CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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_id fe6c
authors Clark, R.H. and Pause, M.
year 1985
title Precedents in architecture
source Van Nostrand Reinhold, New York
summary Precedents in Architecture provides a vocabulary for architectural analysis that will help you understand the works of others, and aid you in creating your own designs. Here, you will examine the work of internationally known architects with the help of a unique diagrammatic technique, which you can also use to analyze existing buildings. In addition to the sixteen original contributors, the Second Edition features seven new, distinguished architects. All 23 architects were selected because of the strength, quality, and interest of their designs. Precedents in Architecture, 2/e is an invaluable resource offering: * Factual graphic information on 88 buildings that represent a range of time, function, and style accompanied by detailed analysis of each building * A reference for a technique of graphic analysis as a tool for understanding and designing architecture Whether you are a novice or a seasoned professional, Precedents in Architecture, 2/e will enrich your design vocabulary and give you an invaluable tool for the ongoing assessment of buildings you encounter every day.
series other
last changed 2003/04/23 15:14

_id sigradi2007_af13
id sigradi2007_af13
authors Granero, Adriana Edith; Alicia Barrón; María Teresa Urruti
year 2007
title Transformations in the educational system, Influence of the Digital Graph [Transformaciones en el sistema educacional, influencia de la Gráfica Digital]
source SIGraDi 2007 - [Proceedings of the 11th Iberoamerican Congress of Digital Graphics] México D.F. - México 23-25 October 2007, pp. 182-186
summary The educative proposal was based on the summary attained through experiences piled up during the 2 last semester courses, 2/2006-1/2007. This proposal corresponds to a mix of methodology (by personal attendance / by internet). Founding on the Theory of the Game (Eric Berne 1960) and on different theories such as: Multiple intelligences (Haward Gardner 1983), Emotional Intelligence (Peter Salowey and John Mayer 1990, Goleman 1998), Social Intelligence (Goleman 2006), the Triarchy of Intelligence (Stemberg, R.J. 1985, 1997), “the hand of the human power”, it´s established that the power of the voice, that of the imagination, the reward, the commitment and association produce a significant increase of the productivity (Rosabeth Moss Kanter 2000), aside from the constructive processes of the knowledge (new pedagogical concepts constructivista of Ormrod J.E. 2003 and Tim O´Reilly 2004).
series SIGRADI
email
last changed 2016/03/10 09:52

_id a65f
authors Primrose, P.L., Creamer, G.D. and Leonard, R.
year 1985
title Identifying and Quantifying the Company-Wide Benefits of CAD Within the Structure of a Comprehensive Investment Program
source Computer Aided Design. Butterworth & Co. Pub., February, 1985. vol. 17: pp. 3-8 : ill. flow charts
summary This paper discusses the costs and benefits associated with introducing CAD. It is shown that by suitably defining the terms involved, all the so-called 'intangible benefits' can be quantified and used within a rigorous financial evaluation. Because 45 specific factors must be considered if a genuine investment appraisal of CAD is to be performed, a computer program has been specifically written to overcome the difficulties normally associated with the DCF evaluation of major projects. The results from the program demonstrate that not only are the benefits of CAD company-wide, but that when these benefits are quantified, the economic case for CAD is greatly strengthened. The problem of CAD systems being regarded as nothing more than a 'drawing office tool to make draftsmen redundant' is overcome. In particular, the use of the program within a number of major companies reveals that CAD systems not only give a much greater potential return on investment than has been suggested by previous authors, but that the greatest benefits accrue in areas outside the drawing office. This is illustrated by a case study
keywords CAD, evaluation, business, cost, practice, economics
series CADline
last changed 2003/06/02 13:58

_id 6ed3
authors Rasdorf, William J. and Storaasli, Olaf O.
year 1985
title The Role of Computing in Engineering Education
source Toward Expert Systems, Computers and Structures. Pergamon Press, July, 1985. vol. 20: pp. 11-15. Also published in: Advances and Trends in Structures and Dynamics edited by A. K. Noor and R. J. Hayduk
summary Pergamon Press, 1985. --- Also Published in : Proceedings of the Symposium on Advances and Trends in Structures and Dynamics, Pergamon Press, George Washington University and the National Aeronautics and Space Administration, Washington, D.C. pp. 11-15, Oct.1984. The rapid advances occurring in interactive micro-computing and computer science have provided the engineer with a powerful means of processing, storing, retrieving, and displaying data. The effective use of computer technology in engineering processes and applications is recognized by many as the key to increased individual, company, and national productivity. The implications of this observation for the academic community are clear: we must prepare our students to use computer methods and applications as part of their fundamental education. The proper tradeoff between engineering fundamentals and computer science principles and practices is changing with many of the concepts of engineering now being packaged in algorithms or on computer chips. The components of an education should include operating system fundamentals, data structures, program control and organization, algorithms, and computer architectures. It is critically important for engineering students to receive an education that teaches them these fundamentals. This paper suggests that to convey the essentials of computer science to future engineers requires, in part, the addition of computer courses to the engineering curriculum. It also requires a strengthening of the computing content of many other courses so that students come to treat the computer as a fundamental component of their work. This is a major undertaking, but new engineers graduating with advanced computing knowledge will provide potentially significant future innovations in the engineering profession
keywords CAE, education, civil engineering
series CADline
last changed 2003/06/02 13:58

_id 8ae8
authors Ayala, D., P. Brunet and Juan (et al)
year 1985
title Object Representation by Means of Nominimal Division Quadtrees and Octrees
source ACM Transactions on Graphics. January, 1985. vol. 4: pp. 41-59 : ill. includes bibliography
summary Quadtree representation of two-dimensional objects is performed with a tree that describes the recursive subdivision of the more complex parts of a picture until the desired resolution is reached. At the end, all the leaves of the tree are square cells that lie completely inside or outside the object. There are two great disadvantages in the use of quadtrees as a representation scheme for objects in geometric modeling system: The amount of memory required for polygonal objects is too great, and it is difficult to recompute the boundary representation of the object after some Boolean operations have been performed. In the present paper a new class of quadtrees, in which nodes may contain zero or one edge, is introduced. By using these quadtrees, storage requirements are reduced and it is possible to obtain the exact backward conversion to boundary representation. Algorithms for the generation of the quadtree, boolean operation, and recomputation of the boundary representation are presented, and their complexities in time and space are discussed. Three- dimensional algorithms working on octrees are also presented. Their use in the geometric modeling of three-dimensional polyhedral objects is discussed
keywords geometric modeling, algorithms, octree, quadtree, curves, curved surfaces, boolean operations
series CADline
last changed 2003/06/02 13:58

_id 2928
authors Barsky, Brian A. and De Rose, Tony D.
year 1985
title The Beta2-spline : A Special Case of the Beta-spline Curve and Surface Representation
source IEEE Computer Graphics and Applications September, 1985. vol. 5: pp. 46-58 : ill. includes bibliography.
summary This article develops a special case of the Beta-spline curve and surface technique called the Beta2-spline. While a general Beta-spline has two parameters (B1 and B2) controlling its shape, the special case presented here has only the single parameter B2. Experience has shown this to be a simple but very useful special case that is computationally more efficient than the general case. Optimized algorithms for the evaluation of the Beta2-spline basis functions and rendering of Beta2-spline curves and surfaces via subdivision are presented. This technique is proving to be quite useful in the modeling of complex shapes. The representation is sufficiently general and flexible so as to be capable of modeling irregular curved-surface objects such as automobile bodies, aircraft fuselages, ship hulls, turbine blades, and bottles
keywords B-splines, curved surfaces, computational geometry, representation, algorithms, computer graphics, rendering
series CADline
last changed 2003/06/02 14:41

_id 2d64
authors Batori, D.S. and Kim, W.
year 1985
title Modeling Concepts for VLSI CAD Objects
source ACM Transactions on Database Systems 10 No. 3 - pp. 322-346
summary VLSI CAD applications deal with design objects that have an interface description and an implementation description. Versions of design objects have a common interface but differ in their implementations. A molecular object is a modeling construct which enables a database entity to be represented by two sets of heterogeneous records, one set describes the object's interface and the other describes its implementation. Thus a reasonable starting point for modeling design objects is to begin with the concept of molecular objects. In this paper, we identify modeling concepts that are fundamental to capturing the semantics of VLSI CAD design objects and versions in terms of molecular objects. A provisional set of user operations on design objects, consistent with these modeling concepts, is also defined. The modeling framework that we present has been found useful for investigating physical storage techniques and change notification problems in version control. REFERENCES
series journal paper
last changed 2003/11/21 15:16

_id c088
authors Biermann, Alan W., Rodman, Robert D. and Rubin, David C. (et al)
year 1985
title Natural Language with Discrete Speech as a Mode for Human- to-Machine Communication
source Communications of the ACM June, 1985. vol. 28: pp. 628-636 : ill. includes bibliography.
summary A voice interactive natural language system, which allows users to solve problems with spoken English commands, has been constructed. The system utilizes a commercially available discrete speech recognizer which requires that each word be followed by approximately a 300 millisecond pause. In a test of the system, subjects were able to learn its use after about two hours of training. The system correctly processed about 77 percent of the over 6000 input sentences spoken in problem-solving sessions. Subjects spoke at the rate of about three sentences per minute and were able to effectively use the system to complete the given tasks. Subjects found the system relatively easy to learn and use, and gave a generally positive report of their experience
keywords user interface, natural languages, speech recognition, AI
series CADline
last changed 2003/06/02 13:58

_id ca88
authors Buzbee, B.L. and Sharp, D.H.
year 1985
title Perspectives on Supercomputing
source Science. February, 1985. vol. 227: pp. 591-597 : ill. includes bibliography
summary This article provides a brief look at the current status of supercomputers and supercomputing in the United States. It addresses a variety of applications of supercomputers and the characteristics of a large modern supercomputing facility, the radical changes in the design of supercomputers that are impending, and the conditions that are necessary for a conducive climate for the further development and application of supercomputers
keywords parallel processing, hardware, business
series CADline
last changed 2003/06/02 13:58

_id 6947
authors Foxley, Eric, McGettrick, A. D. and van Leeuwen, J. (consulting editors)
year 1985
title UNIX for Super Users
source xiv, 213 p. Wokingham, England: Addison-Wesley Pub. Co., 1985. includes index -- (International Computer Science Series)
summary For the person responsible for managing a UNIX system. A description of key management functions like : Bringing up the system and taking it down, creation of new login names, maintenance of file-store security, monitoring user resource usage, and machine performance considerations. Outlines of shell scripts and C programs for various system management function are given. All major versions, at the time, of UNIX and its derivatives are covered
keywords UNIX, operating systems
series CADline
last changed 2003/06/02 13:58

_id 4e29
authors Gero, John S. and Coyne, Richard D.
year 1985
title Logic Programming As a Means of Representing Semantics in Design Languages
source Environment and Planning B. 1985. vol. 12: pp. 351-369 : ill. includes bibliography
summary Logic programming is discussed as a method for representing aspects of design language: Descriptions of designs domain knowledge, transformation rules, design grammar and control mechanisms necessary to implement rules. The applicability of logic programming to the representation of semantics in design is also explored. Control at the semantic level provides a means of directing the automated generation of designs. Examples are drawn from a rule-based design system written in the logic programming language PROLOG
keywords PROLOG, logic, programming, design, shape grammars, semantics, languages, representation
series CADline
email
last changed 2003/05/17 10:17

_id a920
authors Kulcke, Richard
year 1989
title CAAD in the Architectural Education of the Fachhochschulen in the Federal Republic of Germany
source CAAD: Education - Research and Practice [eCAADe Conference Proceedings / ISBN 87-982875-2-4] Aarhus (Denmark) 21-23 September 1989, pp. 4.3.1
doi https://doi.org/10.52842/conf.ecaade.1989.x.w7a
summary For over 10 years the author has been a teacher in the field of "computer application in architecture" at the Fachhochschule. Since 1985 he regularly has been taking part in the conferences of A.I.I.D.A. (Arbeitskreis INFORMATIK IN DER ARCHlTEKTENAUSBILDUNG). All the faculties of architecture at the Fachhochschulen (about 10) can send their representatives of CAAD to the conferences. A.I.I.D.A. has been having 2 conferences a year since 1985. At the last conference in Wiesbaden a paper with statements of A.I.I.D.A. for the further education in CAAD was finished. The author presents and explains this paper. On the other hand he shows the actual education program of CAAD of his faculty. The education in CAAD started in 1972 with basic information without practical elements. Now the practical work with the workstation is talking most of the time . The computer application is available for subjects like Building Economics, Building and Structure Design and others. With his assistant the author developed programs of the field of Building Economics. In 1986 he started introduce CAD with AutoCAD in the education program. Now also other colleagues start to integrate CAAD into their subjects.

series eCAADe
last changed 2022/06/07 07:50

_id ea52
authors Larmore, L.L. and Hirschberg, D. S.
year 1985
title Efficient Optimal Pagination of Scrolls
source Communications of the ACM. August 1985. vol. 28: pp. 854-856. includes a short bibliography
summary Diehr and Faaland developed an algorithm that finds the minimum sum of key length pagination of a scroll of n items, and which uses O(n log n) time solving a problem posed by McCreight. An improved algorithm is given which uses O(n) time
keywords algorithms, problem solving, search
series CADline
last changed 2003/06/02 13:58

_id ae09
authors Lieberman, Henry
year 1985
title There's More to Menu Systems Than Meets the Screen
source SIGGRAPH '85 Conference Proceedings. July, 1985. vol. 19 ; no. 3: pp. 181-189 : ill. includes bibliography
summary Love playing with those fancy menu-based graphical user interfaces, but afraid to program one yourself for your own application? Do windows seem opaque to you? Are you scared of Mice? Like what-you-see-is-what-you-get but don't know how to get-what-you-want-to-see on the screen? Everyone agrees using systems like graphical document illustrators, circuit designers, and iconic file systems is fun, but programming user interfaces for these systems isn't as much fun as it should be. Systems like the Lisp Machines, Xerox D- Machines, and Apple Macintosh provide powerful graphics primitives, but the casual applications designer is often stymied by the difficulty of mastering the details of window specification, multiple processes, interpreting mouse input, etc. This paper presents a kit called EZWin, which provides many services common to implementing a wide variety of interfaces, described as generalized editors for sets of graphical objects. An individual application is programmed simply by creating objects to represent the interface itself, each kind of graphical object, and each command. A unique interaction style is established which is insensitive to whether commands are chosen before or after their arguments. The system anticipates the types of arguments needed by commands preventing selection mistakes which are a common source of frustrating errors. Displayed objects are made 'mouse-sensitive' only if selection of the object is appropriate in the current context. The implementation of a graphical interface for a computer network simulation is described to illustrate how EZWin works
keywords user interface, computer graphics
series CADline
last changed 1999/02/12 15:09

_id e29e
authors Maver, T.W., Puride, C. and Stearn, D.
year 1985
title Visual Impact Analysis: Modelling and Viewing the Natural and Built Environment
source Computing and Graphics, Pergamon Press, vol Vol 9, No 2, 117-124
series other
email
last changed 2003/06/02 15:00

_id 452c
authors Vanier, D. J. and Worling, Jamie
year 1986
title Three-dimensional Visualization: A Case Study
source Computer-Aided Architectural Design Futures [CAAD Futures Conference Proceedings / ISBN 0-408-05300-3] Delft (The Netherlands), 18-19 September 1985, pp. 92-102
summary Three-dimensional computer visualization has intrigued both building designers and computer scientists for decades. Research and conference papers present an extensive list of existing and potential uses for threedimensional geometric data for the building industry (Baer et al., 1979). Early studies on visualization include urban planning (Rogers, 1980), treeshading simulation (Schiler and Greenberg, 1980), sun studies (Anon, 1984), finite element analysis (Proulx, 1983), and facade texture rendering (Nizzolese, 1980). With the advent of better interfaces, faster computer processing speeds and better application packages, there had been interest on the part of both researchers and practitioners in three-dimensional -models for energy analysis (Pittman and Greenberg, 1980), modelling with transparencies (Hebert, 1982), super-realistic rendering (Greenberg, 1984), visual impact (Bridges, 1983), interference clash checking (Trickett, 1980), and complex object visualization (Haward, 1984). The Division of Building Research is currently investigating the application of geometric modelling in the building delivery process using sophisticated software (Evans, 1985). The first stage of the project (Vanier, 1985), a feasibility study, deals with the aesthetics of the mode. It identifies two significant requirements for geometric modelling systems: the need for a comprehensive data structure and the requirement for realistic accuracies and tolerances. This chapter presents the results of the second phase of this geometric modelling project, which is the construction of 'working' and 'presentation' models for a building.
series CAAD Futures
email
last changed 2003/05/16 20:58

_id 806f
authors Woo, Tony C.
year 1985
title A Combinatorial Analysis of Boundary Data Structure Schemata
source IEEE Computer Graphics and Applications. March, 1985. vol. 5: pp. 19-27 : ill. includes bibliography
summary While the design of an efficient 3-D data structure may be of theoretical interest, its real reward is the software speed- up in geometric algorithm for solid modeling, CAD/CAM and robotics application by using boundary data structures that are fast and use less storage. It is the objective of this article to provide techniques for designing new boundary data structures
keywords CAD, CAM, data structures, solid modeling, algorithms, B-rep,techniques
series CADline
last changed 2003/06/02 10:24

_id c3b1
authors Berry, R. E. and Meekings, B.A.E.
year 1985
title A Style Analysis of C Programs
source communications of the ACM. January, 1985. vol. 29: pp. 80-88
summary Since programming is considered by many to be learned by experience and example, rather than instruction, the authors analyzed code produced by professional programmers. C programs comprising the UNIX operating system and its utilities were chosen. The authors have arbitrarily selected a large body of professionally produced code and subjected it to 'stylish analysis.' Each program was given a percentage 'score' for style that consists of contributions in varying degrees from various program features like module length, line length, reserved words etc
keywords languages, C, programming, techniques
series CADline
last changed 2003/06/02 13:58

_id 4532
authors Bono, Peter R.
year 1985
title A Survey of Graphics Standards and Their Role in Information Interchange
source IEEE Computer. October, 1985. vol. 18: pp. 63-75 : ill. ; tables. includes bibliography
summary The survey describes each graphic standard and explains the interrelationships among the standards. The role and commercial impact of PCs serving as workstations in a distributed, network, multimedia environment is emphasized. It is shown that current graphics standardization activity focused on three principal areas: the application interface, the device interface, and picture exchange. The operator interface and hardware interfaces will be expected to be the subjects for standardization in the future. In addition, picture exchange will be replaced by information exchange, where information includes text, image, and voice components merged with graphics to create an integrated whole
keywords computer graphics, standards, GKS, communication
series CADline
last changed 2003/06/02 13:58

_id ga0024
id ga0024
authors Ferrara, Paolo and Foglia, Gabriele
year 2000
title TEAnO or the computer assisted generation of manufactured aesthetic goods seen as a constrained flux of technological unconsciousness
source International Conference on Generative Art
summary TEAnO (Telematica, Elettronica, Analisi nell'Opificio) was born in Florence, in 1991, at the age of 8, being the direct consequence of years of attempts by a group of computer science professionals to use the digital computers technology to find a sustainable match among creation, generation (or re-creation) and recreation, the three basic keywords underlying the concept of “Littérature potentielle” deployed by Oulipo in France and Oplepo in Italy (see “La Littérature potentielle (Créations Re-créations Récréations) published in France by Gallimard in 1973). During the last decade, TEAnO has been involving in the generation of “artistic goods” in aesthetic domains such as literature, music, theatre and painting. In all those artefacts in the computer plays a twofold role: it is often a tool to generate the good (e.g. an editor to compose palindrome sonnets of to generate antonymic music) and, sometimes it is the medium that makes the fruition of the good possible (e.g. the generator of passages of definition literature). In that sense such artefacts can actually be considered as “manufactured” goods. A great part of such creation and re-creation work has been based upon a rather small number of generation constraints borrowed from Oulipo, deeply stressed by the use of the digital computer massive combinatory power: S+n, edge extraction, phonetic manipulation, re-writing of well known masterpieces, random generation of plots, etc. Regardless this apparently simple underlying generation mechanisms, the systematic use of computer based tools, as weel the analysis of the produced results, has been the way to highlight two findings which can significantly affect the practice of computer based generation of aesthetic goods: ? the deep structure of an aesthetic work persists even through the more “desctructive” manipulations, (such as the antonymic transformation of the melody and lyrics of a music work) and become evident as a sort of profound, earliest and distinctive constraint; ? the intensive flux of computer generated “raw” material seems to confirm and to bring to our attention the existence of what Walter Benjamin indicated as the different way in which the nature talk to a camera and to our eye, and Franco Vaccari called “technological unconsciousness”. Essential references R. Campagnoli, Y. Hersant, “Oulipo La letteratura potenziale (Creazioni Ri-creazioni Ricreazioni)”, 1985 R. Campagnoli “Oupiliana”, 1995 TEAnO, “Quaderno n. 2 Antologia di letteratura potenziale”, 1996 W. Benjiamin, “Das Kunstwerk im Zeitalter seiner technischen Reprodizierbarkeit”, 1936 F. Vaccari, “Fotografia e inconscio tecnologico”, 1994
series other
more http://www.generativeart.com/
last changed 2003/08/07 17:25

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