06/02 15:00

_id c57c
authors Pöyry Matti (Ed.)
year 1984
title The Third European Conference on CAD in the Education of Architecture [Conference Proceedings]
doi https://doi.org/10.52842/conf.ecaade.1984
source eCAADe Conference Proceedings / Helsinki (Finnland) 20-22 September 1984
summary The conference took place in the Department of Architecture of the Helsinki University of Technology (Otaniemi). There were 63 delegates from Finland, Sweden, Switzerland, Belgium, Italy, Australia, France, Israel, Germany, Norway, United Kingdom, Denmark, California and the Netherlands. The conference program was divided into three parts, namely general lectures (T. Maver, W. Mitchell, A. Neil and J. Gero), national situation reports and parallel workshops.
series eCAADe
email
last changed 2022/06/07 07:49

_id ddssar0031
id ddssar0031
authors Witt, Tom
year 2000
title Indecision in quest of design
source Timmermans, Harry (Ed.), Fifth Design and Decision Support Systems in Architecture and Urban Planning - Part one: Architecture Proceedings (Nijkerk, the Netherlands)
summary Designers all start with a solution (Darke, 1984), with what is known (Rittel, 1969, 1970). Hans Menghol, Svein Gusrud and Peter Opvik did so with the chair in the 1970s. Not content with the knowledge of the chair, however, they walked backward to the ignorance of the question that has always elicited the solution of chair and asked themselves the improbable question, “What is a chair?” Their answer was the Balans chair. “Until the introduction of the Norwegian Balans (balance) chair, the multi-billion dollar international chair industry had been surprisingly homogeneous. This chair is the most radical of the twentieth century and probably since the invention of the chair-throne itself (Cranz 1998). Design theorists have tried to understand in a measurable way what is not measurable: the way that designers think. Rather than attempt to analyze something that cannot be taken apart, I attempt to illuminate methods for generating new knowledge through ways of seeing connections that are not logical, and in fact are sometimes ironic. Among the possibilities discussed in this dialogue are the methodological power of language in the form of metaphor, the power of the imagination in mind experiments, the power of mythological story telling, and the power of immeasurable intangibles in the generation of the new knowledge needed to design.
series DDSS
last changed 2003/08/07 16:36

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